Player Matchup

Mercury
Mercury
Silver I
Another936
Mercury
Silver I
Level 35
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 9L
1,546 MMR
Party 2
Nox
Nox
Gold II
ChungusUgfuglio
Nox
Gold II
Level 149
God Stats
12W - 10L
1,841 SR
Queue Stats
270W - 274L
1,504 MMR
Solo
Cernunnos
Cernunnos
Bronze III
HugeDende
Cernunnos
Bronze III
Level 168
God Stats
1W - 0L
1,714 SR
Queue Stats
5W - 4L
1,500 MMR
Solo
Horus
Horus
Silver III
NEO XPLICIT
Horus
Silver III
Level 87
God Stats
3W - 10L
1,564 SR
Queue Stats
168W - 173L
1,465 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
TheRealPgletOG
Guan Yu
Gold IV
Level 157
God Stats
9W - 6L
1,757 SR
Queue Stats
136W - 132L
1,502 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,675 SR
1,503 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,475 SR
1,503 MMR
Ganesha
Ganesha
Bronze III
Dagoodboi621_uwu
Ganesha
Bronze III
Level 148
God Stats
0W - 1L
1,333 SR
Queue Stats
9W - 7L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
DismayWrath
Chaac
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,508 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Milk_Shake_Ninho
Baron Samedi
Bronze III
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 55L
1,508 MMR
Solo
Cupid
Cupid
Bronze III
ZWhiteTiger
Cupid
Bronze III
Level 66
God Stats
0W - 1L
1,848 SR
Queue Stats
7W - 15L
1,500 MMR
Party 1
Arachne
Arachne
Bronze III
Zalahsar
Arachne
Bronze III
Level 68
God Stats
0W - 1L
1,192 SR
Queue Stats
7W - 15L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Another936
Mercury
20
18 / 2 / 7
16,988
772
32,812
20,031
11,894
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 0 / 10
14,553
662
14,960
7,369
4,543
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
HugeDende
Cernunnos
19
2 / 4 / 5
13,054
593
15,782
19,433
9,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 3 / 12
11,336
515
5,008
16,182
17,398
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 3 / 10
12,152
552
9,930
23,189
22,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AgniHe BoSusano

VS

Bans
Ao KuangCharybdisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 6
8,981
408
4,148
16,557
15,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

17
3 / 7 / 3
10,592
481
14,186
26,687
30,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Milk_Shake_Ninho
Baron Samedi
16
4 / 6 / 1
9,989
454
9,545
14,117
7,609
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 3
9,694
441
5,926
19,186
7,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Zalahsar
Arachne
16
3 / 10 / 8
10,174
462
12,988
25,215
10,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
30
Kills
11
12
Deaths
30
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
Another936
Mercury
18
2
7
10.75
W
9
0
10
14
L
0
3
6
1
L
3
7
3
0.64
W
Cernunnos
HugeDende
Cernunnos
2
4
5
1.13
L
Baron Samedi
Milk_Shake_Ninho
Baron Samedi
4
6
1
0.75
W
0
3
12
2
W
1
3
10
2
L
1
4
3
0.63
L
Arachne
Zalahsar
Arachne
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,492
Damage
46,793
86,204
Taken
101,762
65,929
Mitigated
72,091
36,789
Healing
27,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Another936
Mercury
32,812
24,591
0
3,577
20,031
11,894
9,390
4,570
15,085
0
238,615
W
14,960
875
0
2,034
7,369
4,543
3,125
2,305
5,064
105,570
0
L
4,148
371
2,738
2,886
16,557
15,661
0
2,574
13,983
34,634
0
L
14,186
3,404
0
6,716
26,687
30,939
0
3,214
23,473
0
90,222
W
Cernunnos
HugeDende
Cernunnos
15,782
7,897
0
11,120
19,433
9,963
4,174
1,674
17,759
0
125,331
L
Baron Samedi
Milk_Shake_Ninho
Baron Samedi
9,545
308
1,206
3,209
14,117
7,609
0
4,170
9,947
67,080
0
W
5,008
2,336
1,193
4,170
16,182
17,398
875
3,187
12,896
0
22,305
W
9,930
1,328
2,674
12,021
23,189
22,131
313
2,609
19,651
0
81,946
L
5,926
3,447
190
6,656
19,186
7,632
0
624
18,562
0
61,392
L
Arachne
Zalahsar
Arachne
12,988
8,916
0
3,579
25,215
10,250
0
4,378
20,837
0
65,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,083
Gold Earned
49,430
747
Minions Killed
494
0
Camps Cleared
0
2,404,815
Distance Traveled
2,097,818
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,988
772
247
11
0
567,394
3
W
Nox
14,553
662
177
8
0
460,116
7
L
Ganesha
8,981
408
23
1
0
416,251
5
L
Chaac
10,592
481
153
7
0
379,009
0
W
Cernunnos
13,054
593
172
8
0
396,940
0
L
Baron Samedi
9,989
454
102
5
0
391,851
0
W
Horus
11,336
515
25
1
0
462,874
6
W
Guan Yu
12,152
552
126
6
0
517,491
0
L
Cupid
9,694
441
127
6
0
425,569
2
L
Arachne
10,174
462
89
4
0
485,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role