Player Matchup

Agni
Agni
Platinum V
 
Agni
Platinum V
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold IV
 
Artio
Gold IV
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Xddcoppp
Xbalanque
Bronze III
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,546 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,500 SR
1,509 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,509 SR
1,512 MMR
Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
NotZiuh
Kukulkan
Gold III
Level 162
God Stats
79W - 69L
1,633 SR
Queue Stats
852W - 858L
1,530 MMR
Solo
Danzaburou
Danzaburou
Gold III
Ravεn
Danzaburou
Gold III
Level 149
God Stats
4W - 4L
1,438 SR
Queue Stats
324W - 310L
1,520 MMR
Solo
Awilix
Awilix
Gold III
pkz111
Awilix
Gold III
Level 127
God Stats
22W - 24L
1,475 SR
Queue Stats
249W - 251L
1,506 MMR
Solo
Thor
Thor
Gold III
spielmeister
Thor
Gold III
Level 186
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 178L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 1 / 1
5,861
586
2,909
4,672
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
 
Fenrir
10
0 / 5 / 3
5,643
564
4,130
10,080
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
 
Artio
9
2 / 1 / 0
5,521
552
2,478
8,871
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
 
King Arthur
8
0 / 1 / 1
4,687
469
3,831
7,267
5,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
Xddcoppp
Xbalanque
9
2 / 5 / 0
5,323
532
5,458
8,450
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
He BoAthenaMercuryAo Kuang

VS

Bans
VamanaSetIzanamiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
5 / 1 / 0
7,264
726
5,899
9,489
6,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
NotZiuh
Kukulkan
11
1 / 1 / 2
6,981
698
3,293
5,058
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Ravεn
Danzaburou
11
2 / 1 / 1
6,796
680
4,489
7,026
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
pkz111
Awilix
12
3 / 0 / 5
6,991
699
6,426
5,273
1,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
2 / 2 / 4
6,037
604
6,343
9,361
3,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
13
13
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
1
1
1.5
L
Fenrir
 
Fenrir
0
5
3
0.3
L
Artio
 
Artio
2
1
0
2
L
King Arthur
 
King Arthur
0
1
1
0.5
W
Sun Wukong
 
Sun Wukong
5
1
0
5
W
Kukulkan
NotZiuh
Kukulkan
1
1
2
2
W
Danzaburou
Ravεn
Danzaburou
2
1
1
2.5
L
Xbalanque
Xddcoppp
Xbalanque
2
5
0
0.4
W
Awilix
pkz111
Awilix
3
0
5
5.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,806
Damage
26,450
39,340
Taken
36,207
18,404
Mitigated
16,370
8,278
Healing
13,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,909
118
0
682
4,672
1,407
0
865
3,807
52,444
0
L
Fenrir
 
Fenrir
4,130
1,803
0
1,668
10,080
3,862
0
1,056
9,024
0
39,446
L
Artio
 
Artio
2,478
338
420
3,904
8,871
4,963
0
1,372
7,499
14,307
0
L
King Arthur
 
King Arthur
3,831
393
0
0
7,267
5,476
0
0
7,267
0
27,648
W
Sun Wukong
 
Sun Wukong
5,899
1,458
0
3,846
9,489
6,518
0
0
9,489
0
48,583
W
Kukulkan
NotZiuh
Kukulkan
3,293
609
0
1,782
5,058
1,871
0
2,121
2,937
54,705
0
W
Danzaburou
Ravεn
Danzaburou
4,489
2,762
0
4,231
7,026
2,590
1,702
1,344
5,682
0
45,589
L
Xbalanque
Xddcoppp
Xbalanque
5,458
2,517
0
1,604
8,450
2,696
0
0
8,450
0
29,675
W
Awilix
pkz111
Awilix
6,426
3,250
0
1,460
5,273
1,814
0
489
4,784
0
45,656
W
6,343
1,436
0
1,966
9,361
3,577
0
2,105
7,256
0
39,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,035
Gold Earned
34,069
261
Minions Killed
391
0
Camps Cleared
0
1,008,309
Distance Traveled
1,112,701
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,861
586
91
9
0
186,889
2
L
Fenrir
5,643
564
63
6
0
230,888
0
L
Artio
5,521
552
23
2
0
220,914
1
L
King Arthur
4,687
469
37
4
0
191,801
0
W
Sun Wukong
7,264
726
84
8
0
228,810
0
W
Kukulkan
6,981
698
102
10
0
211,916
0
W
Danzaburou
6,796
680
67
7
0
195,378
1
L
Xbalanque
5,323
532
47
5
0
177,817
0
W
Awilix
6,991
699
74
7
0
270,883
1
W
Thor
6,037
604
64
6
0
205,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role