Player Matchup

Khepri
Khepri
Anxietyz
Khepri
Level 98
God Stats
4W - 3L
1,500 SR
Queue Stats
158W - 156L
1,797 Elo+
Solo
He Bo
He Bo
Bowman20x
He Bo
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,738 Elo+
Party 1
Mulan
Mulan
Doubledrum
Mulan
Level 86
God Stats
8W - 6L
1,361 SR
Queue Stats
246W - 242L
1,439 Elo+
Solo
Awilix
Awilix
FranticAgate0
Awilix
Level 137
God Stats
3W - 2L
1,630 SR
Queue Stats
343W - 318L
1,534 Elo+
Party 1
Skadi
Skadi
socho1001
Skadi
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 8L
1,381 Elo+
Solo
Team Averages
Level 94
1,498 SR
1,578 Elo+

VS

Team Averages
Level 89
1,499 SR
1,357 Elo+
Discordia
Discordia
Iluvpandaburs
Discordia
Level 63
God Stats
21W - 16L
1,580 SR
Queue Stats
164W - 162L
1,325 Elo+
Party 2
Awilix
Awilix
Madgrace1029
Awilix
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 162L
1,325 Elo+
Party 2
Bacchus
Bacchus
XxSuperEvilxX
Bacchus
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
298W - 270L
1,483 Elo+
Solo
Odin
Odin
dbomb995
Odin
Level 64
God Stats
7W - 6L
1,500 SR
Queue Stats
164W - 162L
1,325 Elo+
Party 2
Neith
Neith
wwwdotwebkinz
Neith
Level 107
God Stats
3W - 11L
1,415 SR
Queue Stats
164W - 162L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Anxietyz
Khepri
9
0 / 2 / 2
5,914
455
3,507
8,662
8,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Bowman20x
He Bo
10
0 / 7 / 0
5,808
447
1,957
8,635
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
12
5 / 0 / 3
7,654
589
10,655
10,221
7,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 4 / 1
7,165
551
4,072
11,424
4,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
socho1001
Skadi
11
3 / 5 / 0
6,293
484
5,435
8,528
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Iluvpandaburs
Discordia
12
4 / 2 / 6
7,670
590
6,460
5,476
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
12
6 / 3 / 6
7,533
579
12,035
11,531
4,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
10
2 / 1 / 8
7,012
539
6,069
12,164
9,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
11
0 / 4 / 0
5,975
460
2,977
12,715
9,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
6 / 0 / 2
7,184
553
6,882
6,034
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
10
Kills
18
18
Deaths
10
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Khepri
Anxietyz
Khepri
0
2
2
0.5
L
He Bo
Bowman20x
He Bo
0
7
0
0
L
Mulan
5
0
3
6.5
L
2
4
1
0.63
W
Discordia
Iluvpandaburs
Discordia
4
2
6
3.5
W
Awilix
6
3
6
3
W
Bacchus
2
1
8
6
W
Odin
0
4
0
0
L
Skadi
socho1001
Skadi
3
5
0
0.6
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,626
Damage
34,423
47,470
Taken
47,920
26,235
Mitigated
28,009
10,548
Healing
11,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Anxietyz
Khepri
3,507
458
224
1,494
8,662
8,099
0
2,247
6,415
20,879
0
L
He Bo
Bowman20x
He Bo
1,957
0
0
294
8,635
2,518
0
4,605
4,030
27,440
0
L
Mulan
10,655
2,548
0
6,328
10,221
7,663
0
953
9,268
0
41,759
L
4,072
1,339
0
250
11,424
4,552
0
1,975
9,449
0
56,191
W
Discordia
Iluvpandaburs
Discordia
6,460
802
0
1,443
5,476
1,885
381
1,346
4,130
43,962
341
W
Awilix
12,035
4,799
0
593
11,531
4,576
0
767
10,764
0
47,133
W
Bacchus
6,069
1,387
1,669
3,342
12,164
9,784
186
2,180
9,805
17,427
0
W
Odin
2,977
807
0
1,000
12,715
9,392
86
0
12,053
0
36,231
L
Skadi
socho1001
Skadi
5,435
2,641
337
1,621
8,528
3,403
20
2,682
5,846
0
37,058
W
6,882
2,692
0
3,436
6,034
2,372
828
1,171
4,816
0
42,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,834
Gold Earned
35,374
282
Minions Killed
281
0
Camps Cleared
0
1,167,458
Distance Traveled
1,267,859
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,914
455
30
2
0
249,051
0
L
He Bo
5,808
447
46
4
0
219,473
0
L
Mulan
7,654
589
65
5
0
205,452
0
L
Awilix
7,165
551
92
7
0
276,692
0
W
Discordia
7,670
590
75
6
0
231,246
5
W
Awilix
7,533
579
56
4
0
262,839
0
W
Bacchus
7,012
539
33
3
0
266,901
0
W
Odin
5,975
460
51
4
0
258,249
0
L
Skadi
6,293
484
49
4
0
216,790
0
W
Neith
7,184
553
66
5
0
248,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role