Player Matchup

Discordia
Discordia
Dr WhipSicle
Discordia
Level 116
God Stats
24W - 26L
1,264 SR
Queue Stats
712W - 702L
1,574 Elo+
Party 1
Erlang Shen
Erlang Shen
DupuisTV
Erlang Shen
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 123L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
Ericsonskyler1
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,448 Elo+
Party 2
Odin
Odin
SadisticPup8024
Odin
Level 134
God Stats
2W - 5L
1,500 SR
Queue Stats
287W - 317L
1,569 Elo+
Solo
Atlas
Atlas
loucolocuo
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,264 Elo+
Party 2
Team Averages
Level 75
1,453 SR
1,465 Elo+

VS

Team Averages
Level 134
1,459 SR
1,503 Elo+
Osiris
Osiris
Hepnod
Osiris
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 155L
1,438 Elo+
Solo
Heimdallr
Heimdallr
Lupus Rex1390
Heimdallr
Level 126
God Stats
1W - 3L
1,274 SR
Queue Stats
477W - 480L
1,542 Elo+
Solo
Kukulkan
Kukulkan
MSU grizzbear
Kukulkan
Level 156
God Stats
2W - 0L
1,701 SR
Queue Stats
94W - 105L
1,481 Elo+
Solo
Artemis
Artemis
XXDmgXControlXX
Artemis
Level 141
God Stats
9W - 11L
1,500 SR
Queue Stats
521W - 516L
1,567 Elo+
Solo
Surtr
Surtr
misael1-3-2
Surtr
Level 140
God Stats
1W - 1L
1,320 SR
Queue Stats
59W - 78L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dr WhipSicle
Discordia
17
4 / 4 / 6
10,086
776
20,194
10,318
5,704
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
DupuisTV
Erlang Shen
15
3 / 6 / 8
9,123
702
4,564
29,701
28,004
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 6 / 12
9,334
718
9,638
19,553
23,519
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
12 / 5 / 5
12,136
934
17,367
19,381
25,697
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Atlas
15
1 / 7 / 8
9,534
733
7,759
19,394
25,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hepnod
Osiris
16
3 / 4 / 17
9,880
760
9,570
16,621
19,288
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Lupus Rex1390
Heimdallr
18
4 / 4 / 20
10,504
808
20,263
15,105
8,071
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
MSU grizzbear
Kukulkan
20
13 / 3 / 10
13,469
1,036
25,622
10,635
5,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 5 / 20
10,797
831
16,512
13,526
6,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 5 / 16
10,798
831
13,658
21,107
21,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
111
21
Kills
28
28
Deaths
21
39
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dr WhipSicle
Discordia
4
4
6
1.75
L
Erlang Shen
DupuisTV
Erlang Shen
3
6
8
1.17
L
1
6
12
1.17
W
Osiris
Hepnod
Osiris
3
4
17
2.88
W
Heimdallr
Lupus Rex1390
Heimdallr
4
4
20
3.5
W
Kukulkan
MSU grizzbear
Kukulkan
13
3
10
6
L
12
5
5
2.9
W
3
5
20
2.6
L
Atlas
1
7
8
0.71
W
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,522
Damage
85,625
98,347
Taken
76,994
108,569
Mitigated
61,200
24,100
Healing
25,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dr WhipSicle
Discordia
20,194
1,211
276
1,160
10,318
5,704
973
2,731
7,587
40,312
0
L
Erlang Shen
DupuisTV
Erlang Shen
4,564
1,816
2,192
10,367
29,701
28,004
0
8,838
20,863
0
10,584
L
9,638
376
1,418
2,853
19,553
23,519
203
5,053
14,500
24,581
0
W
Osiris
Hepnod
Osiris
9,570
1,570
3,028
3,483
16,621
19,288
222
8,922
7,699
0
16,201
W
Heimdallr
Lupus Rex1390
Heimdallr
20,263
10,870
721
3,943
15,105
8,071
2,618
8,030
7,075
0
31,207
W
Kukulkan
MSU grizzbear
Kukulkan
25,622
2,302
1,162
2,429
10,635
5,903
1,222
5,124
5,511
62,631
0
L
17,367
1,409
2,056
2,878
19,381
25,697
232
5,557
13,824
6,089
36,103
W
16,512
9,857
772
3,162
13,526
6,517
3,586
7,964
5,562
0
28,901
L
Atlas
7,759
1,453
0
900
19,394
25,645
64
3,864
15,530
16,352
0
W
13,658
3,821
1,648
4,867
21,107
21,421
290
11,238
9,549
793
22,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,213
Gold Earned
55,448
173
Minions Killed
158
0
Camps Cleared
0
1,194,608
Distance Traveled
1,145,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,086
776
51
4
0
251,344
0
L
Erlang Shen
9,123
702
12
1
0
216,863
0
L
Cthulhu
9,334
718
39
3
0
237,922
0
W
Osiris
9,880
760
6
0
0
264,203
0
W
Heimdallr
10,504
808
24
2
0
224,360
0
W
Kukulkan
13,469
1,036
86
7
0
228,021
0
L
Odin
12,136
934
58
4
0
262,291
0
W
Artemis
10,797
831
28
2
0
207,755
0
L
Atlas
9,534
733
13
1
0
226,188
0
W
Surtr
10,798
831
14
1
0
221,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role