Player Matchup

Chiron
Chiron
BlackGreninja
Chiron
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,530 Elo+
Party 1
Chernobog
Chernobog
Madetocarry
Chernobog
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,335 Elo+
Party 1
Fenrir
Fenrir
SwiftPotential
Fenrir
Level 175
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 62L
1,602 Elo+
Party 1
Kukulkan
Kukulkan
TTVFlexster
Kukulkan
Level 26
God Stats
2W - 2L
1,351 SR
Queue Stats
11W - 6L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
YungCashRegíster
Baron Samedi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 16L
1,513 Elo+
Party 1
Team Averages
Level 75
1,470 SR
1,512 Elo+

VS

Team Averages
Level 22
1,464 SR
1,433 Elo+
Baron Samedi
Baron Samedi
CBeasy77
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 135L
1,579 Elo+
Solo
Tyr
Tyr
LeonhardtAstray
Tyr
Level 25
God Stats
3W - 5L
1,321 SR
Queue Stats
47W - 39L
1,310 Elo+
Solo
Hades
Hades
Pheonixking15
Hades
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,362 Elo+
Solo
Neith
Neith
T13MP00
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Xing Tian
Xing Tian
witness561
Xing Tian
Level 38
God Stats
5W - 3L
1,500 SR
Queue Stats
85W - 98L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 9
8,268
827
8,247
3,316
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Madetocarry
Chernobog
16
7 / 2 / 7
8,743
874
8,867
9,247
4,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 0 / 5
8,178
818
7,569
8,682
11,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Kukulkan
TTVFlexster
Kukulkan
15
2 / 2 / 8
8,056
806
10,305
4,777
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
YungCashRegíster
Baron Samedi
14
3 / 0 / 9
8,225
823
7,250
8,933
6,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CBeasy77
Baron Samedi
14
0 / 4 / 2
7,211
721
4,054
8,999
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 1
6,825
683
6,851
15,817
11,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 7 / 1
6,811
681
1,745
9,809
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
T13MP00
Neith
14
1 / 3 / 0
7,142
714
5,324
9,659
4,409
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
witness561
Xing Tian
12
0 / 2 / 1
6,815
682
3,236
8,333
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
20
Kills
3
4
Deaths
20
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
Baron Samedi
CBeasy77
Baron Samedi
0
4
2
0.25
L
1
4
1
0.38
W
Chernobog
Madetocarry
Chernobog
7
2
7
5.25
L
1
7
1
0.21
W
4
0
5
6.5
L
Neith
T13MP00
Neith
1
3
0
0.33
W
Kukulkan
TTVFlexster
Kukulkan
2
2
8
3
W
Baron Samedi
YungCashRegíster
Baron Samedi
3
0
9
7.5
L
Xing Tian
witness561
Xing Tian
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,238
Damage
21,210
34,955
Taken
52,617
26,606
Mitigated
33,057
13,434
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,247
2,923
1,123
1,422
3,316
1,490
1,107
652
2,664
0
28,438
L
Baron Samedi
CBeasy77
Baron Samedi
4,054
351
428
1,261
8,999
5,522
0
2,870
6,129
29,980
0
L
6,851
452
0
2,180
15,817
11,153
0
6,800
9,017
0
17,290
W
Chernobog
Madetocarry
Chernobog
8,867
5,691
0
2,272
9,247
4,702
799
1,713
7,534
0
28,038
L
1,745
551
0
304
9,809
4,815
487
3,141
6,668
5,945
0
W
7,569
1,994
0
1,111
8,682
11,006
689
1,414
7,268
3,281
17,817
L
Neith
T13MP00
Neith
5,324
2,494
0
2,232
9,659
4,409
595
3,585
6,074
0
26,291
W
Kukulkan
TTVFlexster
Kukulkan
10,305
811
0
140
4,777
2,493
780
1,807
2,970
33,010
0
W
Baron Samedi
YungCashRegíster
Baron Samedi
7,250
684
2,889
4,477
8,933
6,915
286
3,449
5,484
17,603
0
L
Xing Tian
witness561
Xing Tian
3,236
64
0
1,760
8,333
7,158
408
2,775
5,558
10,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,470
Gold Earned
34,804
227
Minions Killed
160
0
Camps Cleared
0
1,003,637
Distance Traveled
925,548
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,268
827
52
5
0
215,053
0
L
Baron Samedi
7,211
721
61
6
0
186,895
0
L
Tyr
6,825
683
24
2
0
223,806
0
W
Chernobog
8,743
874
57
6
0
196,114
0
L
Hades
6,811
681
12
1
0
127,449
1
W
Fenrir
8,178
818
30
3
0
202,626
0
L
Neith
7,142
714
59
6
0
183,475
0
W
Kukulkan
8,056
806
68
7
0
188,263
0
W
Baron Samedi
8,225
823
20
2
0
201,581
0
L
Xing Tian
6,815
682
4
0
0
203,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role