Player Matchup

Bastet
Bastet
Platinum IV
Bambino218
Bastet
Platinum IV
Level 47
God Stats
5W - 4L
1,759 SR
Queue Stats
161W - 125L
1,768 MMR
Party 2
Bacchus
Bacchus
Platinum II
OkayBenny
Bacchus
Platinum II
Level 49
God Stats
15W - 12L
1,763 SR
Queue Stats
62W - 54L
1,946 MMR
Party 2
Olorun
Olorun
Platinum I
iAlphaYou
Olorun
Platinum I
Level 69
God Stats
11W - 3L
1,957 SR
Queue Stats
239W - 204L
1,974 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 55
1,826 SR
1,896 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 167
1,623 SR
1,895 MMR
Guan Yu
Guan Yu
Platinum I
Riuk98
Guan Yu
Platinum I
Level 207
God Stats
17W - 11L
1,812 SR
Queue Stats
580W - 508L
1,974 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
jampimania
Baron Samedi
Platinum III
Level 138
God Stats
6W - 9L
1,512 SR
Queue Stats
285W - 268L
1,973 MMR
Party 1
Cabrakan
Cabrakan
Gold II
xXzNOVAzXx
Cabrakan
Gold II
Level 156
God Stats
22W - 18L
1,543 SR
Queue Stats
554W - 515L
1,738 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bambino218
Bastet
16
2 / 0 / 8
10,411
694
12,960
10,621
7,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
OkayBenny
Bacchus
16
2 / 1 / 8
10,368
691
8,710
13,915
19,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
iAlphaYou
Olorun
19
6 / 0 / 3
11,935
796
20,584
11,334
6,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasAchillesAo KuangNe ZhaMaui

VS

Bans
Ah Muzen CabAresOdinHorusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Riuk98
Guan Yu
15
0 / 3 / 1
8,764
584
9,802
19,870
21,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
jampimania
Baron Samedi
16
0 / 2 / 1
9,506
634
11,822
8,151
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
xXzNOVAzXx
Cabrakan
13
1 / 5 / 0
8,863
591
6,498
21,150
25,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
Bambino218
Bastet
2
0
8
6
W
Bacchus
OkayBenny
Bacchus
2
1
8
6
L
Guan Yu
Riuk98
Guan Yu
0
3
1
0.17
W
Olorun
iAlphaYou
Olorun
6
0
3
7.5
L
Baron Samedi
jampimania
Baron Samedi
0
2
1
0.25
L
Cabrakan
xXzNOVAzXx
Cabrakan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,254
Damage
28,122
35,870
Taken
49,171
33,888
Mitigated
50,461
15,884
Healing
14,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Bambino218
Bastet
12,960
2,924
0
3,532
10,621
7,433
811
5,725
4,629
0
45,610
W
Bacchus
OkayBenny
Bacchus
8,710
1,459
0
3,003
13,915
19,844
323
7,954
5,772
16,582
0
L
Guan Yu
Riuk98
Guan Yu
9,802
802
2,027
5,336
19,870
21,152
0
12,416
7,454
0
21,930
W
Olorun
iAlphaYou
Olorun
20,584
9,847
2,843
6,506
11,334
6,611
2,035
4,385
6,477
94,783
5,901
L
Baron Samedi
jampimania
Baron Samedi
11,822
1,405
1,436
2,080
8,151
3,997
136
4,662
3,489
60,501
1,762
L
Cabrakan
xXzNOVAzXx
Cabrakan
6,498
900
524
3,057
21,150
25,312
0
11,235
9,915
25,829
1,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,714
Gold Earned
27,133
221
Minions Killed
188
0
Camps Cleared
0
880,260
Distance Traveled
819,927
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,411
694
41
3
0
323,370
1
W
Bacchus
10,368
691
14
1
0
278,976
0
L
Guan Yu
8,764
584
28
2
0
325,358
1
W
Olorun
11,935
796
166
11
0
277,914
0
L
Baron Samedi
9,506
634
121
8
0
246,724
0
L
Cabrakan
8,863
591
39
3
0
247,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role