Player Matchup

Sylvanus
Sylvanus
AnimeZ0id
Sylvanus
Level 25
God Stats
37W - 41L
1,731 SR
Queue Stats
62W - 65L
1,401 Elo+
Party 1
Thanatos
Thanatos
Cachaplinas123
Thanatos
Level 45
God Stats
12W - 13L
1,201 SR
Queue Stats
667W - 626L
1,483 Elo+
Solo
Chernobog
Chernobog
Neotamias
Chernobog
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 97L
1,448 Elo+
Party 1
Anubis
Anubis
Teensyrex
Anubis
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Amaterasu
Amaterasu
mooseboy40
Amaterasu
Level 59
God Stats
1W - 2L
1,282 SR
Queue Stats
74W - 72L
1,418 Elo+
Party 1
Team Averages
Level 61
1,443 SR
1,450 Elo+

VS

Team Averages
Level 76
1,478 SR
1,491 Elo+
Chaac
Chaac
MastaMuse
Chaac
Level 115
God Stats
1W - 0L
1,819 SR
Queue Stats
24W - 14L
1,407 Elo+
Solo
Yemoja
Yemoja
Reshnath
Yemoja
Level 86
God Stats
16W - 14L
1,532 SR
Queue Stats
91W - 85L
1,564 Elo+
Solo
Hou Yi
Hou Yi
ScaryEvilGhost
Hou Yi
Level 54
God Stats
25W - 21L
1,384 SR
Queue Stats
226W - 191L
1,541 Elo+
Solo
Fenrir
Fenrir
ScuffedCreation
Fenrir
Level 84
God Stats
6W - 5L
1,153 SR
Queue Stats
31W - 29L
1,472 Elo+
Party 2
Sol
Sol
Wckdhagg
Sol
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 17L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AnimeZ0id
Sylvanus
10
0 / 1 / 2
6,514
434
2,449
9,271
8,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
12
1 / 7 / 0
7,030
469
8,038
14,684
7,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Neotamias
Chernobog
13
3 / 1 / 0
8,291
553
7,948
13,994
5,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Teensyrex
Anubis
12
2 / 3 / 0
7,367
491
5,535
7,434
3,131
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
mooseboy40
Amaterasu
11
0 / 4 / 1
6,546
436
6,873
14,469
10,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MastaMuse
Chaac
15
3 / 0 / 6
9,336
622
8,258
10,352
10,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Reshnath
Yemoja
13
0 / 1 / 5
7,909
527
4,975
10,145
4,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 2 / 2
8,170
545
9,829
13,780
5,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 1 / 2
9,442
629
14,490
11,955
5,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 5
7,629
509
4,373
8,107
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
6
Kills
16
16
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AnimeZ0id
Sylvanus
0
1
2
1
L
Thanatos
1
7
0
0.14
W
Chaac
MastaMuse
Chaac
3
0
6
6
L
Chernobog
Neotamias
Chernobog
3
1
0
3
W
Yemoja
Reshnath
Yemoja
0
1
5
2.5
W
3
2
2
2
W
9
1
2
10
L
Anubis
Teensyrex
Anubis
2
3
0
0.67
W
1
2
5
1.75
L
Amaterasu
mooseboy40
Amaterasu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,843
Damage
41,925
59,852
Taken
54,339
35,306
Mitigated
28,410
27,923
Healing
22,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AnimeZ0id
Sylvanus
2,449
952
1,326
3,835
9,271
8,582
54
4,119
5,152
15,595
0
L
Thanatos
8,038
2,028
0
8,713
14,684
7,781
0
1,023
13,661
0
51,859
W
Chaac
MastaMuse
Chaac
8,258
2,149
0
2,670
10,352
10,648
1,266
690
9,118
0
70,318
L
Chernobog
Neotamias
Chernobog
7,948
5,583
0
6,103
13,994
5,014
413
1,341
12,653
0
64,443
W
Yemoja
Reshnath
Yemoja
4,975
1,429
4,936
5,108
10,145
4,489
945
2,715
7,383
31,354
0
W
9,829
7,434
0
5,004
13,780
5,461
2,084
751
12,935
0
64,486
W
14,490
3,753
0
1,678
11,955
5,556
0
715
11,059
0
69,498
L
Anubis
Teensyrex
Anubis
5,535
113
0
2,399
7,434
3,131
179
2,330
5,104
45,655
0
W
4,373
1,263
0
3,600
8,107
2,256
510
3,475
4,632
46,495
0
L
Amaterasu
mooseboy40
Amaterasu
6,873
2,949
0
5,547
14,469
10,798
0
535
13,934
362
42,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,748
Gold Earned
42,486
361
Minions Killed
418
0
Camps Cleared
0
1,342,422
Distance Traveled
1,505,194
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,514
434
26
2
0
230,659
3
L
Thanatos
7,030
469
71
5
0
295,679
0
W
Chaac
9,336
622
120
8
0
299,197
0
L
Chernobog
8,291
553
107
7
0
293,962
2
W
Yemoja
7,909
527
45
3
0
284,882
7
W
Hou Yi
8,170
545
92
6
0
255,926
0
W
Fenrir
9,442
629
79
5
0
365,043
0
L
Anubis
7,367
491
85
6
0
254,046
0
W
Sol
7,629
509
82
5
0
300,146
0
L
Amaterasu
6,546
436
72
5
0
268,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role