Player Matchup

Da Ji
Da Ji
Fajoot
Da Ji
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 16L
1,722 Elo+
Party 2
Scylla
Scylla
Lxftys_
Scylla
Level 49
God Stats
3W - 2L
1,506 SR
Queue Stats
12W - 6L
1,639 Elo+
Party 3
Chernobog
Chernobog
NotLeftys
Chernobog
Level 95
God Stats
4W - 2L
1,500 SR
Queue Stats
180W - 185L
1,521 Elo+
Party 3
King Arthur
King Arthur
Razorzedge
King Arthur
Level 106
God Stats
2W - 1L
1,849 SR
Queue Stats
17W - 4L
1,809 Elo+
Party 2
Jormungandr
Jormungandr
Starfox44
Jormungandr
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 18L
1,579 Elo+
Party 2
Team Averages
Level 66
1,571 SR
1,654 Elo+

VS

Team Averages
Level 62
1,575 SR
1,553 Elo+
Ymir
Ymir
Fluffynu99et7
Ymir
Level 123
God Stats
0W - 2L
1,365 SR
Queue Stats
26W - 22L
1,623 Elo+
Party 4
Loki
Loki
I3ooty Stuff
Loki
Level 48
God Stats
6W - 3L
1,725 SR
Queue Stats
196W - 188L
1,450 Elo+
Party 1
Janus
Janus
Itssinatraa5925
Janus
Level 59
God Stats
9W - 3L
1,699 SR
Queue Stats
40W - 32L
1,614 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Kahtoru
Tsukuyomi
Level 15
God Stats
3W - 1L
1,867 SR
Queue Stats
27W - 25L
1,566 Elo+
Party 4
Neith
Neith
Shinnerdas
Neith
Level 66
God Stats
4W - 10L
1,219 SR
Queue Stats
172W - 175L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Fajoot
Da Ji
15
15 / 1 / 5
9,427
725
14,583
10,860
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Lxftys_
Scylla
12
3 / 4 / 9
7,827
602
7,597
8,644
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
NotLeftys
Chernobog
12
2 / 3 / 8
7,272
559
4,793
6,859
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Razorzedge
King Arthur
14
5 / 0 / 3
8,314
640
7,072
8,665
4,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
Starfox44
Jormungandr
11
3 / 1 / 8
6,983
537
5,676
6,209
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 5
6,167
474
4,914
15,092
10,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
3 / 7 / 3
6,503
500
4,723
13,180
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 6 / 1
6,940
534
6,496
9,688
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Kahtoru
Tsukuyomi
9
0 / 7 / 0
5,649
435
2,656
11,285
4,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
12
1 / 3 / 3
7,232
556
3,683
7,841
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
28
Kills
9
9
Deaths
28
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Fajoot
Da Ji
15
1
5
17.5
L
2
5
5
0.9
L
3
7
3
0.64
L
3
6
1
0.58
L
Tsukuyomi
Kahtoru
Tsukuyomi
0
7
0
0
W
Scylla
Lxftys_
Scylla
3
4
9
1.88
W
Chernobog
NotLeftys
Chernobog
2
3
8
2
W
King Arthur
Razorzedge
King Arthur
5
0
3
6.5
L
Neith
1
3
3
0.83
W
Jormungandr
Starfox44
Jormungandr
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,721
Damage
22,472
41,237
Taken
57,086
20,273
Mitigated
24,899
13,931
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Fajoot
Da Ji
14,583
5,605
0
5,276
10,860
4,750
0
3,135
7,725
0
66,386
L
4,914
1,750
0
1,464
15,092
10,717
9
4,653
10,439
11,468
0
L
4,723
1,385
0
3,516
13,180
3,948
0
3,445
9,735
0
30,106
L
6,496
597
0
135
9,688
2,742
0
2,824
6,864
50,218
0
L
Tsukuyomi
Kahtoru
Tsukuyomi
2,656
513
0
1,666
11,285
4,093
0
239
11,046
0
29,695
W
Scylla
Lxftys_
Scylla
7,597
928
0
1,366
8,644
3,377
0
3,729
4,915
50,974
155
W
Chernobog
NotLeftys
Chernobog
4,793
3,295
0
2,503
6,859
2,397
0
1,700
5,159
0
42,671
W
King Arthur
Razorzedge
King Arthur
7,072
692
0
3,855
8,665
4,611
0
1,180
7,485
0
54,238
L
Neith
3,683
1,656
0
2,683
7,841
3,399
0
2,040
5,801
0
57,760
W
Jormungandr
Starfox44
Jormungandr
5,676
2,135
0
931
6,209
5,138
264
1,666
4,543
28,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,823
Gold Earned
32,491
399
Minions Killed
308
0
Camps Cleared
0
1,316,729
Distance Traveled
1,278,849
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,427
725
96
7
0
293,394
2
L
Ymir
6,167
474
10
1
0
248,887
0
L
Loki
6,503
500
47
4
0
298,365
0
L
Janus
6,940
534
90
7
0
255,252
0
L
Tsukuyomi
5,649
435
53
4
0
242,753
0
W
Scylla
7,827
602
81
6
0
240,339
0
W
Chernobog
7,272
559
82
6
0
242,474
2
W
King Arthur
8,314
640
103
8
0
282,883
2
L
Neith
7,232
556
108
8
0
233,592
0
W
Jormungandr
6,983
537
37
3
0
257,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role