Player Matchup

Zeus
Zeus
Gold V
SUPERŃORMIN
Zeus
Gold V
Level 102
God Stats
1W - 1L
1,738 SR
Queue Stats
14W - 6L
1,657 MMR
Party 2
Chaac
Chaac
Gold V
iTRY_Choppa
Chaac
Gold V
Level 67
God Stats
3W - 2L
1,714 SR
Queue Stats
5W - 3L
1,718 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
nycoolatin
Baron Samedi
Bronze III
Level 158
God Stats
4W - 10L
1,500 SR
Queue Stats
108W - 128L
1,652 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,651 SR
1,676 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,691 SR
1,590 MMR
Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Gold III
HvS_Simba
Ao Kuang
Gold III
Level 127
God Stats
33W - 17L
1,731 SR
Queue Stats
92W - 84L
1,590 MMR
Solo
Achilles
Achilles
Gold V
ImPocketSage
Achilles
Gold V
Level 88
God Stats
2W - 0L
1,841 SR
Queue Stats
6W - 0L
1,681 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
7,934
793
11,702
11,629
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 4 / 1
7,634
763
8,539
14,106
11,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
nycoolatin
Baron Samedi
10
0 / 4 / 2
6,869
687
7,255
9,602
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThothCabrakanYu HuangNe ZhaHades

VS

Bans
Ah Muzen CabCernunnosBacchusGaneshaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
3 / 1 / 8
8,523
852
8,432
10,317
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
HvS_Simba
Ao Kuang
13
6 / 1 / 2
8,586
859
8,853
12,385
10,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ImPocketSage
Achilles
14
5 / 3 / 8
8,803
880
15,133
17,490
19,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
14
14
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
1
8
7
W
Ao Kuang
HvS_Simba
Ao Kuang
6
1
2
7
W
Achilles
ImPocketSage
Achilles
5
3
8
3
L
2
6
3
0.58
L
3
4
1
0.88
L
Baron Samedi
nycoolatin
Baron Samedi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,496
Damage
32,418
35,337
Taken
40,192
21,174
Mitigated
34,512
9,207
Healing
23,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,432
331
5,866
6,961
10,317
5,271
437
5,848
4,469
33,479
403
W
Ao Kuang
HvS_Simba
Ao Kuang
8,853
1,489
440
4,848
12,385
10,223
1,916
5,004
7,381
36,391
0
W
Achilles
ImPocketSage
Achilles
15,133
4,395
0
5,551
17,490
19,018
279
7,314
10,176
0
26,338
L
11,702
1,967
0
1,743
11,629
4,066
0
3,654
7,429
34,939
1,662
L
8,539
1,866
0
3,775
14,106
11,911
0
8,673
4,463
0
24,043
L
Baron Samedi
nycoolatin
Baron Samedi
7,255
1,234
655
3,034
9,602
5,197
0
3,930
5,165
14,945
968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,437
Gold Earned
25,912
114
Minions Killed
119
0
Camps Cleared
0
490,839
Distance Traveled
634,960
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,523
852
63
6
0
206,683
0
W
Ao Kuang
8,586
859
37
4
0
205,031
0
W
Achilles
8,803
880
19
2
0
223,246
0
L
Zeus
7,934
793
62
6
0
155,605
0
L
Chaac
7,634
763
30
3
0
185,205
0
L
Baron Samedi
6,869
687
22
2
0
150,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role