Player Matchup

Skadi
Skadi
 
Skadi
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
SnvlNorther
Artio
Level 149
God Stats
0W - 1L
1,799 SR
Queue Stats
74W - 84L
1,451 Elo+
Solo
King Arthur
King Arthur
panikors
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 138
1,560 SR
1,490 Elo+

VS

Team Averages
Level 135
1,546 SR
1,465 Elo+
Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ThalesLimaJr
Athena
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 72L
1,522 Elo+
Solo
Guan Yu
Guan Yu
dw3st
Guan Yu
Level 128
God Stats
5W - 2L
1,728 SR
Queue Stats
199W - 181L
1,518 Elo+
Party 1
Anubis
Anubis
suitedu
Anubis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
3 / 0 / 0
6,146
1,024
6,267
3,833
1,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
 
Raijin
11
0 / 2 / 3
5,661
944
9,549
6,557
2,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ra
 
Ra
10
0 / 2 / 3
5,493
916
6,228
5,304
1,849
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 2
5,365
894
3,727
7,391
7,026
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
panikors
King Arthur
6
0 / 4 / 0
4,684
781
75
5,122
1,577

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 0 / 7
6,135
1,023
7,603
5,497
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
 
Arachne
9
0 / 1 / 7
5,211
869
4,051
4,793
3,093
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
10
0 / 1 / 7
5,450
908
2,883
8,840
5,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
dw3st
Guan Yu
10
1 / 0 / 5
5,609
935
2,789
5,157
3,601
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anubis
suitedu
Anubis
12
5 / 1 / 4
6,426
1,071
7,201
5,578
2,891
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
3
Kills
8
9
Deaths
3
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
0
0
3
L
Raijin
 
Raijin
0
2
3
0.75
L
Ra
 
Ra
0
2
3
0.75
W
Chronos
 
Chronos
2
0
7
5.5
W
Arachne
 
Arachne
0
1
7
3.5
L
0
1
2
1
W
Athena
0
1
7
3.5
W
Guan Yu
dw3st
Guan Yu
1
0
5
3.5
L
King Arthur
panikors
King Arthur
0
4
0
0
W
Anubis
suitedu
Anubis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,846
Damage
24,527
28,207
Taken
29,865
13,986
Mitigated
17,634
13,564
Healing
16,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,267
1,423
988
1,435
3,833
1,386
0
2,474
1,359
0
19,066
L
Raijin
 
Raijin
9,549
900
635
1,865
6,557
2,148
0
3,977
2,459
17,790
0
L
Ra
 
Ra
6,228
627
2,121
1,393
5,304
1,849
0
4,549
711
13,118
0
W
Chronos
 
Chronos
7,603
2,646
1,455
1,048
5,497
2,269
0
3,084
2,233
15,253
0
W
Arachne
 
Arachne
4,051
3,383
748
643
4,793
3,093
0
3,792
799
0
5,102
L
3,727
583
2,023
3,104
7,391
7,026
0
4,203
3,067
6,000
0
W
Athena
2,883
873
376
2,908
8,840
5,780
0
5,338
3,174
5,466
0
W
Guan Yu
dw3st
Guan Yu
2,789
666
3,854
2,370
5,157
3,601
0
2,967
2,011
0
5,125
L
King Arthur
panikors
King Arthur
75
75
0
0
5,122
1,577
0
2,484
2,600
0
133
W
Anubis
suitedu
Anubis
7,201
490
961
2,268
5,578
2,891
0
3,270
2,144
17,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,349
Gold Earned
28,831
86
Minions Killed
58
0
Camps Cleared
0
553,741
Distance Traveled
560,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,146
1,024
31
5
0
109,842
0
L
Raijin
5,661
944
23
4
0
95,470
0
L
Ra
5,493
916
22
4
0
125,465
0
W
Chronos
6,135
1,023
14
2
0
119,071
0
W
Arachne
5,211
869
4
1
0
102,260
0
L
Artio
5,365
894
8
1
0
143,873
0
W
Athena
5,450
908
3
1
0
120,492
0
W
Guan Yu
5,609
935
5
1
0
108,381
0
L
King Arthur
4,684
781
2
0
0
79,091
0
W
Anubis
6,426
1,071
32
5
0
110,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role