Player Matchup

Ares
Ares
JabaGT
Ares
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Orchid_Eclipsed
Morgan Le Fay
Level 123
God Stats
1W - 0L
1,677 SR
Queue Stats
71W - 62L
1,614 Elo+
Solo
Guan Yu
Guan Yu
PaladinJesus
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,275 Elo+
Party 1
Xing Tian
Xing Tian
Pasketti
Xing Tian
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,275 Elo+
Party 1
Zhong Kui
Zhong Kui
Xaves77
Zhong Kui
Level 106
God Stats
6W - 5L
1,500 SR
Queue Stats
338W - 368L
1,757 Elo+
Solo
Team Averages
Level 79
1,535 SR
1,490 Elo+

VS

Team Averages
Level 103
1,460 SR
1,501 Elo+
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DrLightSkin
King Arthur
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
754W - 755L
1,501 Elo+
Solo
Horus
Horus
IntuitiveElk
Horus
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
182W - 191L
1,574 Elo+
Solo
Geb
Geb
Myk3-n-1k3234
Geb
Level 60
God Stats
2W - 4L
1,300 SR
Queue Stats
412W - 430L
1,463 Elo+
Solo
He Bo
He Bo
picklecatcha
He Bo
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
JabaGT
Ares
14
2 / 2 / 10
8,084
674
7,828
11,999
14,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
Orchid_Eclipsed
Morgan Le Fay
17
2 / 1 / 10
8,883
740
21,755
11,751
8,597
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
PaladinJesus
Guan Yu
16
5 / 2 / 10
9,187
766
12,253
17,356
23,720
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
Pasketti
Xing Tian
15
2 / 1 / 12
9,118
760
9,934
17,825
24,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Xaves77
Zhong Kui
16
6 / 4 / 9
9,512
793
20,832
15,380
15,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
4 / 2 / 6
9,318
777
9,086
15,979
21,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
DrLightSkin
King Arthur
13
1 / 6 / 7
7,629
636
14,459
19,773
15,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 2 / 6
7,756
646
8,104
15,772
18,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 3 / 5
8,479
707
11,660
14,817
17,953
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 4 / 7
8,372
698
13,564
14,039
7,317
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
41
17
Kills
10
10
Deaths
17
51
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
2
6
3.5
L
King Arthur
DrLightSkin
King Arthur
1
6
7
0.75
L
1
2
6
2
W
Ares
JabaGT
Ares
2
2
10
3.5
L
1
3
5
1.17
W
Morgan Le Fay
Orchid_Eclipsed
Morgan Le Fay
2
1
10
7
W
Guan Yu
PaladinJesus
Guan Yu
5
2
10
5
W
Xing Tian
Pasketti
Xing Tian
2
1
12
8
W
Zhong Kui
Xaves77
Zhong Kui
6
4
9
2.63
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,602
Damage
56,873
74,311
Taken
80,380
86,001
Mitigated
79,779
32,889
Healing
29,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,086
970
0
3,095
15,979
21,099
62
10,776
3,906
15,531
0
L
King Arthur
DrLightSkin
King Arthur
14,459
1,688
1,199
1,794
19,773
15,284
0
14,704
4,242
0
21,774
L
8,104
3,188
5,740
6,896
15,772
18,126
0
10,161
4,137
0
14,668
W
Ares
JabaGT
Ares
7,828
232
594
324
11,999
14,194
0
6,664
5,201
11,012
0
L
11,660
913
2,260
2,697
14,817
17,953
0
8,734
5,412
29,884
0
W
Morgan Le Fay
Orchid_Eclipsed
Morgan Le Fay
21,755
1,805
1,248
2,943
11,751
8,597
499
5,710
5,903
43,224
1,145
W
Guan Yu
PaladinJesus
Guan Yu
12,253
749
11,601
6,971
17,356
23,720
0
6,027
10,892
0
19,029
W
Xing Tian
Pasketti
Xing Tian
9,934
1,067
523
2,912
17,825
24,401
27
6,879
10,624
14,136
0
W
Zhong Kui
Xaves77
Zhong Kui
20,832
1,949
1,239
4,534
15,380
15,089
25
9,030
6,211
29,742
0
L
13,564
1,043
2,014
4,178
14,039
7,317
0
10,991
2,768
25,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,784
Gold Earned
41,554
120
Minions Killed
103
0
Camps Cleared
0
1,144,502
Distance Traveled
1,141,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,318
777
12
1
0
222,858
0
L
King Arthur
7,629
636
17
1
0
215,455
0
L
Horus
7,756
646
11
1
0
219,616
0
W
Ares
8,084
674
6
1
0
201,153
0
L
Geb
8,479
707
29
2
0
246,193
0
W
Morgan Le Fay
8,883
740
55
5
0
235,535
0
W
Guan Yu
9,187
766
13
1
0
250,662
0
W
Xing Tian
9,118
760
9
1
0
253,022
0
W
Zhong Kui
9,512
793
37
3
0
204,130
0
L
He Bo
8,372
698
34
3
0
236,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role