Player Matchup

Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
B1lIy
Sun Wukong
Gold IV
Level 164
God Stats
6W - 12L
1,560 SR
Queue Stats
109W - 125L
1,390 MMR
Solo
Chiron
Chiron
Silver IV
GUERRILHEON
Chiron
Silver IV
Level 156
God Stats
1W - 1L
1,824 SR
Queue Stats
9W - 16L
1,327 MMR
Party 3
Cerberus
Cerberus
Silver II
KirliumStardust
Cerberus
Silver II
Level 154
God Stats
5W - 8L
1,404 SR
Queue Stats
57W - 61L
1,402 MMR
Party 3
Susano
Susano
Silver IV
mineironeto
Susano
Silver IV
Level 82
God Stats
2W - 4L
1,824 SR
Queue Stats
29W - 37L
1,411 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,622 SR
1,406 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,485 SR
1,505 MMR
Yu Huang
Yu Huang
Silver II
 
Yu Huang
Silver II
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver III
 
Sylvanus
Silver III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Silver I
Red Wolf1888
Bellona
Silver I
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,564 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
TreeManBr
Ne Zha
Bronze III
Level 147
God Stats
1W - 1L
1,427 SR
Queue Stats
1W - 3L
1,462 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
1
0 / 0 / 0
2,412
482
0
0
0
Sun Wukong
B1lIy
Sun Wukong
6
0 / 1 / 0
3,356
671
2,160
5,164
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
5
1 / 0 / 0
3,446
689
2,422
2,149
581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
5
0 / 0 / 1
3,328
666
2,396
4,713
2,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
6
0 / 0 / 0
3,164
633
700
2,741
835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ChronosThorLokiThanatos

VS

Bans
He BoAo KuangFenrirDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
6
0 / 0 / 0
3,643
729
776
1,540
366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
 
Sylvanus
5
0 / 0 / 0
3,419
684
1,888
3,991
1,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
 
Izanami
5
0 / 0 / 0
3,049
610
2,052
3,224
956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Red Wolf1888
Bellona
6
0 / 0 / 1
3,777
755
2,298
4,047
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
TreeManBr
Ne Zha
6
1 / 1 / 0
3,573
715
731
4,053
1,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
W
Yu Huang
 
Yu Huang
0
0
0
0
W
Sylvanus
 
Sylvanus
0
0
0
0
W
Izanami
 
Izanami
0
0
0
0
L
Sun Wukong
B1lIy
Sun Wukong
0
1
0
0
L
Chiron
1
0
0
1
L
Cerberus
0
0
1
0.5
W
Bellona
Red Wolf1888
Bellona
0
0
1
0.5
W
Ne Zha
TreeManBr
Ne Zha
1
1
0
1
L
Susano
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,678
Damage
7,745
14,767
Taken
16,855
5,880
Mitigated
7,013
6,905
Healing
8,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
 
Yu Huang
776
213
0
656
1,540
366
46
0
1,540
21,735
0
W
Sylvanus
 
Sylvanus
1,888
885
890
1,897
3,991
1,943
0
1,248
2,743
9,636
0
W
Izanami
 
Izanami
2,052
1,589
0
1,323
3,224
956
0
1,148
2,076
0
16,814
L
Sun Wukong
B1lIy
Sun Wukong
2,160
302
0
1,988
5,164
2,434
0
0
5,164
0
17,905
L
Chiron
2,422
803
424
861
2,149
581
0
679
1,470
0
15,956
L
Cerberus
2,396
315
72
2,540
4,713
2,030
0
1,209
3,504
10,582
0
W
Bellona
Red Wolf1888
Bellona
2,298
923
0
2,731
4,047
2,656
0
0
4,047
0
19,680
W
Ne Zha
TreeManBr
Ne Zha
731
428
0
753
4,053
1,092
0
0
4,053
0
18,643
L
Susano
700
204
0
1,020
2,741
835
0
776
1,965
0
12,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,706
Gold Earned
17,461
102
Minions Killed
158
0
Camps Cleared
0
378,909
Distance Traveled
466,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
2,412
482
0
0
0
0
0
W
Yu Huang
3,643
729
37
7
0
85,751
0
W
Sylvanus
3,419
684
11
2
0
90,326
0
W
Izanami
3,049
610
31
6
0
79,138
0
L
Sun Wukong
3,356
671
31
6
0
92,391
0
L
Chiron
3,446
689
28
6
0
89,491
0
L
Cerberus
3,328
666
19
4
0
94,026
0
W
Bellona
3,777
755
44
9
0
96,656
0
W
Ne Zha
3,573
715
35
7
0
114,678
0
L
Susano
3,164
633
24
5
0
103,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role