Player Matchup

Agni
Agni
Ima-Splash_069
Agni
Level 55
God Stats
2W - 4L
1,189 SR
Queue Stats
111W - 138L
1,377 Elo+
Party 3
Loki
Loki
Mcgriddlelover
Loki
Level 49
God Stats
7W - 20L
1,209 SR
Queue Stats
17W - 40L
1,291 Elo+
Party 3
Nike
Nike
SunwardRex55441
Nike
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
182W - 209L
1,497 Elo+
Party 1
Izanami
Izanami
The_purpleguy44
Izanami
Level 16
God Stats
10W - 25L
1,488 SR
Queue Stats
67W - 98L
1,415 Elo+
Party 1
Khepri
Khepri
discreet365brick
Khepri
Level 63
God Stats
3W - 3L
1,731 SR
Queue Stats
271W - 306L
1,494 Elo+
Party 1
Team Averages
Level 58
1,424 SR
1,415 Elo+

VS

Team Averages
Level 85
1,534 SR
1,452 Elo+
Charybdis
Charybdis
 
Charybdis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
SqirrrttT
Mulan
Level 142
God Stats
34W - 53L
1,480 SR
Queue Stats
860W - 886L
1,507 Elo+
Party 2
Pele
Pele
Tekblunt420
Pele
Level 44
God Stats
40W - 45L
1,688 SR
Queue Stats
151W - 174L
1,392 Elo+
Solo
Bacchus
Bacchus
Ymil-23
Bacchus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,450 Elo+
Party 2
Agni
Agni
rasta-ld24
Agni
Level 119
God Stats
4W - 2L
1,500 SR
Queue Stats
148W - 185L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
4,793
685
2,232
3,493
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

6
2 / 0 / 0
3,830
547
384
2,173
525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 1 / 0
4,637
662
3,747
5,252
3,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 1
4,283
612
1,909
2,447
620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 1
4,611
659
1,238
5,394
2,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
4
0 / 2 / 0
3,251
464
632
2,385
488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
SqirrrttT
Mulan
8
1 / 2 / 0
4,339
620
3,734
6,585
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 1 / 0
3,261
466
1,512
4,206
1,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Ymil-23
Bacchus
4
0 / 1 / 0
3,248
464
153
3,503
1,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 2 / 0
4,084
583
1,304
2,832
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
8
Kills
2
2
Deaths
8
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
W
2
1
0
2
W
2
0
0
2
L
Mulan
SqirrrttT
Mulan
1
2
0
0.5
W
3
1
0
3
L
0
1
0
0
W
0
0
1
0.5
L
Bacchus
Ymil-23
Bacchus
0
1
0
0
W
1
0
1
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,510
Damage
7,335
18,759
Taken
19,511
7,860
Mitigated
7,597
6,295
Healing
4,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
632
231
0
421
2,385
488
0
233
2,152
0
8,189
W
2,232
60
0
1,113
3,493
1,049
0
1,304
2,189
26,593
0
W
384
147
0
1,038
2,173
525
0
76
2,097
0
7,523
L
Mulan
SqirrrttT
Mulan
3,734
870
0
2,137
6,585
3,315
0
250
6,335
0
26,895
W
3,747
678
0
43
5,252
3,044
0
0
5,252
0
27,669
L
1,512
568
0
422
4,206
1,091
0
806
3,400
0
9,807
W
1,909
1,299
0
1,146
2,447
620
451
0
2,447
0
23,206
L
Bacchus
Ymil-23
Bacchus
153
26
0
662
3,503
1,686
0
275
3,228
5,029
0
W
1,238
285
60
2,895
5,394
2,622
284
77
5,317
15,511
0
L
1,304
174
0
420
2,832
1,017
0
1,906
926
21,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,154
Gold Earned
18,183
172
Minions Killed
114
0
Camps Cleared
0
626,561
Distance Traveled
555,411
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,251
464
17
2
0
91,624
0
W
Agni
4,793
685
52
7
0
122,126
0
W
Loki
3,830
547
17
2
0
155,542
1
L
Mulan
4,339
620
46
7
0
122,193
0
W
Nike
4,637
662
45
6
0
117,679
0
L
Pele
3,261
466
9
1
0
123,131
1
W
Izanami
4,283
612
40
6
0
127,412
0
L
Bacchus
3,248
464
3
0
0
88,247
0
W
Khepri
4,611
659
18
3
0
103,802
0
L
Agni
4,084
583
39
6
0
130,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role