Player Matchup

Guan Yu
Guan Yu
AnubisDCLXVI
Guan Yu
Level 49
God Stats
13W - 7L
1,587 SR
Queue Stats
177W - 146L
1,499 Elo+
Party 1
Set
Set
JuliusAcesar
Set
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
183W - 171L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
L3androH3nriqqe
Gilgamesh
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Neith
Neith
MaddHatter10138
Neith
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
216W - 208L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
salgadeiro_017
Nu Wa
Level 87
God Stats
10W - 9L
1,500 SR
Queue Stats
176W - 178L
1,602 Elo+
Party 2
Team Averages
Level 43
1,517 SR
1,520 Elo+

VS

Team Averages
Level 57
1,541 SR
1,497 Elo+
Chang'e
Chang'e
Emledork
Chang'e
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Eninonimini
Ah Puch
Level 25
God Stats
4W - 8L
1,391 SR
Queue Stats
188W - 184L
1,494 Elo+
Party 3
Bacchus
Bacchus
NOSTRADANKIS
Bacchus
Level 128
God Stats
44W - 42L
1,589 SR
Queue Stats
48W - 53L
1,518 Elo+
Party 4
Cupid
Cupid
ProvokedAnimal
Cupid
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,511 Elo+
Party 4
Mercury
Mercury
chubby_elephaant
Mercury
Level 45
God Stats
22W - 8L
1,723 SR
Queue Stats
153W - 119L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AnubisDCLXVI
Guan Yu
13
0 / 1 / 3
7,192
1,027
7,900
10,133
10,413
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 1 / 2
8,201
1,172
6,293
6,645
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
L3androH3nriqqe
Gilgamesh
13
0 / 4 / 4
7,307
1,044
4,155
9,893
8,651
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 1 / 1
7,976
1,139
5,944
4,251
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 4
7,595
1,085
7,995
2,819
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

340

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Emledork
Chang'e
13
1 / 1 / 2
7,678
1,097
8,058
8,011
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Eninonimini
Ah Puch
11
0 / 0 / 0
6,483
926
0
346
144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
NOSTRADANKIS
Bacchus
13
0 / 1 / 4
8,095
1,156
4,189
6,583
9,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 3 / 2
8,716
1,245
9,109
11,256
4,574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 2
7,774
1,111
7,322
9,863
4,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
5
Kills
7
7
Deaths
5
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AnubisDCLXVI
Guan Yu
0
1
3
1.5
L
Chang'e
Emledork
Chang'e
1
1
2
2
L
Ah Puch
Eninonimini
Ah Puch
0
0
0
0
W
3
1
2
4
W
Gilgamesh
L3androH3nriqqe
Gilgamesh
0
4
4
0.5
W
2
1
1
2.5
L
Bacchus
NOSTRADANKIS
Bacchus
0
1
4
2
L
4
3
2
1.67
L
2
0
2
3
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,287
Damage
28,678
33,741
Taken
36,059
25,089
Mitigated
21,884
4,266
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AnubisDCLXVI
Guan Yu
7,900
1,075
369
1,798
10,133
10,413
0
2,541
7,390
0
15,236
L
Chang'e
Emledork
Chang'e
8,058
609
1,507
2,214
8,011
2,859
0
1,418
6,593
23,360
0
L
Ah Puch
Eninonimini
Ah Puch
0
0
0
0
346
144
0
346
0
0
0
W
6,293
2,994
0
716
6,645
3,344
0
3,347
3,214
0
17,583
W
Gilgamesh
L3androH3nriqqe
Gilgamesh
4,155
1,128
0
146
9,893
8,651
0
4,387
5,330
0
13,633
W
5,944
2,195
0
788
4,251
1,655
0
1,533
2,677
0
21,593
L
Bacchus
NOSTRADANKIS
Bacchus
4,189
136
0
1,447
6,583
9,315
0
1,646
4,937
9,885
0
L
9,109
4,042
677
2,561
11,256
4,574
0
2,329
8,927
0
28,824
L
7,322
3,770
0
1,924
9,863
4,992
0
2,256
7,607
0
26,328
W
7,995
4,443
0
449
2,819
1,026
0
439
2,341
21,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,271
Gold Earned
38,746
128
Minions Killed
132
8
Camps Cleared
4
715,709
Distance Traveled
559,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,192
1,027
11
2
0
169,303
0
L
Chang'e
7,678
1,097
35
5
0
135,990
0
L
Ah Puch
6,483
926
0
0
0
0
0
W
Set
8,201
1,172
35
5
1
140,629
0
W
Gilgamesh
7,307
1,044
21
3
1
140,667
0
W
Neith
7,976
1,139
30
4
3
126,228
0
L
Bacchus
8,095
1,156
10
1
0
141,614
0
L
Cupid
8,716
1,245
34
5
2
123,826
0
L
Mercury
7,774
1,111
53
8
2
157,720
0
W
Nu Wa
7,595
1,085
31
4
3
138,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role