Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Darkzend420
Izanami
Level 107
God Stats
6W - 4L
1,715 SR
Queue Stats
247W - 244L
1,548 Elo+
Party 2
Xbalanque
Xbalanque
MunkeysKill
Xbalanque
Level 129
God Stats
6W - 7L
1,500 SR
Queue Stats
807W - 828L
1,390 Elo+
Party 2
Vamana
Vamana
dudetothedude
Vamana
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 91L
1,631 Elo+
Party 2
Team Averages
Level 109
1,543 SR
1,514 Elo+

VS

Team Averages
Level 24
1,456 SR
1,322 Elo+
Tsukuyomi
Tsukuyomi
Deimoswtb
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,319 Elo+
Party 1
Hera
Hera
Dkewein
Hera
Level 23
God Stats
0W - 2L
1,281 SR
Queue Stats
20W - 37L
1,350 Elo+
Solo
Athena
Athena
Exotril
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,231 Elo+
Party 1
Lancelot
Lancelot
Robinzh
Lancelot
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Surtr
Surtr
laloestrada27
Surtr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
8 / 3 / 15
9,555
1,062
15,690
12,019
4,499
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
 
Cthulhu
13
4 / 3 / 14
8,741
971
4,024
12,627
11,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Darkzend420
Izanami
14
6 / 4 / 11
8,630
959
7,993
9,779
3,990
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
MunkeysKill
Xbalanque
15
6 / 2 / 16
9,064
1,007
15,901
10,512
4,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 17
8,441
938
7,523
13,364
14,061
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Deimoswtb
Tsukuyomi
14
7 / 4 / 3
8,745
972
14,355
10,995
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
Dkewein
Hera
11
0 / 6 / 5
7,222
802
6,373
9,262
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Exotril
Athena
11
1 / 6 / 8
7,315
813
3,925
13,858
14,258
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
Robinzh
Lancelot
12
1 / 6 / 4
7,467
830
5,204
10,727
7,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 5 / 10
8,224
914
8,804
12,122
7,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
42
27
Kills
12
14
Deaths
27
73
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
3
15
5.17
W
Cthulhu
 
Cthulhu
4
3
14
3.67
W
Izanami
Darkzend420
Izanami
6
4
11
2.88
L
Tsukuyomi
Deimoswtb
Tsukuyomi
7
4
3
2.13
L
Hera
Dkewein
Hera
0
6
5
0.42
L
Athena
Exotril
Athena
1
6
8
0.83
W
Xbalanque
MunkeysKill
Xbalanque
6
2
16
7
L
Lancelot
Robinzh
Lancelot
1
6
4
0.5
W
3
2
17
5.75
L
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,131
Damage
38,661
58,301
Taken
56,964
38,851
Mitigated
39,728
18,279
Healing
8,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,690
5,138
1,143
3,380
12,019
4,499
3,644
1,764
9,945
27,078
0
W
Cthulhu
 
Cthulhu
4,024
427
714
1,556
12,627
11,661
77
2,230
9,485
9,328
0
W
Izanami
Darkzend420
Izanami
7,993
5,508
933
1,292
9,779
3,990
2,580
1,073
8,706
0
24,836
L
Tsukuyomi
Deimoswtb
Tsukuyomi
14,355
2,966
566
3,746
10,995
7,447
420
4,449
6,350
0
25,634
L
Hera
Dkewein
Hera
6,373
2,390
97
667
9,262
3,576
248
2,380
6,860
13,858
0
L
Athena
Exotril
Athena
3,925
1,473
0
0
13,858
14,258
132
4,584
9,204
6,575
0
W
Xbalanque
MunkeysKill
Xbalanque
15,901
3,963
2,142
2,488
10,512
4,640
2,769
1,718
8,582
0
29,680
L
Lancelot
Robinzh
Lancelot
5,204
780
304
515
10,727
7,140
343
3,327
7,284
0
8,559
W
7,523
3,274
1,164
3,467
13,364
14,061
380
3,664
9,306
0
16,661
L
8,804
3,846
239
1,984
12,122
7,307
578
4,422
7,552
178
16,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,431
Gold Earned
38,973
106
Minions Killed
71
0
Camps Cleared
0
879,824
Distance Traveled
772,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,555
1,062
33
4
0
164,143
0
W
Cthulhu
8,741
971
5
1
0
160,983
0
W
Izanami
8,630
959
30
3
0
164,044
0
L
Tsukuyomi
8,745
972
22
2
0
194,987
0
L
Hera
7,222
802
19
2
0
128,021
0
L
Athena
7,315
813
2
0
0
133,212
0
W
Xbalanque
9,064
1,007
28
3
0
189,551
0
L
Lancelot
7,467
830
8
1
0
167,958
0
W
Vamana
8,441
938
10
1
0
201,103
0
L
Surtr
8,224
914
20
2
0
148,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role