Player Matchup

Atlas
Atlas
RomanBiscuits
Atlas
Level 48
God Stats
25W - 26L
1,472 SR
Queue Stats
103W - 134L
1,359 Elo+
Party 1
Discordia
Discordia
StuBenson
Discordia
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,181 Elo+
Solo
Neith
Neith
XxNamiSwan69
Neith
Level 68
God Stats
31W - 30L
1,565 SR
Queue Stats
177W - 198L
1,373 Elo+
Party 1
Team Averages
Level 74
1,512 SR
1,304 Elo+

VS

Team Averages
Level 78
1,554 SR
1,720 Elo+
Horus
Horus
Almightychin983
Horus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,691 Elo+
Party 2
Sylvanus
Sylvanus
KamiNoYoma
Sylvanus
Level 140
God Stats
2W - 1L
1,529 SR
Queue Stats
23W - 16L
1,679 Elo+
Party 2
Xbalanque
Xbalanque
RevaletTheReaper
Xbalanque
Level 67
God Stats
2W - 0L
1,633 SR
Queue Stats
11W - 4L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,704
670
5,191
11,584
8,374
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
StuBenson
Discordia
12
0 / 3 / 1
6,922
692
7,508
7,353
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 3 / 1
6,810
681
8,521
8,472
3,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
8,548
855
3,812
9,120
10,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
KamiNoYoma
Sylvanus
13
2 / 1 / 8
8,235
824
8,913
14,124
8,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
13
2 / 0 / 7
7,952
795
9,761
8,180
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Sylvanus
KamiNoYoma
Sylvanus
2
1
8
6
W
Xbalanque
2
0
7
5.5
L
1
4
0
0.25
L
Discordia
StuBenson
Discordia
0
3
1
0.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,220
Damage
22,486
27,409
Taken
31,424
14,053
Mitigated
22,657
3,473
Healing
15,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,812
1,517
1,225
2,684
9,120
10,325
286
2,797
6,323
0
12,569
W
Sylvanus
KamiNoYoma
Sylvanus
8,913
2,522
2,336
7,468
14,124
8,945
566
5,694
8,430
29,789
6,249
W
Xbalanque
9,761
5,268
0
1,486
8,180
3,387
351
4,259
3,921
0
41,911
L
5,191
1,998
571
1,385
11,584
8,374
0
3,260
8,324
14,554
0
L
Discordia
StuBenson
Discordia
7,508
391
0
938
7,353
2,500
0
2,579
4,774
31,564
0
L
8,521
3,607
0
579
8,472
3,179
0
2,919
5,553
0
27,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,436
Gold Earned
24,735
113
Minions Killed
140
0
Camps Cleared
0
539,373
Distance Traveled
589,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,548
855
13
1
0
209,364
0
W
Sylvanus
8,235
824
52
5
0
172,220
0
W
Xbalanque
7,952
795
75
8
0
208,093
0
L
Atlas
6,704
670
17
2
0
180,215
0
L
Discordia
6,922
692
46
5
0
190,104
0
L
Neith
6,810
681
50
5
0
169,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role