Player Matchup

Hou Yi
Hou Yi
D-SweetStuff04
Hou Yi
Level 166
God Stats
5W - 5L
1,740 SR
Queue Stats
720W - 625L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
Synthetika
Baron Samedi
Level 241
God Stats
2W - 3L
1,500 SR
Queue Stats
643W - 578L
1,551 Elo+
Party 2
Sun Wukong
Sun Wukong
freakstreats
Sun Wukong
Level 103
God Stats
4W - 2L
1,567 SR
Queue Stats
75W - 74L
1,533 Elo+
Party 3
Atlas
Atlas
smeachy
Atlas
Level 61
God Stats
1W - 2L
1,725 SR
Queue Stats
49W - 51L
1,542 Elo+
Party 3
Shiva
Shiva
yotosfuneral
Shiva
Level 68
God Stats
1W - 7L
1,171 SR
Queue Stats
80W - 85L
1,529 Elo+
Party 3
Team Averages
Level 128
1,541 SR
1,541 Elo+

VS

Team Averages
Level 107
1,592 SR
1,472 Elo+
Odin
Odin
Apex_Godzilla417
Odin
Level 147
God Stats
4W - 3L
1,674 SR
Queue Stats
73W - 87L
1,462 Elo+
Party 1
Athena
Athena
Corys1021
Athena
Level 102
God Stats
14W - 6L
1,757 SR
Queue Stats
24W - 22L
1,447 Elo+
Party 1
Zeus
Zeus
J_ThUmPzz
Zeus
Level 117
God Stats
45W - 27L
1,558 SR
Queue Stats
84W - 77L
1,490 Elo+
Party 1
Lancelot
Lancelot
OhDarnImSorry
Lancelot
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,483 Elo+
Solo
Ne Zha
Ne Zha
PresidentCooch
Ne Zha
Level 101
God Stats
5W - 2L
1,470 SR
Queue Stats
125W - 124L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
8,443
444
4,399
12,935
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Synthetika
Baron Samedi
15
2 / 4 / 1
9,279
488
9,396
14,050
6,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
freakstreats
Sun Wukong
15
2 / 4 / 3
9,652
508
10,585
20,942
12,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
smeachy
Atlas
12
0 / 5 / 1
7,610
401
4,864
17,537
16,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 0 / 0
9,924
522
11,082
18,296
16,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 1
9,954
524
12,873
16,248
21,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
Corys1021
Athena
15
2 / 0 / 11
9,724
512
6,872
12,867
14,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zeus
17
4 / 2 / 3
10,303
542
18,170
10,967
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
OhDarnImSorry
Lancelot
16
4 / 3 / 5
9,757
514
6,230
12,471
5,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
9 / 2 / 4
11,902
626
17,016
14,988
7,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
19
19
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Athena
Corys1021
Athena
2
0
11
7.5
L
2
6
0
0.33
W
Zeus
4
2
3
2.75
W
Lancelot
OhDarnImSorry
Lancelot
4
3
5
2.17
W
9
2
4
5.5
L
Baron Samedi
Synthetika
Baron Samedi
2
4
1
0.63
L
Sun Wukong
freakstreats
Sun Wukong
2
4
3
0.88
L
Atlas
smeachy
Atlas
0
5
1
0.1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,326
Damage
61,161
83,760
Taken
67,541
55,698
Mitigated
53,779
28,007
Healing
13,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,873
645
0
1,750
16,248
21,592
0
17
16,231
5,373
84,122
W
Athena
Corys1021
Athena
6,872
2,543
729
3,549
12,867
14,166
0
3,051
9,816
21,780
0
L
4,399
2,568
0
2,563
12,935
4,038
0
946
11,989
0
51,908
W
Zeus
18,170
1,030
0
1,773
10,967
4,767
0
6,910
4,057
109,102
3,128
W
Lancelot
OhDarnImSorry
Lancelot
6,230
772
0
1,313
12,471
5,953
0
1,972
10,499
0
82,659
W
17,016
9,508
0
4,203
14,988
7,301
539
2,504
12,484
0
125,772
L
Baron Samedi
Synthetika
Baron Samedi
9,396
823
290
3,168
14,050
6,614
478
9,179
4,871
73,692
1,028
L
Sun Wukong
freakstreats
Sun Wukong
10,585
3,451
0
9,283
20,942
12,337
0
5,967
14,975
0
78,941
L
Atlas
smeachy
Atlas
4,864
2,000
2,090
2,182
17,537
16,046
70
8,966
8,571
24,548
0
L
11,082
2,879
0
8,431
18,296
16,663
441
2,500
15,796
0
88,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,908
Gold Earned
51,640
544
Minions Killed
613
0
Camps Cleared
0
1,748,059
Distance Traveled
2,023,004
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,954
524
151
8
0
355,312
4
W
Athena
9,724
512
29
2
0
417,834
3
L
Hou Yi
8,443
444
106
6
0
250,497
3
W
Zeus
10,303
542
169
9
0
375,891
6
W
Lancelot
9,757
514
112
6
0
453,886
0
W
Ne Zha
11,902
626
152
8
0
420,081
2
L
Baron Samedi
9,279
488
143
8
0
328,981
8
L
Sun Wukong
9,652
508
122
6
0
399,307
0
L
Atlas
7,610
401
17
1
0
391,239
0
L
Shiva
9,924
522
156
8
0
378,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role