Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
CrocketteQc
Xing Tian
Level 47
God Stats
0W - 2L
1,719 SR
Queue Stats
65W - 75L
1,575 Elo+
Party 2
Cupid
Cupid
aMaleNowDead
Cupid
Level 102
God Stats
13W - 10L
1,590 SR
Queue Stats
355W - 311L
1,562 Elo+
Party 1
Ravana
Ravana
broken-liberty0
Ravana
Level 45
God Stats
0W - 2L
1,365 SR
Queue Stats
50W - 45L
1,536 Elo+
Party 1
Tyr
Tyr
xGobx
Tyr
Level 108
God Stats
5W - 6L
1,300 SR
Queue Stats
453W - 469L
1,524 Elo+
Party 2
Team Averages
Level 74
1,495 SR
1,539 Elo+

VS

Team Averages
Level 107
1,458 SR
1,537 Elo+
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
ChargedSnow1039
Sol
Level 129
God Stats
5W - 4L
1,145 SR
Queue Stats
157W - 153L
1,545 Elo+
Solo
Izanami
Izanami
LuckyBug09
Izanami
Level 122
God Stats
6W - 6L
1,444 SR
Queue Stats
412W - 363L
1,553 Elo+
Party 3
Cu Chulainn
Cu Chulainn
gvaskun
Cu Chulainn
Level 28
God Stats
69W - 52L
1,482 SR
Queue Stats
187W - 190L
1,508 Elo+
Party 3
Sylvanus
Sylvanus
iI D4RK II 8
Sylvanus
Level 129
God Stats
7W - 3L
1,722 SR
Queue Stats
97W - 77L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 1 / 1
7,080
545
10,724
6,664
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
CrocketteQc
Xing Tian
10
0 / 0 / 3
6,344
488
3,754
10,233
7,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 1
5,989
461
4,103
8,220
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 1
6,942
534
7,387
9,844
8,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tyr
xGobx
Tyr
13
4 / 1 / 3
7,586
584
8,935
10,702
4,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 0 / 1
8,300
638
6,316
11,472
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 1 / 1
8,034
618
6,109
7,222
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
LuckyBug09
Izanami
11
0 / 4 / 1
6,842
526
4,071
12,257
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
gvaskun
Cu Chulainn
11
0 / 2 / 0
6,636
510
6,010
13,169
10,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
iI D4RK II 8
Sylvanus
10
0 / 0 / 1
6,347
488
5,604
11,885
9,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
7
Kills
6
6
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
1
1
3.5
W
Fenrir
 
Fenrir
4
0
1
4.5
W
2
1
1
2.5
L
Xing Tian
CrocketteQc
Xing Tian
0
0
3
1.5
W
Izanami
LuckyBug09
Izanami
0
4
1
0.13
L
0
3
1
0.17
L
0
1
1
0.5
W
Cu Chulainn
gvaskun
Cu Chulainn
0
2
0
0
W
Sylvanus
iI D4RK II 8
Sylvanus
0
0
1
0.5
L
Tyr
xGobx
Tyr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,903
Damage
28,110
45,663
Taken
56,005
27,271
Mitigated
33,045
17,689
Healing
26,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,724
728
849
2,543
6,664
3,133
0
1,703
4,961
54,622
579
W
Fenrir
 
Fenrir
6,316
1,596
0
7,004
11,472
5,497
0
2,600
8,793
0
60,301
W
6,109
3,308
0
4,443
7,222
2,506
503
691
6,531
70,693
0
L
Xing Tian
CrocketteQc
Xing Tian
3,754
317
213
3,202
10,233
7,994
0
3,675
6,558
16,591
0
W
Izanami
LuckyBug09
Izanami
4,071
3,015
0
3,195
12,257
5,150
950
5,655
6,602
0
58,165
L
4,103
2,351
0
3,045
8,220
2,951
0
4,966
3,254
0
43,384
L
7,387
2,912
0
4,361
9,844
8,386
0
674
8,328
0
51,774
W
Cu Chulainn
gvaskun
Cu Chulainn
6,010
1,591
0
4,606
13,169
10,418
0
0
13,169
5,753
36,061
W
Sylvanus
iI D4RK II 8
Sylvanus
5,604
1,481
3,106
4,544
11,885
9,474
108
5,287
6,598
13,545
0
L
Tyr
xGobx
Tyr
8,935
666
0
3,476
10,702
4,807
0
1,426
9,276
0
65,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,941
Gold Earned
36,159
360
Minions Killed
413
0
Camps Cleared
0
1,312,254
Distance Traveled
1,337,927
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,080
545
82
6
0
248,628
0
W
Fenrir
8,300
638
108
8
0
318,212
0
W
Sol
8,034
618
121
9
0
249,219
1
L
Xing Tian
6,344
488
32
2
0
285,075
0
W
Izanami
6,842
526
102
8
0
242,418
0
L
Cupid
5,989
461
69
5
0
249,808
4
L
Ravana
6,942
534
86
7
0
230,780
1
W
Cu Chulainn
6,636
510
70
5
0
264,613
2
W
Sylvanus
6,347
488
12
1
0
263,465
1
L
Tyr
7,586
584
91
7
0
297,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role