Player Matchup

Mercury
Mercury
FauconRequin182
Mercury
Level 36
God Stats
1W - 5L
1,260 SR
Queue Stats
43W - 62L
1,320 Elo+
Party 1
Hou Yi
Hou Yi
FedeFaker
Hou Yi
Level 25
God Stats
1W - 4L
1,271 SR
Queue Stats
28W - 53L
1,206 Elo+
Party 1
Atlas
Atlas
Pestoniano
Atlas
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 194L
1,459 Elo+
Solo
Vulcan
Vulcan
TheBlazeNce
Vulcan
Level 66
God Stats
2W - 6L
1,225 SR
Queue Stats
38W - 56L
1,271 Elo+
Party 1
Nike
Nike
WOOZZ6
Nike
Level 48
God Stats
1W - 6L
1,195 SR
Queue Stats
10W - 23L
1,126 Elo+
Party 1
Team Averages
Level 61
1,290 SR
1,276 Elo+

VS

Team Averages
Level 64
1,499 SR
1,494 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FenrirFan4
King Arthur
Level 36
God Stats
15W - 8L
1,669 SR
Queue Stats
72W - 71L
1,463 Elo+
Solo
Kukulkan
Kukulkan
Liccle Chub
Kukulkan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,527 Elo+
Solo
Skadi
Skadi
marijanfume
Skadi
Level 43
God Stats
5W - 10L
1,329 SR
Queue Stats
56W - 83L
1,293 Elo+
Solo
Thanatos
Thanatos
wispycork
Thanatos
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 87L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,347
535
2,467
8,395
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
FedeFaker
Hou Yi
7
0 / 1 / 1
4,443
444
3,702
3,441
1,085
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atlas
8
0 / 2 / 0
4,586
459
3,409
6,649
2,770
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
9
0 / 1 / 1
5,354
535
3,244
4,517
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
WOOZZ6
Nike
6
0 / 5 / 0
4,563
456
2,516
7,927
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 0 / 4
5,889
589
735
4,269
2,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
FenrirFan4
King Arthur
12
6 / 0 / 0
7,045
705
7,135
6,857
5,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Liccle Chub
Kukulkan
11
2 / 0 / 1
6,132
613
4,374
4,107
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 1 / 4
5,163
516
4,418
6,004
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
wispycork
Thanatos
9
2 / 0 / 3
5,307
531
1,985
7,465
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
12
12
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
4
3
L
1
3
0
0.33
L
Hou Yi
FedeFaker
Hou Yi
0
1
1
0.5
W
King Arthur
FenrirFan4
King Arthur
6
0
0
6
W
Kukulkan
Liccle Chub
Kukulkan
2
0
1
2.5
L
Atlas
0
2
0
0
L
Vulcan
0
1
1
0.5
L
Nike
WOOZZ6
Nike
0
5
0
0
W
1
1
4
3
W
Thanatos
wispycork
Thanatos
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,338
Damage
18,647
30,929
Taken
28,702
11,164
Mitigated
15,228
4,047
Healing
14,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
735
214
2,087
2,432
4,269
2,703
168
1,168
3,101
13,606
0
L
2,467
1,662
0
970
8,395
2,821
0
1,746
6,561
0
31,867
L
Hou Yi
FedeFaker
Hou Yi
3,702
1,084
0
1,094
3,441
1,085
323
284
3,123
0
18,594
W
King Arthur
FenrirFan4
King Arthur
7,135
845
0
2,364
6,857
5,834
80
0
6,857
3,079
46,886
W
Kukulkan
Liccle Chub
Kukulkan
4,374
402
0
965
4,107
1,478
59
2,459
1,648
43,268
0
L
Atlas
3,409
656
0
871
6,649
2,770
214
1,331
5,256
19,447
0
L
Vulcan
3,244
1,153
0
562
4,517
1,600
0
1,800
2,603
33,174
0
L
Nike
WOOZZ6
Nike
2,516
325
0
550
7,927
2,888
0
643
7,284
0
18,667
W
4,418
1,893
0
1,769
6,004
1,968
494
1,290
4,714
0
39,388
W
Thanatos
wispycork
Thanatos
1,985
205
449
4,915
7,465
3,245
200
1,736
5,729
0
20,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,293
Gold Earned
29,536
201
Minions Killed
275
0
Camps Cleared
0
1,021,688
Distance Traveled
1,036,006
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,889
589
20
2
0
195,631
2
L
Mercury
5,347
535
53
5
0
248,158
0
L
Hou Yi
4,443
444
30
3
0
194,961
0
W
King Arthur
7,045
705
82
8
0
230,465
0
W
Kukulkan
6,132
613
89
9
0
194,258
0
L
Atlas
4,586
459
21
2
0
189,364
0
L
Vulcan
5,354
535
66
7
0
212,746
0
L
Nike
4,563
456
31
3
0
176,459
0
W
Skadi
5,163
516
55
6
0
181,696
0
W
Thanatos
5,307
531
29
3
0
233,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role