Player Matchup

Ullr
Ullr
Platinum V
ATX-Galaxiz_Foxe
Ullr
Platinum V
Level 143
God Stats
26W - 17L
1,703 SR
Queue Stats
340W - 309L
1,675 MMR
Solo
Ares
Ares
Platinum IV
CauseImGhost
Ares
Platinum IV
Level 186
God Stats
2W - 1L
1,590 SR
Queue Stats
72W - 67L
1,650 MMR
Solo
Hun Batz
Hun Batz
Gold III
Diplo78
Hun Batz
Gold III
Level 46
God Stats
3W - 1L
1,392 SR
Queue Stats
119W - 99L
1,738 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
Minisaradomin
Sun Wukong
Gold II
Level 66
God Stats
8W - 6L
1,500 SR
Queue Stats
495W - 477L
1,675 MMR
Solo
Freya
Freya
Gold IV
TiburonGuillamon
Freya
Gold IV
Level 91
God Stats
4W - 3L
1,500 SR
Queue Stats
46W - 31L
1,633 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 106
1,537 SR
1,674 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,559 SR
1,588 MMR
Guan Yu
Guan Yu
Gold III
 
Guan Yu
Gold III
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold I
 
Athena
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
CllooN
Izanami
Gold V
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 152L
1,646 MMR
Solo
Chronos
Chronos
Gold I
Shhinwar
Chronos
Gold I
Level 93
God Stats
8W - 5L
1,599 SR
Queue Stats
405W - 392L
1,537 MMR
Party 2
Susano
Susano
Gold I
malke_123
Susano
Gold I
Level 119
God Stats
140W - 85L
1,697 SR
Queue Stats
428W - 420L
1,758 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
6,969
634
3,461
5,586
2,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 6
6,463
588
5,847
7,788
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Diplo78
Hun Batz
11
5 / 0 / 1
6,932
630
4,926
5,611
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Minisaradomin
Sun Wukong
11
2 / 3 / 2
6,797
618
6,082
13,215
7,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
4 / 0 / 2
7,899
718
7,295
6,377
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Ao KuangCliodhnaFenrir

VS

Bans
ThanatosMercuryHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 2 / 2
6,516
592
9,900
11,686
11,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
 
Athena
8
1 / 2 / 0
5,323
484
2,849
8,767
7,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
CllooN
Izanami
9
0 / 4 / 0
5,171
470
2,883
8,237
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Shhinwar
Chronos
11
0 / 3 / 0
6,229
566
2,497
5,770
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
malke_123
Susano
9
1 / 2 / 0
5,895
536
4,213
7,827
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
3
3
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
2
1
L
Athena
 
Athena
1
2
0
0.5
W
2
0
3
3.5
W
0
0
6
3
L
Izanami
CllooN
Izanami
0
4
0
0
W
Hun Batz
Diplo78
Hun Batz
5
0
1
5.5
W
Sun Wukong
Minisaradomin
Sun Wukong
2
3
2
1
L
Chronos
Shhinwar
Chronos
0
3
0
0
W
4
0
2
5
L
Susano
malke_123
Susano
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,611
Damage
22,342
38,577
Taken
42,287
20,762
Mitigated
26,455
14,892
Healing
10,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
9,900
1,946
272
4,285
11,686
11,090
0
819
10,867
0
53,866
L
Athena
 
Athena
2,849
771
410
2,610
8,767
7,497
0
3,765
5,002
13,706
0
W
3,461
1,349
0
500
5,586
2,126
0
1,852
3,734
0
58,327
W
5,847
1,020
0
2,256
7,788
6,513
0
2,105
5,683
22,053
0
L
Izanami
CllooN
Izanami
2,883
2,238
0
1,794
8,237
2,972
0
4,834
3,403
0
31,139
W
Hun Batz
Diplo78
Hun Batz
4,926
1,382
0
2,926
5,611
2,146
0
439
5,172
0
43,296
W
Sun Wukong
Minisaradomin
Sun Wukong
6,082
1,028
0
4,603
13,215
7,355
0
641
12,574
425
49,007
L
Chronos
Shhinwar
Chronos
2,497
489
0
275
5,770
2,043
0
1,739
4,031
50,289
0
W
7,295
2,691
0
4,607
6,377
2,622
328
792
5,585
66,881
0
L
Susano
malke_123
Susano
4,213
926
0
521
7,827
2,853
0
2,410
5,417
0
38,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,060
Gold Earned
29,134
405
Minions Killed
332
0
Camps Cleared
0
1,266,692
Distance Traveled
1,250,478
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,516
592
94
9
0
263,812
0
L
Athena
5,323
484
14
1
0
242,888
3
W
Ullr
6,969
634
112
10
0
227,195
1
W
Ares
6,463
588
20
2
0
223,101
3
L
Izanami
5,171
470
55
5
0
209,411
0
W
Hun Batz
6,932
630
77
7
0
320,271
0
W
Sun Wukong
6,797
618
81
7
0
249,097
3
L
Chronos
6,229
566
106
10
0
250,579
1
W
Freya
7,899
718
115
10
0
247,028
0
L
Susano
5,895
536
63
6
0
283,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role