Player Matchup

Ne Zha
Ne Zha
Cromulentt
Ne Zha
Level 129
God Stats
21W - 15L
1,160 SR
Queue Stats
414W - 348L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shantavious
Morgan Le Fay
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 49L
1,512 Elo+
Party 3
Achilles
Achilles
Siltythunder679
Achilles
Level 143
God Stats
14W - 5L
1,921 SR
Queue Stats
334W - 320L
1,523 Elo+
Party 1
Atlas
Atlas
THEEFROG
Atlas
Level 27
God Stats
27W - 14L
1,829 SR
Queue Stats
378W - 321L
1,725 Elo+
Party 1
Cernunnos
Cernunnos
vel0cityxi
Cernunnos
Level 24
God Stats
3W - 3L
1,548 SR
Queue Stats
35W - 34L
1,454 Elo+
Party 3
Team Averages
Level 87
1,592 SR
1,532 Elo+

VS

Team Averages
Level 70
1,468 SR
1,374 Elo+
Cu Chulainn
Cu Chulainn
DivineHeretic
Cu Chulainn
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 95L
1,389 Elo+
Party 2
Lancelot
Lancelot
Punisher014
Lancelot
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,333 Elo+
Solo
Neith
Neith
SwagDaddy530
Neith
Level 27
God Stats
1W - 6L
1,355 SR
Queue Stats
3W - 7L
1,352 Elo+
Party 2
Khepri
Khepri
Wildrage550
Khepri
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,391 Elo+
Party 2
Eset
Eset
iReetso
Eset
Level 82
God Stats
2W - 5L
1,484 SR
Queue Stats
68W - 82L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cromulentt
Ne Zha
20
5 / 0 / 4
11,721
586
14,040
19,375
10,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Shantavious
Morgan Le Fay
16
2 / 2 / 4
9,791
490
14,342
10,548
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
18
5 / 1 / 1
10,662
533
17,788
17,964
25,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Atlas
THEEFROG
Atlas
13
0 / 1 / 6
8,581
429
4,652
12,361
13,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
vel0cityxi
Cernunnos
18
5 / 3 / 1
11,031
552
11,201
16,359
8,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DivineHeretic
Cu Chulainn
15
0 / 3 / 1
9,558
478
14,838
23,018
25,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Lancelot
Punisher014
Lancelot
17
3 / 2 / 1
10,319
516
9,276
17,828
8,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 0
8,618
431
5,703
10,670
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
14
0 / 4 / 1
8,291
415
5,607
15,596
16,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
iReetso
Eset
15
2 / 4 / 0
9,377
469
11,547
13,806
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
6
7
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Cromulentt
Ne Zha
5
0
4
7
L
Cu Chulainn
DivineHeretic
Cu Chulainn
0
3
1
0.17
L
Lancelot
Punisher014
Lancelot
3
2
1
1.75
W
Morgan Le Fay
Shantavious
Morgan Le Fay
2
2
4
2
W
Achilles
5
1
1
5.5
L
1
4
0
0.25
W
Atlas
THEEFROG
Atlas
0
1
6
3
L
Khepri
0
4
1
0.13
L
Eset
iReetso
Eset
2
4
0
0.5
W
Cernunnos
vel0cityxi
Cernunnos
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,023
Damage
46,971
76,607
Taken
80,918
62,892
Mitigated
59,113
24,251
Healing
12,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Cromulentt
Ne Zha
14,040
4,298
0
4,647
19,375
10,437
0
4,517
14,858
0
134,952
L
Cu Chulainn
DivineHeretic
Cu Chulainn
14,838
2,853
0
1,991
23,018
25,277
0
1,763
19,591
2,803
79,162
L
Lancelot
Punisher014
Lancelot
9,276
1,803
0
500
17,828
8,045
0
3,153
14,476
0
87,334
W
Morgan Le Fay
Shantavious
Morgan Le Fay
14,342
1,329
0
1,651
10,548
5,283
0
5,730
4,818
83,789
3,151
W
Achilles
17,788
3,939
0
6,534
17,964
25,380
0
1,088
16,876
3,408
77,662
L
5,703
3,483
0
2,860
10,670
4,355
0
2,664
8,006
0
63,178
W
Atlas
THEEFROG
Atlas
4,652
2,392
0
1,577
12,361
13,537
0
5,508
6,853
24,077
0
L
Khepri
5,607
277
317
3,240
15,596
16,265
0
6,935
8,605
25,109
0
L
Eset
iReetso
Eset
11,547
1,195
571
3,407
13,806
5,171
0
4,764
8,934
92,773
0
W
Cernunnos
vel0cityxi
Cernunnos
11,201
6,132
0
9,842
16,359
8,255
722
3,248
13,111
0
111,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,786
Gold Earned
46,163
611
Minions Killed
557
0
Camps Cleared
0
2,002,334
Distance Traveled
1,928,160
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,721
586
152
8
0
498,280
0
L
Cu Chulainn
9,558
478
125
6
0
347,112
0
L
Lancelot
10,319
516
124
6
0
471,975
0
W
Morgan Le Fay
9,791
490
146
7
0
397,172
8
W
Achilles
10,662
533
128
6
0
409,656
2
L
Neith
8,618
431
118
6
0
340,376
0
W
Atlas
8,581
429
30
2
0
352,471
1
L
Khepri
8,291
415
26
1
0
385,451
0
L
Eset
9,377
469
164
8
0
383,246
2
W
Cernunnos
11,031
552
155
8
0
344,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role