Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
OkamiRyuken
Ne Zha
Level 141
God Stats
4W - 5L
1,265 SR
Queue Stats
206W - 224L
1,512 Elo+
Party 3
Sol
Sol
OpheliacticCat
Sol
Level 157
God Stats
19W - 22L
1,304 SR
Queue Stats
135W - 147L
1,470 Elo+
Party 3
Thanatos
Thanatos
RyseOmega
Thanatos
Level 29
God Stats
4W - 2L
1,858 SR
Queue Stats
13W - 10L
1,591 Elo+
Party 2
Osiris
Osiris
reebokin01
Osiris
Level 48
God Stats
0W - 1L
1,528 SR
Queue Stats
9W - 9L
1,591 Elo+
Party 2
Team Averages
Level 99
1,491 SR
1,533 Elo+

VS

Team Averages
Level 87
1,529 SR
1,502 Elo+
Pele
Pele
BLUEMEANY
Pele
Level 80
God Stats
7W - 7L
1,547 SR
Queue Stats
230W - 199L
1,541 Elo+
Party 1
Bacchus
Bacchus
Gnikhet
Bacchus
Level 125
God Stats
6W - 5L
1,794 SR
Queue Stats
182W - 178L
1,513 Elo+
Solo
Scylla
Scylla
NikXela
Scylla
Level 84
God Stats
15W - 7L
1,813 SR
Queue Stats
223W - 212L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
SvnPtsBruski
Heimdallr
Level 101
God Stats
1W - 3L
1,188 SR
Queue Stats
14W - 19L
1,400 Elo+
Party 1
Vamana
Vamana
TheeAlPacone
Vamana
Level 46
God Stats
2W - 2L
1,302 SR
Queue Stats
105W - 105L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 2 / 4
5,668
515
3,217
8,810
4,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
9
1 / 1 / 1
5,427
493
3,122
6,090
1,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 0 / 0
6,376
580
1,373
4,750
1,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
RyseOmega
Thanatos
9
1 / 4 / 1
5,575
507
1,179
9,021
3,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
reebokin01
Osiris
9
0 / 3 / 2
5,346
486
2,826
9,314
8,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
3 / 1 / 0
6,622
602
4,508
6,985
2,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Gnikhet
Bacchus
10
0 / 2 / 6
5,983
544
2,301
7,715
6,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
NikXela
Scylla
12
4 / 1 / 1
6,724
611
4,736
3,054
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
SvnPtsBruski
Heimdallr
10
1 / 0 / 1
6,149
559
2,609
4,913
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
12
2 / 1 / 3
7,006
637
7,746
8,233
8,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
3
Kills
10
10
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
4
1
W
Pele
3
1
0
3
W
Bacchus
Gnikhet
Bacchus
0
2
6
1.5
W
Scylla
NikXela
Scylla
4
1
1
4.5
L
Ne Zha
1
1
1
1.5
L
1
0
0
1
L
Thanatos
RyseOmega
Thanatos
1
4
1
0.38
W
Heimdallr
SvnPtsBruski
Heimdallr
1
0
1
1.5
W
Vamana
2
1
3
3.5
L
Osiris
reebokin01
Osiris
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,717
Damage
21,900
37,985
Taken
30,900
18,977
Mitigated
20,011
12,421
Healing
10,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,217
828
1,071
2,182
8,810
4,266
0
1,695
7,068
16,438
0
W
Pele
4,508
1,026
0
1,559
6,985
2,636
0
765
6,220
0
52,068
W
Bacchus
Gnikhet
Bacchus
2,301
528
0
2,481
7,715
6,195
0
951
6,764
14,200
0
W
Scylla
NikXela
Scylla
4,736
234
0
810
3,054
892
55
704
2,350
54,775
361
L
Ne Zha
3,122
981
0
1,155
6,090
1,646
0
458
5,632
0
31,910
L
1,373
390
0
2,724
4,750
1,469
0
1,920
2,830
42,898
0
L
Thanatos
RyseOmega
Thanatos
1,179
249
0
4,431
9,021
3,015
0
2,633
6,341
0
29,985
W
Heimdallr
SvnPtsBruski
Heimdallr
2,609
1,748
0
2,532
4,913
1,839
0
1,563
3,350
0
39,367
W
Vamana
7,746
3,289
0
3,072
8,233
8,449
0
607
7,626
0
54,960
L
Osiris
reebokin01
Osiris
2,826
968
0
858
9,314
8,581
0
331
8,293
0
27,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,392
Gold Earned
32,484
267
Minions Killed
364
0
Camps Cleared
0
1,070,856
Distance Traveled
1,068,031
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,668
515
22
2
0
221,572
2
W
Pele
6,622
602
82
7
0
250,465
0
W
Bacchus
5,983
544
14
1
0
239,746
6
W
Scylla
6,724
611
99
9
0
201,781
1
L
Ne Zha
5,427
493
62
6
0
237,561
2
L
Sol
6,376
580
79
7
0
174,379
5
L
Thanatos
5,575
507
53
5
0
231,328
0
W
Heimdallr
6,149
559
79
7
0
203,347
0
W
Vamana
7,006
637
90
8
0
172,692
0
L
Osiris
5,346
486
51
5
0
206,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role