Player Matchup

Cernunnos
Cernunnos
FrostedFlakesTTV
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,347 Elo+
Party 1
Set
Set
Mzooted
Set
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,337 Elo+
Party 1
Kukulkan
Kukulkan
Yxcco
Kukulkan
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 8L
1,085 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,256 Elo+

VS

Team Averages
Level 47
1,343 SR
1,243 Elo+
Hades
Hades
DEADxKID666
Hades
Level 66
God Stats
1W - 2L
1,309 SR
Queue Stats
8W - 22L
1,288 Elo+
Solo
Medusa
Medusa
Needfire420
Medusa
Level 47
God Stats
6W - 2L
1,446 SR
Queue Stats
90W - 116L
1,219 Elo+
Party 2
Surtr
Surtr
bigsmoke239
Surtr
Level 27
God Stats
3W - 3L
1,273 SR
Queue Stats
122W - 147L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
15
3 / 2 / 4
9,190
707
12,188
10,918
5,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Set
12
4 / 4 / 2
8,561
659
6,022
11,711
7,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Yxcco
Kukulkan
14
2 / 6 / 3
8,890
684
8,132
9,743
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
8,582
660
3,822
10,439
6,141
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
18
9 / 1 / 3
11,363
874
18,165
10,074
4,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 6 / 8
9,388
722
5,527
16,351
11,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
9
Kills
12
12
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Cernunnos
3
2
4
2.5
L
Set
4
4
2
1.25
W
Medusa
9
1
3
10.5
L
Kukulkan
Yxcco
Kukulkan
2
6
3
0.58
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,342
Damage
27,514
32,372
Taken
36,864
17,800
Mitigated
21,880
3,826
Healing
10,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,822
200
119
2,968
10,439
6,141
155
3,643
6,796
21,511
0
L
Cernunnos
12,188
5,385
0
2,111
10,918
5,377
680
1,964
8,954
0
44,851
L
Set
6,022
2,314
15
733
11,711
7,110
0
1,699
10,012
0
14,308
W
Medusa
18,165
8,292
0
3,742
10,074
4,464
1,185
1,350
8,724
0
64,027
L
Kukulkan
Yxcco
Kukulkan
8,132
1,265
152
815
9,743
5,313
171
407
9,336
33,051
0
W
5,527
1,293
0
3,947
16,351
11,275
108
3,609
12,742
306
15,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,641
Gold Earned
29,333
147
Minions Killed
142
0
Camps Cleared
0
671,592
Distance Traveled
657,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,582
660
34
3
0
184,835
0
L
Cernunnos
9,190
707
62
5
0
251,648
0
L
Set
8,561
659
15
1
0
224,126
0
W
Medusa
11,363
874
88
7
0
238,165
0
L
Kukulkan
8,890
684
70
5
0
195,818
0
W
Surtr
9,388
722
20
2
0
234,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role