Player Matchup

Izanami
Izanami
Azulabelmont
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ganesha
Ganesha
IIIIJJIIII
Ganesha
Level 159
God Stats
5W - 1L
1,502 SR
Queue Stats
27W - 23L
1,573 Elo+
Party 2
Merlin
Merlin
ImSuperBalls
Merlin
Level 46
God Stats
4W - 2L
1,605 SR
Queue Stats
57W - 41L
1,624 Elo+
Party 3
Thor
Thor
zagon24
Thor
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,374 Elo+
Party 2
Da Ji
Da Ji
ĤitIerlsMyGöd
Da Ji
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 37L
1,618 Elo+
Party 3
Team Averages
Level 79
1,522 SR
1,538 Elo+

VS

Team Averages
Level 59
1,619 SR
1,387 Elo+
Lancelot
Lancelot
Foxswallowz
Lancelot
Level 79
God Stats
30W - 25L
1,523 SR
Queue Stats
41W - 37L
1,415 Elo+
Party 1
Chiron
Chiron
PickledSoaps
Chiron
Level 69
God Stats
11W - 9L
1,598 SR
Queue Stats
68W - 74L
1,427 Elo+
Party 1
Amaterasu
Amaterasu
Quill1998
Amaterasu
Level 46
God Stats
7W - 4L
1,906 SR
Queue Stats
23W - 18L
1,336 Elo+
Solo
Ymir
Ymir
Tringardx
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,387 Elo+
Party 1
Hades
Hades
gertwalters
Hades
Level 71
God Stats
3W - 3L
1,568 SR
Queue Stats
30W - 30L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azulabelmont
Izanami
15
5 / 0 / 1
9,017
644
11,099
8,192
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
IIIIJJIIII
Ganesha
14
0 / 0 / 8
8,606
615
4,002
7,072
6,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
16
3 / 0 / 5
9,887
706
8,120
4,561
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
zagon24
Thor
15
8 / 1 / 4
9,347
668
9,668
10,194
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
3 / 2 / 3
9,174
655
6,828
6,960
3,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Foxswallowz
Lancelot
11
0 / 1 / 1
6,410
458
2,947
9,030
3,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
11
0 / 3 / 0
6,041
432
3,631
11,414
4,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Quill1998
Amaterasu
13
3 / 6 / 0
7,978
570
2,050
12,057
7,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
10
0 / 4 / 0
6,359
454
2,733
12,526
8,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 5 / 1
7,083
506
3,062
12,647
5,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
19
Kills
3
3
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Azulabelmont
Izanami
5
0
1
5.5
L
Lancelot
Foxswallowz
Lancelot
0
1
1
0.5
W
Ganesha
IIIIJJIIII
Ganesha
0
0
8
4
W
Merlin
3
0
5
5.5
L
Chiron
0
3
0
0
L
Amaterasu
Quill1998
Amaterasu
3
6
0
0.5
L
Ymir
0
4
0
0
L
0
5
1
0.1
W
Thor
zagon24
Thor
8
1
4
10
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,717
Damage
14,423
36,979
Taken
57,674
20,444
Mitigated
29,863
12,745
Healing
14,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Azulabelmont
Izanami
11,099
8,201
0
4,630
8,192
4,148
3,130
1,578
6,614
0
85,250
L
Lancelot
Foxswallowz
Lancelot
2,947
263
187
899
9,030
3,249
0
1,176
7,812
0
41,771
W
Ganesha
IIIIJJIIII
Ganesha
4,002
712
0
2,802
7,072
6,896
278
1,435
5,637
27,450
0
W
Merlin
8,120
846
0
1,677
4,561
1,629
892
2,212
2,349
81,596
0
L
Chiron
3,631
1,382
626
2,782
11,414
4,221
0
352
11,062
0
50,085
L
Amaterasu
Quill1998
Amaterasu
2,050
447
0
2,739
12,057
7,895
485
828
10,561
0
52,808
L
Ymir
2,733
156
206
2,094
12,526
8,972
0
4,456
7,977
16,982
0
L
3,062
42
304
4,228
12,647
5,526
0
5,166
7,388
50,601
0
W
Thor
zagon24
Thor
9,668
3,106
0
1,250
10,194
4,230
742
1,352
8,801
0
72,955
W
6,828
1,401
0
2,386
6,960
3,541
414
0
6,739
0
54,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,031
Gold Earned
33,871
535
Minions Killed
390
0
Camps Cleared
0
1,418,421
Distance Traveled
1,384,183
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,017
644
168
12
0
253,178
0
L
Lancelot
6,410
458
64
5
0
373,823
2
W
Ganesha
8,606
615
1
0
0
295,623
0
W
Merlin
9,887
706
168
12
0
281,448
0
L
Chiron
6,041
432
96
7
0
248,780
0
L
Amaterasu
7,978
570
100
7
0
247,373
0
L
Ymir
6,359
454
20
1
0
239,627
5
L
Hades
7,083
506
110
8
0
274,580
2
W
Thor
9,347
668
99
7
0
311,869
2
W
Da Ji
9,174
655
99
7
0
276,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role