Player Matchup

Achilles
Achilles
Silver II
iPattymelt
Achilles
Silver II
Level 104
God Stats
8W - 8L
1,638 SR
Queue Stats
87W - 98L
1,172 MMR
Party 1
Yemoja
Yemoja
Bronze IV
oscarDsharkslayr
Yemoja
Bronze IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,076 MMR
Solo
Agni
Agni
Silver IV
zGodzuki
Agni
Silver IV
Level 101
God Stats
20W - 23L
1,524 SR
Queue Stats
56W - 83L
1,034 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 91
1,554 SR
1,094 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,536 SR
1,082 MMR
Chiron
Chiron
Silver II
Ed-Snow93
Chiron
Silver II
Level 128
God Stats
34W - 43L
1,453 SR
Queue Stats
224W - 270L
1,043 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
ayizquierdo14
Baron Samedi
Silver II
Level 129
God Stats
30W - 36L
1,500 SR
Queue Stats
336W - 381L
1,165 MMR
Party 2
Ymir
Ymir
Silver III
titomelian
Ymir
Silver III
Level 148
God Stats
33W - 27L
1,655 SR
Queue Stats
304W - 389L
1,037 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
iPattymelt
Achilles
14
2 / 3 / 1
9,103
607
8,862
22,939
35,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 2
9,882
659
7,203
16,063
15,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
14
0 / 6 / 3
9,140
609
13,851
12,802
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AtlasChaacAo KuangShivaAphrodite

VS

Bans
GilgameshDanzaburouVulcanHorusHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ed-Snow93
Chiron
18
9 / 0 / 3
12,294
820
18,419
14,817
7,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
ayizquierdo14
Baron Samedi
15
1 / 3 / 9
10,159
677
12,767
11,303
6,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 0 / 9
11,597
773
10,429
13,316
18,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
12
12
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chiron
Ed-Snow93
Chiron
9
0
3
10.5
W
Baron Samedi
ayizquierdo14
Baron Samedi
1
3
9
1.83
L
Achilles
iPattymelt
Achilles
2
3
1
0.83
L
1
3
2
0.67
W
2
0
9
6.5
L
Agni
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,916
Damage
41,615
51,804
Taken
39,436
56,268
Mitigated
33,084
10,408
Healing
17,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Ed-Snow93
Chiron
18,419
7,937
431
6,814
14,817
7,593
2,425
7,929
6,888
0
84,436
W
Baron Samedi
ayizquierdo14
Baron Samedi
12,767
125
2,825
3,080
11,303
6,835
481
4,865
6,438
48,976
0
L
Achilles
iPattymelt
Achilles
8,862
860
0
3,198
22,939
35,404
0
11,552
11,387
0
22,166
L
7,203
1,234
4,070
2,469
16,063
15,332
0
8,813
7,250
20,056
1,297
W
10,429
1,801
662
3,949
13,316
18,656
192
7,946
5,370
15,070
0
L
Agni
13,851
842
0
671
12,802
5,532
0
2,895
9,907
61,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,125
Gold Earned
34,050
141
Minions Killed
204
0
Camps Cleared
0
729,681
Distance Traveled
801,186
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,294
820
115
8
0
273,067
1
W
Baron Samedi
10,159
677
72
5
0
250,360
2
L
Achilles
9,103
607
19
1
0
266,629
0
L
Yemoja
9,882
659
18
1
0
245,073
0
W
Ymir
11,597
773
17
1
0
277,759
0
L
Agni
9,140
609
104
7
0
217,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role