Player Matchup

Sol
Sol
IDark_StormI
Sol
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 258L
1,514 Elo+
Solo
Ra
Ra
Insane_EviL_
Ra
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 36L
1,283 Elo+
Solo
Maui
Maui
Lutumaros
Maui
Level 123
God Stats
8W - 7L
1,676 SR
Queue Stats
19W - 17L
1,607 Elo+
Solo
King Arthur
King Arthur
Room_Temp_IQ
King Arthur
Level 158
God Stats
50W - 33L
1,428 SR
Queue Stats
663W - 612L
1,530 Elo+
Solo
Loki
Loki
Winchester_1505
Loki
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 42L
1,238 Elo+
Solo
Team Averages
Level 96
1,521 SR
1,434 Elo+

VS

Team Averages
Level 86
1,523 SR
1,455 Elo+
King Arthur
King Arthur
IsraelGarcia653
King Arthur
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
302W - 293L
1,418 Elo+
Solo
Pele
Pele
King_BeastBoy777
Pele
Level 47
God Stats
2W - 10L
1,331 SR
Queue Stats
43W - 35L
1,551 Elo+
Solo
Danzaburou
Danzaburou
NinjaStyle420
Danzaburou
Level 77
God Stats
152W - 148L
1,577 SR
Queue Stats
336W - 354L
1,483 Elo+
Solo
Cerberus
Cerberus
TripTrip-mo
Cerberus
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
234W - 227L
1,384 Elo+
Solo
Freya
Freya
theliquor_lahey
Freya
Level 149
God Stats
1W - 1L
1,706 SR
Queue Stats
25W - 23L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
6,697
670
10,183
6,594
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 2 / 1
6,740
674
6,535
6,917
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maui
7
1 / 0 / 7
5,928
593
3,215
6,867
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Room_Temp_IQ
King Arthur
9
0 / 0 / 0
5,656
566
6,129
9,624
8,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 0
5,374
537
1,677
6,811
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IsraelGarcia653
King Arthur
11
2 / 0 / 0
6,036
604
6,842
9,481
8,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 1
5,542
554
2,937
7,222
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
NinjaStyle420
Danzaburou
5
0 / 5 / 0
3,935
394
3,169
6,606
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
TripTrip-mo
Cerberus
8
0 / 3 / 1
4,930
493
3,556
10,006
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 0
5,514
551
3,131
10,243
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
3
4
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
5
2
1
2.75
L
King Arthur
IsraelGarcia653
King Arthur
2
0
0
2
L
0
1
1
0.5
W
Maui
1
0
7
4.5
L
Danzaburou
NinjaStyle420
Danzaburou
0
5
0
0
W
King Arthur
Room_Temp_IQ
King Arthur
0
0
0
0
L
Cerberus
TripTrip-mo
Cerberus
0
3
1
0.17
W
1
2
0
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,739
Damage
19,635
36,813
Taken
43,558
19,230
Mitigated
23,890
13,919
Healing
17,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,183
7,470
0
5,242
6,594
1,967
160
2,104
4,490
56,261
0
W
6,535
1,762
388
1,815
6,917
2,521
392
3,076
3,841
48,547
0
L
King Arthur
IsraelGarcia653
King Arthur
6,842
792
0
3,050
9,481
8,540
0
761
8,720
1,750
45,934
L
2,937
778
0
3,626
7,222
2,447
0
2,214
5,008
0
39,818
W
Maui
3,215
905
188
2,114
6,867
4,300
184
1,305
5,562
12,172
0
L
Danzaburou
NinjaStyle420
Danzaburou
3,169
1,092
0
873
6,606
2,348
0
5,357
1,249
0
14,069
W
King Arthur
Room_Temp_IQ
King Arthur
6,129
526
0
2,345
9,624
8,273
0
552
9,072
1,912
41,928
L
Cerberus
TripTrip-mo
Cerberus
3,556
365
214
3,658
10,006
6,767
0
7,849
2,157
19,090
0
W
1,677
390
0
1,827
6,811
2,169
324
202
6,609
0
21,300
L
3,131
1,002
0
5,988
10,243
3,788
593
4,290
5,953
38,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,395
Gold Earned
25,957
299
Minions Killed
275
0
Camps Cleared
0
1,002,817
Distance Traveled
993,326
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,697
670
92
9
0
172,963
0
W
Ra
6,740
674
72
7
0
202,353
0
L
King Arthur
6,036
604
80
8
0
195,384
0
L
Pele
5,542
554
70
7
0
255,585
0
W
Maui
5,928
593
15
2
0
200,582
5
L
Danzaburou
3,935
394
23
2
0
137,035
0
W
King Arthur
5,656
566
77
8
0
205,660
3
L
Cerberus
4,930
493
44
4
0
211,745
2
W
Loki
5,374
537
43
4
0
221,259
0
L
Freya
5,514
551
58
6
0
193,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role