Player Matchup

Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
DekarLuis
Guan Yu
Level 31
God Stats
6W - 9L
1,500 SR
Queue Stats
132W - 123L
1,239 Elo+
Party 3
Skadi
Skadi
Habibisito
Skadi
Level 26
God Stats
13W - 14L
1,604 SR
Queue Stats
287W - 302L
1,358 Elo+
Party 4
Ares
Ares
JosssBot
Ares
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 49L
1,277 Elo+
Party 3
Kukulkan
Kukulkan
alandanielvp
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 3
Team Averages
Level 36
1,521 SR
1,330 Elo+

VS

Team Averages
Level 51
1,587 SR
1,388 Elo+
Athena
Athena
FinesseIQ
Athena
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,425 Elo+
Party 2
Zeus
Zeus
HumbleBeast96
Zeus
Level 43
God Stats
5W - 0L
1,825 SR
Queue Stats
51W - 53L
1,432 Elo+
Solo
Izanami
Izanami
MikeyShiesty
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,197 Elo+
Party 1
Arachne
Arachne
Ruin BPG
Arachne
Level 114
God Stats
23W - 15L
1,610 SR
Queue Stats
73W - 67L
1,462 Elo+
Party 1
Chaac
Chaac
ShiftTeamNYC
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 29L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 1 / 2
8,006
500
7,442
10,887
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
DekarLuis
Guan Yu
13
1 / 2 / 0
7,963
498
9,534
16,352
20,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
12
0 / 6 / 3
7,170
448
5,434
16,635
6,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ares
14
2 / 2 / 2
8,110
507
7,145
14,212
8,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
alandanielvp
Kukulkan
12
0 / 6 / 0
6,579
411
3,007
10,021
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FinesseIQ
Athena
11
1 / 0 / 3
7,919
495
4,291
7,450
6,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
4 / 1 / 1
9,766
610
6,027
7,556
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
MikeyShiesty
Izanami
16
7 / 3 / 1
10,146
634
16,539
15,060
7,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Ruin BPG
Arachne
17
2 / 0 / 4
10,080
630
6,819
12,128
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 1
9,426
589
11,822
17,693
13,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
17
17
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
1
2
3
L
Guan Yu
DekarLuis
Guan Yu
1
2
0
0.5
W
Athena
FinesseIQ
Athena
1
0
3
2.5
L
Skadi
0
6
3
0.25
W
4
1
1
4.5
L
Ares
2
2
2
1.5
W
Izanami
MikeyShiesty
Izanami
7
3
1
2.5
W
Arachne
Ruin BPG
Arachne
2
0
4
4
W
3
1
1
3.5
L
Kukulkan
alandanielvp
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,562
Damage
45,498
68,107
Taken
59,887
43,325
Mitigated
36,093
15,325
Healing
25,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,442
673
62
3,146
10,887
4,015
437
507
10,380
52,632
0
L
Guan Yu
DekarLuis
Guan Yu
9,534
1,661
306
3,961
16,352
20,655
0
1,635
14,717
646
65,773
W
Athena
FinesseIQ
Athena
4,291
1,091
638
2,702
7,450
6,346
290
2,530
4,920
16,753
0
L
Skadi
5,434
2,098
79
5,307
16,635
6,366
461
1,695
14,940
0
52,315
W
6,027
1,191
0
2,617
7,556
3,020
2,204
4,271
3,285
66,745
0
L
Ares
7,145
398
0
1,744
14,212
8,156
0
1,778
12,434
59,526
0
W
Izanami
MikeyShiesty
Izanami
16,539
11,276
0
8,347
15,060
7,754
3,601
5,825
9,235
0
100,505
W
Arachne
Ruin BPG
Arachne
6,819
4,998
72
3,374
12,128
5,411
95
3,580
8,548
0
95,265
W
11,822
3,653
0
7,637
17,693
13,562
104
1,904
15,789
0
68,869
L
Kukulkan
alandanielvp
Kukulkan
3,007
604
0
720
10,021
4,133
0
4,703
5,318
35,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,828
Gold Earned
47,337
450
Minions Killed
550
0
Camps Cleared
0
1,514,123
Distance Traveled
1,659,535
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,006
500
101
6
0
307,925
0
L
Guan Yu
7,963
498
117
7
0
328,809
2
W
Athena
7,919
495
22
1
0
372,527
6
L
Skadi
7,170
448
74
5
0
279,580
1
W
Zeus
9,766
610
129
8
0
269,159
3
L
Ares
8,110
507
90
6
0
335,344
2
W
Izanami
10,146
634
156
10
0
282,914
0
W
Arachne
10,080
630
134
8
0
386,797
0
W
Chaac
9,426
589
109
7
0
348,138
0
L
Kukulkan
6,579
411
68
4
0
262,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role