Player Matchup

Surtr
Surtr
JEANKEELERO
Surtr
Level 60
God Stats
3W - 0L
1,673 SR
Queue Stats
3W - 1L
1,617 Elo+
Party 1
Jormungandr
Jormungandr
Sh0otoh
Jormungandr
Level 29
God Stats
3W - 2L
1,554 SR
Queue Stats
6W - 6L
1,474 Elo+
Party 1
Zeus
Zeus
SilencioPadre
Zeus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,463 Elo+
Party 1
Izanami
Izanami
Younguis
Izanami
Level 89
God Stats
5W - 2L
1,548 SR
Queue Stats
11W - 13L
1,447 Elo+
Party 1
Tsukuyomi
Tsukuyomi
wilburtvv
Tsukuyomi
Level 31
God Stats
3W - 4L
1,264 SR
Queue Stats
13W - 20L
1,257 Elo+
Solo
Team Averages
Level 58
1,508 SR
1,452 Elo+

VS

Team Averages
Level 35
1,533 SR
1,489 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Shamuii
Guan Yu
Level 66
God Stats
1W - 4L
1,382 SR
Queue Stats
32W - 35L
1,484 Elo+
Party 2
Thanatos
Thanatos
blackreaphaise
Thanatos
Level 28
God Stats
2W - 2L
1,784 SR
Queue Stats
30W - 33L
1,481 Elo+
Party 2
Zeus
Zeus
rags3344
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,546 Elo+
Party 2
Ishtar
Ishtar
serpentwarrior63
Ishtar
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
5,909
537
5,272
12,604
6,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Sh0otoh
Jormungandr
9
0 / 2 / 3
5,421
493
4,375
9,049
5,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
5 / 3 / 1
7,232
657
6,085
4,887
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Younguis
Izanami
8
1 / 2 / 1
5,112
465
4,881
7,305
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
wilburtvv
Tsukuyomi
10
3 / 4 / 2
5,978
543
5,297
9,414
3,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 2 / 5
5,585
508
4,222
10,317
9,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Shamuii
Guan Yu
11
5 / 2 / 0
6,851
623
8,925
10,287
6,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
13
8 / 0 / 2
7,389
672
8,835
10,186
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
7
0 / 4 / 2
4,859
442
1,408
5,179
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

9
3 / 2 / 1
5,529
503
5,546
6,738
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
10
Kills
16
16
Deaths
10
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
5
1.25
W
1
5
1
0.3
W
Jormungandr
Sh0otoh
Jormungandr
0
2
3
0.75
L
Guan Yu
Shamuii
Guan Yu
5
2
0
2.5
W
5
3
1
1.83
W
Izanami
Younguis
Izanami
1
2
1
0.75
L
Thanatos
8
0
2
9
L
Zeus
0
4
2
0.25
L
3
2
1
1.75
W
Tsukuyomi
wilburtvv
Tsukuyomi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,910
Damage
28,936
43,259
Taken
42,707
17,443
Mitigated
24,864
10,558
Healing
18,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,222
2,186
0
1,314
10,317
9,656
12
2,937
7,380
22,782
0
W
5,272
2,075
0
3,910
12,604
6,138
0
0
11,962
262
30,082
W
Jormungandr
Sh0otoh
Jormungandr
4,375
1,174
146
2,651
9,049
5,196
140
1,676
7,373
21,561
0
L
Guan Yu
Shamuii
Guan Yu
8,925
1,597
25
2,306
10,287
6,506
93
120
9,471
0
41,792
W
6,085
451
0
174
4,887
1,086
542
1,439
3,445
46,924
0
W
Izanami
Younguis
Izanami
4,881
4,174
0
2,024
7,305
2,012
691
1,361
5,944
0
34,941
L
Thanatos
8,835
3,213
0
11,521
10,186
4,784
0
2,027
8,159
0
51,335
L
Zeus
1,408
214
0
910
5,179
1,680
0
3,304
1,875
16,166
0
L
5,546
3,438
0
2,380
6,738
2,238
0
2,192
4,546
0
27,201
W
Tsukuyomi
wilburtvv
Tsukuyomi
5,297
1,061
0
1,653
9,414
3,011
0
1,151
8,221
0
36,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,652
Gold Earned
30,213
278
Minions Killed
272
0
Camps Cleared
0
1,034,638
Distance Traveled
982,122
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,585
508
42
4
0
208,242
0
W
Surtr
5,909
537
48
4
0
219,097
0
W
Jormungandr
5,421
493
30
3
0
205,282
0
L
Guan Yu
6,851
623
76
7
0
212,405
1
W
Zeus
7,232
657
92
8
0
202,303
0
W
Izanami
5,112
465
53
5
0
194,813
0
L
Thanatos
7,389
672
83
8
0
233,551
0
L
Zeus
4,859
442
29
3
0
126,102
0
L
Ishtar
5,529
503
42
4
0
201,822
0
W
Tsukuyomi
5,978
543
55
5
0
213,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role