Player Matchup

Ra
Ra
BOGAXUL
Ra
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 96L
1,488 Elo+
Solo
Merlin
Merlin
DMGFrizz
Merlin
Level 88
God Stats
2W - 3L
1,644 SR
Queue Stats
31W - 28L
1,471 Elo+
Party 2
Ao Kuang
Ao Kuang
KannabisKani
Ao Kuang
Level 103
God Stats
1W - 0L
1,304 SR
Queue Stats
27W - 29L
1,473 Elo+
Party 2
Odin
Odin
Sei kein 31ger
Odin
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 144L
1,458 Elo+
Solo
Awilix
Awilix
garabato9
Awilix
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 98L
1,775 Elo+
Solo
Team Averages
Level 122
1,490 SR
1,533 Elo+

VS

Team Averages
Level 133
1,570 SR
1,536 Elo+
Bacchus
Bacchus
Jokic4MVP
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,551 Elo+
Solo
Danzaburou
Danzaburou
PinguPlayer99
Danzaburou
Level 143
God Stats
1W - 2L
1,742 SR
Queue Stats
581W - 578L
1,450 Elo+
Solo
Ra
Ra
gallarda86
Ra
Level 137
God Stats
2W - 3L
1,500 SR
Queue Stats
493W - 501L
1,545 Elo+
Party 1
Yu Huang
Yu Huang
gallordo
Yu Huang
Level 126
God Stats
5W - 5L
1,825 SR
Queue Stats
268W - 262L
1,553 Elo+
Party 1
Hera
Hera
limite84
Hera
Level 156
God Stats
1W - 2L
1,285 SR
Queue Stats
144W - 126L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 10
11,274
752
12,206
14,656
7,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
DMGFrizz
Merlin
19
3 / 2 / 5
11,262
751
9,385
12,795
5,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
KannabisKani
Ao Kuang
16
2 / 3 / 8
10,099
673
6,779
13,375
9,312
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 1 / 9
11,847
790
11,537
21,880
21,643
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
garabato9
Awilix
18
6 / 4 / 7
11,647
776
9,830
17,256
15,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jokic4MVP
Bacchus
5
0 / 1 / 0
6,820
455
0
1,147
444
Danzaburou
PinguPlayer99
Danzaburou
15
2 / 3 / 3
9,627
642
8,214
12,260
5,672
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 5 / 4
9,823
655
9,912
13,999
6,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
gallordo
Yu Huang
19
6 / 2 / 5
10,900
727
21,493
10,531
5,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
19
2 / 5 / 6
11,369
758
20,095
13,806
6,784
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
16
Kills
12
12
Deaths
16
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
W
Merlin
DMGFrizz
Merlin
3
2
5
2.75
L
Bacchus
Jokic4MVP
Bacchus
0
1
0
0
W
Ao Kuang
KannabisKani
Ao Kuang
2
3
8
2
L
Danzaburou
PinguPlayer99
Danzaburou
2
3
3
1.17
W
3
1
9
7.5
L
2
5
4
0.8
L
Yu Huang
gallordo
Yu Huang
6
2
5
4.25
W
Awilix
garabato9
Awilix
6
4
7
2.38
L
Hera
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,737
Damage
59,714
79,962
Taken
51,743
59,520
Mitigated
24,749
44,136
Healing
21,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,206
477
16,043
7,844
14,656
7,060
2,021
9,742
4,914
49,362
0
W
Merlin
DMGFrizz
Merlin
9,385
0
1,811
1,849
12,795
5,848
1,771
8,555
4,240
41,161
0
L
Bacchus
Jokic4MVP
Bacchus
0
0
0
0
1,147
444
0
1,147
0
0
0
W
Ao Kuang
KannabisKani
Ao Kuang
6,779
1,857
2,363
3,100
13,375
9,312
2,948
8,345
5,030
13,683
0
L
Danzaburou
PinguPlayer99
Danzaburou
8,214
1,744
0
2,262
12,260
5,672
50
7,648
4,612
0
14,859
W
11,537
547
4,026
4,800
21,880
21,643
1,174
11,080
10,800
6,313
20,850
L
9,912
1,417
8,673
4,945
13,999
6,239
0
7,861
6,138
28,023
0
L
Yu Huang
gallordo
Yu Huang
21,493
1,358
1,064
872
10,531
5,610
0
5,449
5,082
35,999
0
W
Awilix
garabato9
Awilix
9,830
3,022
1,347
953
17,256
15,657
935
12,138
5,118
0
14,423
L
Hera
20,095
3,146
1,737
2,395
13,806
6,784
0
11,083
2,723
43,805
2,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,129
Gold Earned
48,539
186
Minions Killed
156
0
Camps Cleared
0
1,430,460
Distance Traveled
1,095,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,274
752
78
5
0
281,672
0
W
Merlin
11,262
751
64
4
0
288,406
0
L
Bacchus
6,820
455
0
0
0
3,976
0
W
Ao Kuang
10,099
673
9
1
0
251,784
0
L
Danzaburou
9,627
642
16
1
0
235,391
0
W
Odin
11,847
790
26
2
0
331,026
0
L
Ra
9,823
655
47
3
0
288,148
0
L
Yu Huang
10,900
727
29
2
0
297,673
0
W
Awilix
11,647
776
9
1
0
277,572
0
L
Hera
11,369
758
64
4
0
270,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role