Player Matchup

Mercury
Mercury
Betomu
Mercury
Level 69
God Stats
5W - 2L
1,736 SR
Queue Stats
72W - 43L
1,833 Elo+
Party 1
Sylvanus
Sylvanus
GnzrJ
Sylvanus
Level 68
God Stats
3W - 3L
1,179 SR
Queue Stats
39W - 21L
1,833 Elo+
Party 1
Chang'e
Chang'e
metzsher
Chang'e
Level 61
God Stats
1W - 1L
1,683 SR
Queue Stats
56W - 33L
1,848 Elo+
Party 1
Team Averages
Level 66
1,533 SR
1,838 Elo+

VS

Team Averages
Level 103
1,628 SR
1,670 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Scahiko
Thanatos
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,765 Elo+
Party 2
Baron Samedi
Baron Samedi
Staryew
Baron Samedi
Level 27
God Stats
4W - 0L
1,883 SR
Queue Stats
49W - 30L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Betomu
Mercury
16
4 / 5 / 3
11,277
752
10,063
18,818
9,327
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
GnzrJ
Sylvanus
15
2 / 2 / 4
9,891
659
8,506
19,983
25,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
metzsher
Chang'e
14
1 / 7 / 6
9,908
661
17,326
24,488
9,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
3 / 4 / 4
11,316
754
19,777
17,505
8,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Scahiko
Thanatos
18
6 / 0 / 6
11,728
782
14,454
17,050
19,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Staryew
Baron Samedi
18
5 / 3 / 8
11,846
790
23,729
14,062
9,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
7
Kills
14
14
Deaths
7
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
4
4
1.25
L
Mercury
Betomu
Mercury
4
5
3
1.1
L
Sylvanus
GnzrJ
Sylvanus
2
2
4
2
W
Thanatos
Scahiko
Thanatos
6
0
6
9
W
Baron Samedi
Staryew
Baron Samedi
5
3
8
3
L
Chang'e
metzsher
Chang'e
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,895
Damage
57,960
63,289
Taken
48,617
44,060
Mitigated
37,393
18,690
Healing
27,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
19,777
13,057
0
7,593
17,505
8,844
257
7,836
9,669
0
86,587
L
Mercury
Betomu
Mercury
10,063
5,022
0
2,383
18,818
9,327
0
5,682
12,791
0
41,949
L
Sylvanus
GnzrJ
Sylvanus
8,506
1,895
4,428
4,242
19,983
25,379
0
9,910
9,804
22,308
4,591
W
Thanatos
Scahiko
Thanatos
14,454
2,987
0
13,147
17,050
19,346
1,249
8,370
8,680
0
40,424
W
Baron Samedi
Staryew
Baron Samedi
23,729
2,459
2,334
4,173
14,062
9,203
1,389
9,078
4,984
60,107
0
L
Chang'e
metzsher
Chang'e
17,326
853
2,983
4,654
24,488
9,354
0
8,165
15,754
46,329
584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,076
Gold Earned
34,890
167
Minions Killed
231
0
Camps Cleared
0
790,669
Distance Traveled
871,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,316
754
114
8
0
269,360
0
L
Mercury
11,277
752
60
4
0
297,312
0
L
Sylvanus
9,891
659
35
2
0
235,629
0
W
Thanatos
11,728
782
36
2
0
314,333
0
W
Baron Samedi
11,846
790
81
5
0
287,841
0
L
Chang'e
9,908
661
72
5
0
257,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role