Player Matchup

Nu Wa
Nu Wa
Lupinduce
Nu Wa
Level 66
God Stats
4W - 0L
1,890 SR
Queue Stats
55W - 50L
1,563 Elo+
Party 3
Loki
Loki
Stimz
Loki
Level 64
God Stats
2W - 0L
1,678 SR
Queue Stats
39W - 38L
1,546 Elo+
Party 3
Osiris
Osiris
VDae
Osiris
Level 89
God Stats
1W - 1L
1,267 SR
Queue Stats
56W - 45L
1,586 Elo+
Party 3
Baba Yaga
Baba Yaga
Watersthose
Baba Yaga
Level 119
God Stats
21W - 3L
1,795 SR
Queue Stats
353W - 98L
1,923 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WhySteamNoWork
Morgan Le Fay
Level 136
God Stats
7W - 4L
1,397 SR
Queue Stats
348W - 89L
1,923 Elo+
Party 1
Team Averages
Level 95
1,605 SR
1,708 Elo+

VS

Team Averages
Level 130
1,528 SR
1,481 Elo+
Neith
Neith
 
Neith
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Babelincoln92
Tiamat
Level 66
God Stats
5W - 8L
1,731 SR
Queue Stats
813W - 809L
1,529 Elo+
Solo
Ymir
Ymir
BlackxHawksxFan
Ymir
Level 143
God Stats
1W - 6L
1,411 SR
Queue Stats
58W - 68L
1,470 Elo+
Party 2
Tyr
Tyr
RoYL Arcade
Tyr
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
300W - 303L
1,447 Elo+
Solo
Zeus
Zeus
stealyagirl101
Zeus
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
378W - 397L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lupinduce
Nu Wa
15
3 / 2 / 15
9,845
703
14,275
5,649
2,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
Stimz
Loki
14
1 / 2 / 12
9,188
656
5,195
8,708
4,626
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
VDae
Osiris
17
5 / 2 / 13
10,306
736
8,698
15,771
24,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Watersthose
Baba Yaga
20
8 / 1 / 14
11,757
840
20,029
11,240
6,888
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
WhySteamNoWork
Morgan Le Fay
19
11 / 3 / 15
11,355
811
25,732
13,867
8,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 5 / 5
9,358
668
8,128
15,667
5,791
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 5 / 4
8,150
582
7,342
12,643
5,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 5 / 2
8,169
584
4,464
19,306
21,696
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 4
8,769
626
3,931
16,082
18,367
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 7 / 5
8,277
591
8,355
13,582
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
28
28
Kills
8
10
Deaths
28
69
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
5
1.1
L
1
5
4
0.6
L
2
5
2
0.6
W
Nu Wa
Lupinduce
Nu Wa
3
2
15
5.25
L
2
6
4
0.67
W
Loki
Stimz
Loki
1
2
12
3.5
W
Osiris
VDae
Osiris
5
2
13
5.75
W
Baba Yaga
Watersthose
Baba Yaga
8
1
14
15
W
Morgan Le Fay
WhySteamNoWork
Morgan Le Fay
11
3
15
6.17
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,929
Damage
32,220
55,235
Taken
77,280
47,658
Mitigated
56,611
23,098
Healing
22,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,128
1,697
1,471
5,423
15,667
5,791
0
12,965
2,702
0
33,029
L
7,342
259
547
1,987
12,643
5,811
0
9,938
2,705
22,969
2,639
L
4,464
524
1,185
3,239
19,306
21,696
0
13,788
5,518
9,132
0
W
Nu Wa
Lupinduce
Nu Wa
14,275
4,212
1,517
410
5,649
2,985
2,128
2,468
3,181
26,816
0
L
3,931
148
2,377
2,402
16,082
18,367
0
10,391
5,691
0
13,853
W
Loki
Stimz
Loki
5,195
234
2,452
1,408
8,708
4,626
409
3,018
5,690
0
14,517
W
Osiris
VDae
Osiris
8,698
1,741
1,822
3,497
15,771
24,910
700
6,673
9,094
0
12,493
W
Baba Yaga
Watersthose
Baba Yaga
20,029
422
1,206
3,743
11,240
6,888
1,640
2,783
8,452
45,096
0
W
Morgan Le Fay
WhySteamNoWork
Morgan Le Fay
25,732
1,198
2,463
4,580
13,867
8,249
2,179
4,027
9,800
38,215
3,574
L
8,355
465
1,019
2,811
13,582
4,946
0
10,501
3,081
33,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,451
Gold Earned
42,723
155
Minions Killed
166
0
Camps Cleared
0
1,436,560
Distance Traveled
1,183,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,358
668
57
4
0
221,825
0
L
Tiamat
8,150
582
36
3
0
252,050
0
L
Ymir
8,169
584
12
1
0
230,399
0
W
Nu Wa
9,845
703
27
2
0
262,721
0
L
Tyr
8,769
626
11
1
0
283,187
0
W
Loki
9,188
656
16
1
0
314,742
0
W
Osiris
10,306
736
13
1
0
294,224
0
W
Baba Yaga
11,757
840
62
4
0
294,441
0
W
Morgan Le Fay
11,355
811
37
3
0
270,432
0
L
Zeus
8,277
591
50
4
0
196,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role