Player Matchup

Cthulhu
Cthulhu
Silver I
DAT BOY KELZ757
Cthulhu
Silver I
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 93L
1,299 MMR
Party 1
Hou Yi
Hou Yi
Gold II
MrsCoopertoon
Hou Yi
Gold II
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
257W - 262L
1,430 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Vindicated9
Kukulkan
Gold IV
Level 129
God Stats
1W - 2L
1,560 SR
Queue Stats
70W - 71L
1,431 MMR
Solo
Set
Set
Gold III
WhatAGamer
Set
Gold III
Level 123
God Stats
8W - 17L
1,164 SR
Queue Stats
126W - 134L
1,422 MMR
Solo
Shiva
Shiva
Gold IV
ll KING ll 10
Shiva
Gold IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,555 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,445 SR
1,427 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,515 SR
1,431 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Gold I
HanzoTheNinja_
Artio
Gold I
Level 188
God Stats
59W - 59L
1,499 SR
Queue Stats
95W - 112L
1,424 MMR
Solo
Jormungandr
Jormungandr
Silver II
IBSSPARKX
Jormungandr
Silver II
Level 153
God Stats
2W - 3L
1,199 SR
Queue Stats
50W - 53L
1,387 MMR
Party 2
Cupid
Cupid
Silver II
Muerdalabala
Cupid
Silver II
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,421 MMR
Solo
Scylla
Scylla
Gold I
RGBVinyl
Scylla
Gold I
Level 67
God Stats
10W - 8L
1,876 SR
Queue Stats
404W - 391L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,101
620
688
2,962
1,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,290
658
1,262
2,371
770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Vindicated9
Kukulkan
7
0 / 0 / 0
3,682
736
1,118
2,381
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 2 / 0
3,129
626
1,739
4,205
1,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,248
650
1,285
5,611
4,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
IshtarAo KuangSolHe Bo

VS

Bans
FreyaThanatosThorXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
3 / 0 / 0
4,206
841
2,743
4,293
1,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 2
3,606
721
328
2,082
1,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
IBSSPARKX
Jormungandr
7
0 / 0 / 0
4,003
801
2,987
3,085
1,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
1 / 0 / 1
3,587
717
552
2,483
694
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
RGBVinyl
Scylla
7
0 / 0 / 1
3,812
762
1,525
1,663
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
0
3
L
0
1
0
0
W
0
0
2
1
W
Jormungandr
IBSSPARKX
Jormungandr
0
0
0
0
L
0
1
0
0
W
1
0
1
1.5
W
Scylla
RGBVinyl
Scylla
0
0
1
0.5
L
Kukulkan
Vindicated9
Kukulkan
0
0
0
0
L
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,092
Damage
8,135
17,530
Taken
13,606
8,104
Mitigated
5,219
5,319
Healing
5,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,743
1,190
0
1,105
4,293
1,362
0
261
4,032
0
19,808
L
688
0
37
914
2,962
1,099
0
354
2,608
10,145
0
W
328
0
220
1,060
2,082
1,382
0
733
1,349
5,671
0
W
Jormungandr
IBSSPARKX
Jormungandr
2,987
1,682
0
1,229
3,085
1,345
0
0
3,085
31,706
0
L
1,262
706
0
868
2,371
770
0
0
2,371
0
10,755
W
552
289
0
1,074
2,483
694
0
256
2,227
0
15,130
W
Scylla
RGBVinyl
Scylla
1,525
137
0
750
1,663
436
0
556
1,107
24,475
0
L
Kukulkan
Vindicated9
Kukulkan
1,118
272
0
952
2,381
721
0
809
1,572
25,574
0
L
1,739
925
0
590
4,205
1,378
0
690
3,515
0
11,270
L
1,285
45
0
1,958
5,611
4,136
0
2,987
2,624
0
16,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,450
Gold Earned
19,214
145
Minions Killed
192
0
Camps Cleared
0
497,128
Distance Traveled
559,507
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,206
841
34
7
0
138,553
0
L
Cthulhu
3,101
620
19
4
0
91,840
0
W
Artio
3,606
721
9
2
0
107,483
2
W
Jormungandr
4,003
801
55
11
0
98,948
0
L
Hou Yi
3,290
658
30
6
0
72,532
0
W
Cupid
3,587
717
41
8
0
105,437
0
W
Scylla
3,812
762
53
11
0
109,086
0
L
Kukulkan
3,682
736
46
9
0
105,140
1
L
Set
3,129
626
25
5
0
112,839
2
L
Shiva
3,248
650
25
5
0
114,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role