Player Matchup

Jormungandr
Jormungandr
BKams29
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,751 Elo+
Party 1
Cupid
Cupid
CarlosFromPeru
Cupid
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 51L
1,599 Elo+
Party 1
Hercules
Hercules
Shadowking4
Hercules
Level 63
God Stats
1W - 0L
1,707 SR
Queue Stats
22W - 18L
1,644 Elo+
Party 1
Xing Tian
Xing Tian
Shahzaam98
Xing Tian
Level 142
God Stats
1W - 0L
1,501 SR
Queue Stats
10W - 7L
1,634 Elo+
Party 1
Bastet
Bastet
SnipeYoFace
Bastet
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 38L
1,777 Elo+
Party 1
Team Averages
Level 98
1,542 SR
1,681 Elo+

VS

Team Averages
Level 34
1,581 SR
1,522 Elo+
Chronos
Chronos
B31A
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 51L
1,408 Elo+
Solo
Olorun
Olorun
BucknastyBrad
Olorun
Level 25
God Stats
5W - 4L
1,887 SR
Queue Stats
345W - 295L
1,514 Elo+
Solo
Cerberus
Cerberus
DoctorDurban
Cerberus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,616 Elo+
Solo
Hou Yi
Hou Yi
EverySharkiee
Hou Yi
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,490 Elo+
Solo
Ishtar
Ishtar
Zylias
Ishtar
Level 28
God Stats
5W - 3L
1,520 SR
Queue Stats
204W - 128L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BKams29
Jormungandr
9
0 / 1 / 14
5,577
1,115
2,700
4,702
5,344
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 13
6,495
1,299
6,931
4,302
1,802
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Shadowking4
Hercules
10
3 / 1 / 11
6,169
1,234
4,444
8,274
4,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
Shahzaam98
Xing Tian
9
1 / 1 / 13
5,732
1,146
4,627
6,467
7,645
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Bastet
12
10 / 1 / 6
6,997
1,399
6,098
4,865
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
B31A
Chronos
7
0 / 4 / 1
4,555
911
2,921
5,178
1,919
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

5
0 / 1 / 0
4,336
867
265
1,034
456
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
DoctorDurban
Cerberus
9
0 / 4 / 1
4,973
995
3,339
8,834
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 3
4,976
995
4,380
4,823
2,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ishtar
Zylias
Ishtar
10
2 / 4 / 0
5,080
1,016
5,232
6,544
2,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
7
16
Kills
2
5
Deaths
16
57
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
B31A
Chronos
0
4
1
0.13
W
Jormungandr
BKams29
Jormungandr
0
1
14
7
L
0
1
0
0
W
2
1
13
8.5
L
Cerberus
DoctorDurban
Cerberus
0
4
1
0.13
L
0
3
3
0.5
W
Hercules
Shadowking4
Hercules
3
1
11
8.5
W
Xing Tian
Shahzaam98
Xing Tian
1
1
13
7.5
W
Bastet
10
1
6
13
L
Ishtar
Zylias
Ishtar
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,800
Damage
16,137
28,610
Taken
26,413
21,404
Mitigated
14,418
12,552
Healing
3,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
B31A
Chronos
2,921
1,040
0
166
5,178
1,919
0
926
4,252
5,215
0
W
Jormungandr
BKams29
Jormungandr
2,700
808
0
526
4,702
5,344
625
591
4,111
8,534
0
L
265
56
0
0
1,034
456
0
332
702
427
0
W
6,931
3,547
1,877
1,975
4,302
1,802
1,500
786
3,516
0
14,502
L
Cerberus
DoctorDurban
Cerberus
3,339
512
0
1,823
8,834
7,162
0
2,042
6,792
7,175
0
L
4,380
760
323
439
4,823
2,188
0
1,817
3,006
0
6,656
W
Hercules
Shadowking4
Hercules
4,444
1,601
0
3,311
8,274
4,564
599
2,692
5,582
0
8,797
W
Xing Tian
Shahzaam98
Xing Tian
4,627
375
448
1,734
6,467
7,645
244
1,171
5,296
5,842
0
W
Bastet
6,098
1,227
1,208
1,473
4,865
2,049
996
1,285
3,580
0
8,246
L
Ishtar
Zylias
Ishtar
5,232
1,540
0
568
6,544
2,693
0
2,210
4,334
0
10,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,970
Gold Earned
23,920
48
Minions Killed
35
0
Camps Cleared
0
524,379
Distance Traveled
366,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,555
911
2
0
0
75,922
0
W
Jormungandr
5,577
1,115
13
3
0
103,346
0
L
Olorun
4,336
867
1
0
0
26,442
0
W
Cupid
6,495
1,299
15
3
0
102,832
0
L
Cerberus
4,973
995
17
3
0
83,514
0
L
Hou Yi
4,976
995
4
1
0
94,759
0
W
Hercules
6,169
1,234
10
2
0
101,764
0
W
Xing Tian
5,732
1,146
1
0
0
111,017
0
W
Bastet
6,997
1,399
9
2
0
105,420
0
L
Ishtar
5,080
1,016
11
2
0
86,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role