Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
DestroyedBy_mee
Surtr
Level 103
God Stats
2W - 3L
1,126 SR
Queue Stats
31W - 32L
1,265 Elo+
Party 2
Rama
Rama
Tahnis Tells
Rama
Level 156
God Stats
18W - 5L
1,784 SR
Queue Stats
149W - 147L
1,460 Elo+
Party 3
Chang'e
Chang'e
WhosUrBigMama
Chang'e
Level 117
God Stats
17W - 15L
1,552 SR
Queue Stats
238W - 233L
1,459 Elo+
Solo
Team Averages
Level 120
1,492 SR
1,437 Elo+

VS

Team Averages
Level 121
1,507 SR
1,472 Elo+
Persephone
Persephone
 
Persephone
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Itsqueenmini
Hades
Level 129
God Stats
13W - 2L
1,500 SR
Queue Stats
339W - 317L
1,493 Elo+
Party 1
Cabrakan
Cabrakan
PokeMaster Jack
Cabrakan
Level 119
God Stats
0W - 2L
1,294 SR
Queue Stats
16W - 18L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Tragic_Clipz_u
Danzaburou
Level 86
God Stats
6W - 8L
1,742 SR
Queue Stats
45W - 50L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
1 / 2 / 2
5,112
639
4,434
6,593
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
 
Maui
7
1 / 1 / 1
4,805
601
1,071
5,631
4,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 0
5,259
657
2,477
4,816
2,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
0 / 0 / 0
5,324
666
1,413
2,620
891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
7
1 / 2 / 2
4,587
573
3,893
6,565
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
8
0 / 0 / 0
4,627
578
2,662
4,262
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
 
Mercury
8
2 / 0 / 3
4,609
576
3,892
6,130
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 3 / 2
4,986
623
8,182
8,221
3,198
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
6
0 / 0 / 0
4,026
503
1,315
3,310
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Tragic_Clipz_u
Danzaburou
1
0 / 0 / 0
2,979
372
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
3
Kills
5
5
Deaths
3
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
2
2
1
W
Maui
 
Maui
1
1
1
1.5
L
Persephone
 
Persephone
0
0
0
0
L
Mercury
 
Mercury
2
0
3
3.5
W
0
0
0
0
L
3
3
2
1.33
L
Cabrakan
0
0
0
0
W
0
0
0
0
L
Danzaburou
Tragic_Clipz_u
Danzaburou
0
0
0
0
W
Chang'e
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,288
Damage
16,051
26,225
Taken
21,923
11,640
Mitigated
8,483
8,845
Healing
9,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,434
1,193
0
1,727
6,593
2,291
0
1,933
4,660
0
27,716
W
Maui
 
Maui
1,071
487
0
1,685
5,631
4,177
0
3,271
2,360
13,361
0
L
Persephone
 
Persephone
2,662
318
0
1,589
4,262
1,170
0
109
4,153
33,770
0
L
Mercury
 
Mercury
3,892
2,136
0
2,986
6,130
1,861
0
1,982
4,148
0
18,829
W
2,477
834
0
1,163
4,816
2,170
196
2,662
2,154
402
35,852
L
8,182
724
333
3,074
8,221
3,198
0
2,804
5,417
30,473
0
L
Cabrakan
1,315
162
0
1,176
3,310
2,254
0
178
3,132
16,061
0
W
1,413
1,272
0
1,070
2,620
891
770
615
2,005
0
36,309
L
Danzaburou
Tragic_Clipz_u
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
3,893
441
569
2,631
6,565
2,111
0
3,678
2,887
19,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,087
Gold Earned
21,227
254
Minions Killed
168
0
Camps Cleared
0
768,596
Distance Traveled
615,453
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,112
639
57
7
0
163,877
0
W
Maui
4,805
601
15
2
0
148,982
0
L
Persephone
4,627
578
69
9
0
152,167
2
L
Mercury
4,609
576
28
4
0
196,198
0
W
Surtr
5,259
657
70
9
0
172,000
0
L
Hades
4,986
623
46
6
0
141,452
0
L
Cabrakan
4,026
503
25
3
0
115,483
1
W
Rama
5,324
666
84
11
0
130,466
0
L
Danzaburou
2,979
372
0
0
0
10,153
0
W
Chang'e
4,587
573
28
4
0
153,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role