Player Matchup

Nemesis
Nemesis
Link NA
Nemesis
Level 27
God Stats
3W - 13L
1,168 SR
Queue Stats
9W - 35L
1,038 Elo+
Party 1
Poseidon
Poseidon
Notloc1324
Poseidon
Level 83
God Stats
3W - 5L
1,301 SR
Queue Stats
53W - 88L
1,232 Elo+
Party 1
Surtr
Surtr
v PuRpl WuShi v
Surtr
Level 126
God Stats
20W - 22L
1,350 SR
Queue Stats
445W - 568L
1,270 Elo+
Party 1
Team Averages
Level 79
1,273 SR
1,180 Elo+

VS

Team Averages
Level 104
1,365 SR
1,461 Elo+
Fenrir
Fenrir
Joshinit
Fenrir
Level 156
God Stats
5W - 5L
1,262 SR
Queue Stats
225W - 219L
1,466 Elo+
Party 2
Jing Wei
Jing Wei
WolfLoMein
Jing Wei
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
XLegitPhantomX
Kukulkan
Level 154
God Stats
2W - 5L
1,333 SR
Queue Stats
243W - 231L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Link NA
Nemesis
10
0 / 0 / 2
6,338
634
4,100
8,444
3,445
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
Notloc1324
Poseidon
12
1 / 4 / 1
7,138
714
5,123
8,454
3,350
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 5 / 0
7,145
715
8,372
14,580
6,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Joshinit
Fenrir
12
2 / 1 / 6
7,825
783
5,287
10,968
9,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
WolfLoMein
Jing Wei
12
4 / 2 / 5
7,418
742
5,902
5,670
2,192
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
14
3 / 0 / 6
8,146
815
12,440
5,415
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
9
9
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Joshinit
Fenrir
2
1
6
5
L
Nemesis
Link NA
Nemesis
0
0
2
1
L
Poseidon
Notloc1324
Poseidon
1
4
1
0.38
W
Jing Wei
WolfLoMein
Jing Wei
4
2
5
3.25
W
Kukulkan
3
0
6
6
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,595
Damage
23,629
31,478
Taken
22,053
13,692
Mitigated
13,689
7,715
Healing
5,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Joshinit
Fenrir
5,287
2,856
0
2,904
10,968
9,151
44
2,347
8,601
0
11,905
L
Nemesis
Link NA
Nemesis
4,100
42
0
803
8,444
3,445
0
3,929
4,515
0
12,068
L
Poseidon
Notloc1324
Poseidon
5,123
604
114
1,339
8,454
3,350
0
4,264
4,190
33,917
0
W
Jing Wei
WolfLoMein
Jing Wei
5,902
4,771
0
548
5,670
2,192
168
1,675
3,992
0
14,931
W
Kukulkan
12,440
1,104
0
1,742
5,415
2,346
786
1,468
3,934
50,670
0
L
8,372
4,759
0
5,459
14,580
6,897
37
4,271
10,309
265
20,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,621
Gold Earned
23,389
107
Minions Killed
132
0
Camps Cleared
0
541,574
Distance Traveled
512,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,825
783
7
1
0
197,955
0
L
Nemesis
6,338
634
22
2
0
206,183
0
L
Poseidon
7,138
714
62
6
0
160,947
0
W
Jing Wei
7,418
742
21
2
0
155,843
0
W
Kukulkan
8,146
815
104
10
0
158,839
0
L
Surtr
7,145
715
23
2
0
174,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role