Player Matchup

Awilix
Awilix
Fatal You Clown
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,448 Elo+
Solo
Baba Yaga
Baba Yaga
GlumYeti
Baba Yaga
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 87L
1,622 Elo+
Solo
Achilles
Achilles
LuvaLuke2damax
Achilles
Level 106
God Stats
1W - 1L
1,715 SR
Queue Stats
140W - 128L
1,535 Elo+
Party 1
Geb
Geb
botanymycellium
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,478 Elo+
Party 1
Mercury
Mercury
friendlytweeker
Mercury
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 67L
1,412 Elo+
Solo
Team Averages
Level 83
1,543 SR
1,499 Elo+

VS

Team Averages
Level 127
1,435 SR
1,521 Elo+
Jormungandr
Jormungandr
Cherrios20
Jormungandr
Level 152
God Stats
7W - 7L
1,500 SR
Queue Stats
1,491W - 1,505L
1,537 Elo+
Solo
Da Ji
Da Ji
LBxGOONIE562
Da Ji
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,423 Elo+
Solo
He Bo
He Bo
RoyalKush
He Bo
Level 116
God Stats
3W - 4L
1,176 SR
Queue Stats
190W - 181L
1,480 Elo+
Solo
Cthulhu
Cthulhu
ZulDemon
Cthulhu
Level 124
God Stats
6W - 7L
1,500 SR
Queue Stats
330W - 320L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
leonardblack
Ao Kuang
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
5,921
1,184
3,404
5,214
2,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
GlumYeti
Baba Yaga
12
3 / 2 / 3
6,142
1,228
4,768
5,128
2,979
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
10
0 / 2 / 5
5,154
1,031
2,262
5,113
6,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 2
4,962
992
1,758
4,564
5,005
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

1
0 / 0 / 0
1,324
265
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cherrios20
Jormungandr
11
0 / 1 / 5
5,720
1,144
3,921
3,340
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 5
5,769
1,154
4,091
3,507
1,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
RoyalKush
He Bo
12
4 / 2 / 2
6,580
1,316
3,877
4,011
1,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
ZulDemon
Cthulhu
10
0 / 1 / 7
5,681
1,136
2,654
4,057
2,843
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
leonardblack
Ao Kuang
11
3 / 2 / 2
6,010
1,202
2,422
5,177
2,580
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
7
Kills
8
8
Deaths
7
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cherrios20
Jormungandr
0
1
5
2.5
L
3
2
3
2.25
L
Baba Yaga
GlumYeti
Baba Yaga
3
2
3
2.25
W
1
1
5
3.5
L
Achilles
0
2
5
1.25
W
He Bo
RoyalKush
He Bo
4
2
2
2.5
W
Cthulhu
ZulDemon
Cthulhu
0
1
7
3.5
L
1
2
2
1
L
0
0
0
0
W
Ao Kuang
leonardblack
Ao Kuang
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,192
Damage
16,965
20,019
Taken
20,092
16,747
Mitigated
11,834
5,089
Healing
6,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cherrios20
Jormungandr
3,921
925
580
472
3,340
3,062
187
1,460
1,880
10,368
0
L
3,404
547
749
1,009
5,214
2,667
0
3,239
1,975
0
7,761
L
Baba Yaga
GlumYeti
Baba Yaga
4,768
491
257
1,589
5,128
2,979
0
3,353
1,775
10,285
0
W
4,091
817
1,210
974
3,507
1,712
328
693
2,814
0
6,177
L
Achilles
2,262
522
247
752
5,113
6,096
0
3,120
1,993
0
6,428
W
He Bo
RoyalKush
He Bo
3,877
168
369
526
4,011
1,637
0
1,557
2,454
9,846
0
W
Cthulhu
ZulDemon
Cthulhu
2,654
278
786
691
4,057
2,843
311
780
3,277
6,931
0
L
1,758
134
214
272
4,564
5,005
0
3,162
1,402
3,957
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
leonardblack
Ao Kuang
2,422
221
0
1,279
5,177
2,580
488
2,036
3,141
6,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,503
Gold Earned
29,760
31
Minions Killed
54
0
Camps Cleared
0
429,646
Distance Traveled
517,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,720
1,144
16
3
0
75,496
0
L
Awilix
5,921
1,184
9
2
0
123,737
0
L
Baba Yaga
6,142
1,228
13
3
0
104,536
0
W
Da Ji
5,769
1,154
5
1
0
101,639
0
L
Achilles
5,154
1,031
8
2
0
93,186
0
W
He Bo
6,580
1,316
18
4
0
120,326
0
W
Cthulhu
5,681
1,136
9
2
0
115,234
0
L
Geb
4,962
992
1
0
0
108,187
0
L
Mercury
1,324
265
0
0
0
0
0
W
Ao Kuang
6,010
1,202
6
1
0
104,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role