Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
KoatsEmpire
Charybdis
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,466 Elo+
Party 2
King Arthur
King Arthur
Oragamii
King Arthur
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 54L
1,449 Elo+
Party 2
Set
Set
TanqueVasca
Set
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
356W - 385L
1,549 Elo+
Solo
Ymir
Ymir
church mouse89
Ymir
Level 168
God Stats
0W - 2L
1,279 SR
Queue Stats
26W - 19L
1,508 Elo+
Party 2
Team Averages
Level 114
1,456 SR
1,494 Elo+

VS

Team Averages
Level 102
1,593 SR
1,531 Elo+
Ao Kuang
Ao Kuang
ANamelessGhoul3
Ao Kuang
Level 69
God Stats
15W - 13L
1,474 SR
Queue Stats
30W - 29L
1,513 Elo+
Party 1
Discordia
Discordia
DiamondExtract
Discordia
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 41L
1,544 Elo+
Party 1
Chaac
Chaac
Hunterstride
Chaac
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 61L
1,502 Elo+
Party 1
Charybdis
Charybdis
THeblackmen7
Charybdis
Level 86
God Stats
24W - 17L
1,769 SR
Queue Stats
129W - 110L
1,527 Elo+
Solo
Mercury
Mercury
kikibu
Mercury
Level 125
God Stats
56W - 54L
1,721 SR
Queue Stats
174W - 191L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 2 / 0
5,311
531
2,397
7,918
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
KoatsEmpire
Charybdis
7
0 / 5 / 0
4,239
424
1,254
8,502
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Oragamii
King Arthur
9
1 / 3 / 0
5,054
505
3,956
9,459
4,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 0
5,238
524
1,431
7,854
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 5 / 0
4,363
436
3,117
11,945
6,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
6 / 0 / 0
6,712
671
7,017
10,137
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
DiamondExtract
Discordia
10
2 / 0 / 3
6,082
608
5,141
4,302
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
8 / 0 / 5
6,602
660
8,557
4,398
2,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
THeblackmen7
Charybdis
11
1 / 0 / 7
6,468
647
6,035
5,084
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
kikibu
Mercury
11
1 / 2 / 4
6,179
618
4,280
6,918
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
2
Kills
18
18
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
0
0
W
Ao Kuang
6
0
0
6
W
Discordia
DiamondExtract
Discordia
2
0
3
3.5
W
8
0
5
10.5
L
Charybdis
KoatsEmpire
Charybdis
0
5
0
0
L
King Arthur
Oragamii
King Arthur
1
3
0
0.33
W
Charybdis
THeblackmen7
Charybdis
1
0
7
4.5
L
1
3
0
0.33
L
0
5
0
0
W
Mercury
kikibu
Mercury
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,155
Damage
31,030
45,678
Taken
30,839
19,763
Mitigated
12,257
8,246
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,397
267
314
2,383
7,918
2,992
0
4,177
3,741
35,629
0
W
Ao Kuang
7,017
2,103
0
6,979
10,137
3,854
312
679
9,458
38,978
0
W
Discordia
DiamondExtract
Discordia
5,141
931
0
780
4,302
1,353
351
2,152
2,150
37,767
0
W
8,557
3,284
0
2,198
4,398
2,763
61
891
3,507
0
26,966
L
Charybdis
KoatsEmpire
Charybdis
1,254
458
0
1,632
8,502
2,201
0
0
8,502
0
15,490
L
King Arthur
Oragamii
King Arthur
3,956
892
0
1,259
9,459
4,846
0
4,709
4,750
0
27,561
W
Charybdis
THeblackmen7
Charybdis
6,035
3,724
0
3,273
5,084
1,896
963
1,643
3,441
0
43,472
L
1,431
618
0
1,120
7,854
3,128
0
961
6,893
0
38,408
L
3,117
1,678
0
1,538
11,945
6,596
0
2,311
9,634
11,180
0
W
Mercury
kikibu
Mercury
4,280
2,451
0
72
6,918
2,391
68
149
6,769
0
43,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,205
Gold Earned
32,043
231
Minions Killed
320
0
Camps Cleared
0
963,271
Distance Traveled
971,066
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,311
531
79
8
0
183,172
1
W
Ao Kuang
6,712
671
68
7
0
174,015
0
W
Discordia
6,082
608
60
6
0
197,246
1
W
Chaac
6,602
660
34
3
0
197,700
0
L
Charybdis
4,239
424
26
3
0
188,733
0
L
King Arthur
5,054
505
51
5
0
187,410
1
W
Charybdis
6,468
647
79
8
0
173,605
0
L
Set
5,238
524
65
7
0
220,085
1
L
Ymir
4,363
436
10
1
0
183,871
2
W
Mercury
6,179
618
79
8
0
228,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role