Player Matchup

Mercury
Mercury
Silver I
Another936
Mercury
Silver I
Level 35
God Stats
3W - 2L
1,712 SR
Queue Stats
25W - 9L
1,580 MMR
Party 1
Persephone
Persephone
Silver I
CharlySSJ
Persephone
Silver I
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
113W - 124L
1,542 MMR
Solo
Skadi
Skadi
Gold V
FivePuppy607145
Skadi
Gold V
Level 168
God Stats
30W - 34L
1,565 SR
Queue Stats
32W - 35L
1,534 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Hahafett276
Cernunnos
Gold IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 173L
1,534 MMR
Solo
Horus
Horus
Silver III
NEO XPLICIT
Horus
Silver III
Level 87
God Stats
3W - 10L
1,629 SR
Queue Stats
168W - 173L
1,499 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,581 SR
1,538 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 128
1,530 SR
1,538 MMR
Sol
Sol
Bronze III
JeanJT
Sol
Bronze III
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 38L
1,530 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
StackIsMyFan
Tsukuyomi
Bronze III
Level 77
God Stats
4W - 0L
1,500 SR
Queue Stats
59W - 25L
1,546 MMR
Solo
Hun Batz
Hun Batz
Gold III
TheRealPgletOG
Hun Batz
Gold III
Level 157
God Stats
30W - 27L
1,582 SR
Queue Stats
136W - 132L
1,536 MMR
Solo
Mulan
Mulan
Silver I
Ultralordbob
Mulan
Silver I
Level 147
God Stats
5W - 4L
1,568 SR
Queue Stats
221W - 197L
1,546 MMR
Solo
Ne Zha
Ne Zha
Bronze III
vF7Authentic
Ne Zha
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Another936
Mercury
15
2 / 4 / 3
8,411
561
8,392
12,088
4,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
CharlySSJ
Persephone
12
0 / 5 / 1
6,885
459
6,271
10,875
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 6 / 1
7,432
495
11,262
14,668
4,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
Hahafett276
Cernunnos
12
1 / 4 / 1
7,315
488
6,188
13,379
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 1
6,282
419
1,798
15,364
12,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AthenaFreyaVulcanThor

VS

Bans
Ao KuangSusanoHe BoAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
JeanJT
Sol
15
3 / 2 / 0
8,966
598
12,675
10,288
4,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
StackIsMyFan
Tsukuyomi
15
6 / 1 / 3
9,503
634
11,800
12,743
5,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
8 / 0 / 4
9,481
632
11,852
10,607
4,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 2 / 4
9,031
602
9,251
18,146
14,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
13
4 / 0 / 9
8,490
566
6,318
7,250
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
23
22
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
Another936
Mercury
2
4
3
0.88
L
Persephone
CharlySSJ
Persephone
0
5
1
0.1
L
1
6
1
0.25
L
Cernunnos
Hahafett276
Cernunnos
1
4
1
0.38
W
Sol
JeanJT
Sol
3
2
0
1.5
L
1
3
1
0.5
W
Tsukuyomi
StackIsMyFan
Tsukuyomi
6
1
3
7.5
W
8
0
4
10
W
2
2
4
2
W
Ne Zha
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,911
Damage
51,896
66,374
Taken
59,034
29,534
Mitigated
35,237
13,380
Healing
27,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Another936
Mercury
8,392
5,103
0
888
12,088
4,933
0
1,010
11,033
0
66,807
L
Persephone
CharlySSJ
Persephone
6,271
633
0
1,718
10,875
2,682
0
0
10,870
50,038
0
L
11,262
3,102
0
2,070
14,668
4,687
0
0
14,005
0
61,979
L
Cernunnos
Hahafett276
Cernunnos
6,188
3,141
0
4,433
13,379
4,382
0
8,322
5,057
0
53,312
W
Sol
JeanJT
Sol
12,675
6,554
0
4,435
10,288
4,003
1,084
0
10,288
85,848
0
L
1,798
919
658
3,613
15,364
12,850
0
3,343
11,970
0
15,734
W
Tsukuyomi
StackIsMyFan
Tsukuyomi
11,800
2,531
0
5,447
12,743
5,636
1,081
3,903
8,840
0
86,498
W
11,852
3,808
0
4,571
10,607
4,485
0
702
9,905
0
71,601
W
9,251
1,192
0
10,421
18,146
14,485
0
0
18,146
0
66,076
W
Ne Zha
6,318
1,517
0
3,066
7,250
6,628
0
1,666
5,584
0
22,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,325
Gold Earned
45,471
417
Minions Killed
512
0
Camps Cleared
0
1,455,327
Distance Traveled
1,675,695
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,411
561
113
8
0
393,835
2
L
Persephone
6,885
459
88
6
0
269,565
2
L
Skadi
7,432
495
96
6
0
242,568
0
L
Cernunnos
7,315
488
102
7
0
249,770
2
W
Sol
8,966
598
131
9
0
296,887
0
L
Horus
6,282
419
18
1
0
299,589
1
W
Tsukuyomi
9,503
634
116
8
0
346,004
5
W
Hun Batz
9,481
632
100
7
0
408,168
0
W
Mulan
9,031
602
135
9
0
289,455
1
W
Ne Zha
8,490
566
30
2
0
335,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role