Player Matchup

Guan Yu
Guan Yu
Envidius-step
Guan Yu
Level 107
God Stats
3W - 5L
1,510 SR
Queue Stats
216W - 218L
1,362 Elo+
Party 3
Hera
Hera
Ivan_VanHelsing
Hera
Level 69
God Stats
18W - 12L
1,524 SR
Queue Stats
179W - 192L
1,392 Elo+
Party 3
Bakasura
Bakasura
Killa20025621
Bakasura
Level 85
God Stats
6W - 1L
1,827 SR
Queue Stats
175W - 180L
1,479 Elo+
Solo
Medusa
Medusa
TacoDog17
Medusa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 60L
1,446 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheBeardedSnake1
Kumbhakarna
Level 96
God Stats
4W - 0L
1,891 SR
Queue Stats
320W - 307L
1,465 Elo+
Solo
Team Averages
Level 84
1,650 SR
1,429 Elo+

VS

Team Averages
Level 90
1,464 SR
1,420 Elo+
Sun Wukong
Sun Wukong
Mystic011O
Sun Wukong
Level 12
God Stats
1W - 9L
1,215 SR
Queue Stats
3W - 15L
1,426 Elo+
Party 2
Chang'e
Chang'e
SkippingShip387
Chang'e
Level 103
God Stats
6W - 5L
1,588 SR
Queue Stats
249W - 242L
1,482 Elo+
Solo
Charybdis
Charybdis
Sweet-_-cherry22
Charybdis
Level 106
God Stats
4W - 5L
1,519 SR
Queue Stats
179W - 207L
1,357 Elo+
Party 1
Kali
Kali
drag0n 0f fire
Kali
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,439 Elo+
Party 2
Achilles
Achilles
fZ-ClAsSiFIeD-fZ
Achilles
Level 121
God Stats
5W - 2L
1,500 SR
Queue Stats
269W - 275L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
6 / 0 / 5
9,774
543
11,194
17,292
22,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 2 / 5
9,587
533
14,318
9,069
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
Killa20025621
Bakasura
19
11 / 2 / 3
11,664
648
13,807
17,513
8,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
TacoDog17
Medusa
13
1 / 3 / 3
8,136
452
14,754
17,189
8,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
TheBeardedSnake1
Kumbhakarna
13
2 / 2 / 8
8,480
471
5,243
21,653
23,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mystic011O
Sun Wukong
13
0 / 3 / 0
7,639
424
5,486
13,324
11,951
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 7 / 5
8,568
476
8,368
16,978
6,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
13
2 / 4 / 4
8,072
448
11,922
14,811
6,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 7 / 1
8,294
461
6,890
19,068
6,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 3
7,946
441
7,051
18,190
21,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
23
Kills
9
9
Deaths
23
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
6
0
5
8.5
W
3
2
5
2.75
W
Bakasura
Killa20025621
Bakasura
11
2
3
6.25
L
Sun Wukong
Mystic011O
Sun Wukong
0
3
0
0
L
2
7
5
0.64
L
Charybdis
2
4
4
1
W
Medusa
TacoDog17
Medusa
1
3
3
0.83
W
Kumbhakarna
TheBeardedSnake1
Kumbhakarna
2
2
8
3
L
4
7
1
0.64
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,316
Damage
39,717
82,716
Taken
82,371
67,197
Mitigated
52,716
27,157
Healing
19,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
11,194
1,669
508
5,314
17,292
22,175
205
1,245
16,047
0
59,852
W
14,318
4,986
0
2,648
9,069
4,556
333
3,577
5,492
76,941
0
W
Bakasura
Killa20025621
Bakasura
13,807
8,893
0
4,152
17,513
8,691
803
1,088
16,425
0
102,774
L
Sun Wukong
Mystic011O
Sun Wukong
5,486
1,327
0
683
13,324
11,951
0
1,573
10,258
0
50,361
L
8,368
302
630
3,825
16,978
6,259
525
7,236
8,585
55,908
0
L
Charybdis
11,922
5,207
0
4,747
14,811
6,200
666
2,389
12,152
0
58,316
W
Medusa
TacoDog17
Medusa
14,754
8,897
0
7,598
17,189
8,012
68
1,369
15,820
0
66,741
W
Kumbhakarna
TheBeardedSnake1
Kumbhakarna
5,243
1,105
596
6,341
21,653
23,763
0
1,089
20,564
14,953
0
L
6,890
3,402
0
2,856
19,068
6,810
0
3,329
15,000
0
53,400
L
7,051
1,851
168
6,876
18,190
21,496
200
4,325
13,680
0
26,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,641
Gold Earned
40,519
478
Minions Killed
333
0
Camps Cleared
0
1,895,376
Distance Traveled
1,700,970
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,774
543
83
5
0
354,673
1
W
Hera
9,587
533
135
8
0
365,383
8
W
Bakasura
11,664
648
165
9
0
460,446
5
L
Sun Wukong
7,639
424
71
4
0
330,241
0
L
Chang'e
8,568
476
85
5
0
315,624
0
L
Charybdis
8,072
448
83
5
0
327,768
0
W
Medusa
8,136
452
86
5
0
350,923
0
W
Kumbhakarna
8,480
471
9
1
0
363,951
1
L
Kali
8,294
461
63
4
0
383,232
0
L
Achilles
7,946
441
31
2
0
344,105
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role