Player Matchup

Bacchus
Bacchus
BiggieBawlz1273
Bacchus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,480 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Bnasty0131
Cu Chulainn
Level 129
God Stats
2W - 3L
1,825 SR
Queue Stats
145W - 138L
1,375 Elo+
Party 4
Lancelot
Lancelot
Fallnsoldier-3TB
Lancelot
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,391 Elo+
Party 3
Nox
Nox
demkillin45
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,362 Elo+
Party 3
Kumbhakarna
Kumbhakarna
iTraxe
Kumbhakarna
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,352 Elo+
Solo
Team Averages
Level 93
1,565 SR
1,392 Elo+

VS

Team Averages
Level 94
1,552 SR
1,528 Elo+
Ishtar
Ishtar
Orzhov
Ishtar
Level 65
God Stats
1W - 1L
1,248 SR
Queue Stats
109W - 106L
1,486 Elo+
Party 1
He Bo
He Bo
Phabrezze
He Bo
Level 67
God Stats
4W - 5L
1,587 SR
Queue Stats
111W - 108L
1,486 Elo+
Party 1
Sol
Sol
RedHTM
Sol
Level 63
God Stats
12W - 3L
1,715 SR
Queue Stats
97W - 100L
1,573 Elo+
Party 2
Izanami
Izanami
SillyObject1550
Izanami
Level 126
God Stats
1W - 1L
1,712 SR
Queue Stats
112W - 121L
1,493 Elo+
Solo
Ganesha
Ganesha
thebigcheese282
Ganesha
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 125L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
7,781
778
5,964
12,839
16,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
Bnasty0131
Cu Chulainn
14
4 / 5 / 2
8,202
820
15,248
17,484
22,196
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 6
7,621
762
10,639
13,825
9,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 4 / 4
7,161
716
4,285
7,508
3,075
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
iTraxe
Kumbhakarna
13
1 / 5 / 6
7,225
723
4,103
15,158
16,154
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Orzhov
Ishtar
15
4 / 2 / 19
8,472
847
14,415
9,052
4,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Phabrezze
He Bo
14
5 / 3 / 18
8,605
861
15,454
8,393
3,334
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
RedHTM
Sol
16
13 / 2 / 9
9,540
954
14,149
10,967
4,799
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 1 / 15
8,144
814
8,531
7,539
3,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 25
7,833
783
8,204
17,096
9,457
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
112
9
Kills
26
26
Deaths
10
22
Assists
86
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Cu Chulainn
Bnasty0131
Cu Chulainn
4
5
2
1
L
2
6
6
0.83
W
Ishtar
Orzhov
Ishtar
4
2
19
6.75
W
He Bo
Phabrezze
He Bo
5
3
18
4.67
W
Sol
RedHTM
Sol
13
2
9
8.75
W
4
1
15
11.5
L
0
4
4
0.5
L
Kumbhakarna
iTraxe
Kumbhakarna
1
5
6
0.8
W
0
2
25
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,239
Damage
60,753
66,814
Taken
53,047
67,087
Mitigated
25,591
15,180
Healing
26,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,964
488
81
1,673
12,839
16,309
0
8,157
4,682
11,693
0
L
Cu Chulainn
Bnasty0131
Cu Chulainn
15,248
1,823
1,145
4,923
17,484
22,196
0
7,606
9,878
0
25,824
L
10,639
2,306
640
1,994
13,825
9,353
0
8,498
5,327
0
16,489
W
Ishtar
Orzhov
Ishtar
14,415
5,991
817
2,109
9,052
4,490
520
2,804
6,248
0
20,983
W
He Bo
Phabrezze
He Bo
15,454
1,332
3,290
3,225
8,393
3,334
315
2,156
6,237
21,917
0
W
Sol
RedHTM
Sol
14,149
6,228
661
3,271
10,967
4,799
1,508
2,772
8,195
21,783
0
W
8,531
4,286
1,324
2,642
7,539
3,511
125
2,409
5,130
0
21,411
L
4,285
995
806
828
7,508
3,075
0
5,061
2,447
15,960
0
L
Kumbhakarna
iTraxe
Kumbhakarna
4,103
539
817
2,273
15,158
16,154
0
8,485
6,673
8,304
0
W
8,204
716
1,747
7,568
17,096
9,457
52
4,211
12,885
15,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,990
Gold Earned
42,594
80
Minions Killed
101
0
Camps Cleared
0
810,372
Distance Traveled
895,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,781
778
15
2
0
139,229
0
L
Cu Chulainn
8,202
820
20
2
0
175,097
0
L
Lancelot
7,621
762
13
1
0
186,079
0
W
Ishtar
8,472
847
25
3
0
157,746
0
W
He Bo
8,605
861
24
2
0
202,776
0
W
Sol
9,540
954
17
2
0
171,769
0
W
Izanami
8,144
814
35
4
0
174,682
0
L
Nox
7,161
716
29
3
0
126,474
0
L
Kumbhakarna
7,225
723
3
0
0
183,493
0
W
Ganesha
7,833
783
0
0
0
188,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role