Player Matchup

Hades
Hades
Kith98
Hades
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,658 Elo+
Party 2
Ishtar
Ishtar
Sammyillrailyou
Ishtar
Level 68
God Stats
1W - 1L
1,683 SR
Queue Stats
2W - 4L
1,658 Elo+
Party 2
Cthulhu
Cthulhu
nator21
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,658 Elo+
Party 2
Team Averages
Level 70
1,561 SR
1,658 Elo+

VS

Team Averages
Level 97
1,638 SR
1,521 Elo+
Tiamat
Tiamat
FeastOnThisYeast
Tiamat
Level 120
God Stats
1W - 1L
1,901 SR
Queue Stats
37W - 9L
1,698 Elo+
Party 1
Surtr
Surtr
Iker223
Surtr
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,132 Elo+
Solo
Jormungandr
Jormungandr
SSBoird
Jormungandr
Level 122
God Stats
5W - 0L
1,513 SR
Queue Stats
41W - 11L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Kith98
Hades
12
1 / 5 / 0
7,486
681
7,013
15,132
9,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 6 / 0
6,847
622
5,011
12,394
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
nator21
Cthulhu
10
0 / 5 / 1
6,770
615
5,779
14,200
9,471
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 12
8,827
802
13,812
5,554
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Iker223
Surtr
14
3 / 0 / 13
8,819
802
6,814
10,645
11,022
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
SSBoird
Jormungandr
15
10 / 1 / 5
9,915
901
16,411
13,996
16,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
16
16
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
W
Surtr
Iker223
Surtr
3
0
13
9.5
L
Hades
Kith98
Hades
1
5
0
0.2
W
Jormungandr
SSBoird
Jormungandr
10
1
5
12.5
L
0
6
0
0
L
Cthulhu
nator21
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,803
Damage
37,037
41,726
Taken
30,195
24,487
Mitigated
32,013
8,382
Healing
7,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,812
1,503
151
3,253
5,554
4,134
1,325
2,260
3,294
36,306
0
W
Surtr
Iker223
Surtr
6,814
1,707
0
3,132
10,645
11,022
453
4,849
5,796
592
25,379
L
Hades
Kith98
Hades
7,013
1,030
400
3,684
15,132
9,900
0
10,007
4,457
24,373
0
W
Jormungandr
SSBoird
Jormungandr
16,411
2,821
0
868
13,996
16,857
326
5,721
8,275
43,433
1,038
L
5,011
2,102
301
2,289
12,394
5,116
31
7,515
4,089
0
31,352
L
Cthulhu
nator21
Cthulhu
5,779
134
467
1,241
14,200
9,471
0
9,985
3,649
16,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,103
Gold Earned
27,561
125
Minions Killed
143
0
Camps Cleared
0
519,504
Distance Traveled
655,403
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,827
802
54
5
0
212,739
0
W
Surtr
8,819
802
35
3
0
227,341
3
L
Hades
7,486
681
42
4
0
175,304
3
W
Jormungandr
9,915
901
54
5
0
215,323
0
L
Ishtar
6,847
622
61
6
0
158,607
3
L
Cthulhu
6,770
615
22
2
0
185,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role