Player Matchup

Xbalanque
Xbalanque
Gold I
ChoidRomero
Xbalanque
Gold I
Level 68
God Stats
2W - 6L
1,232 SR
Queue Stats
92W - 83L
1,637 MMR
Solo
Jormungandr
Jormungandr
Silver I
Ext Daze
Jormungandr
Silver I
Level 99
God Stats
0W - 1L
1,347 SR
Queue Stats
4W - 5L
1,600 MMR
Party 2
Bakasura
Bakasura
Silver I
Ext Ignorant
Bakasura
Silver I
Level 107
God Stats
3W - 4L
1,684 SR
Queue Stats
6W - 4L
1,685 MMR
Party 2
Tiamat
Tiamat
Gold I
Kxyze
Tiamat
Gold I
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 45L
1,702 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
YamZs
Kuzenbo
Gold IV
Level 124
God Stats
1W - 1L
1,510 SR
Queue Stats
32W - 28L
1,573 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,454 SR
1,639 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,620 SR
1,639 MMR
Rama
Rama
Gold II
Colbiscus
Rama
Gold II
Level 128
God Stats
18W - 12L
1,822 SR
Queue Stats
59W - 51L
1,645 MMR
Solo
Agni
Agni
Gold III
EbkLunatic
Agni
Gold III
Level 128
God Stats
4W - 2L
1,292 SR
Queue Stats
107W - 94L
1,644 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Matty_Mo_3
Cu Chulainn
Platinum V
Level 144
God Stats
26W - 20L
1,984 SR
Queue Stats
854W - 833L
1,638 MMR
Solo
Athena
Athena
Platinum IV
Srbindy
Athena
Platinum IV
Level 145
God Stats
16W - 10L
1,500 SR
Queue Stats
288W - 268L
1,634 MMR
Solo
Ravana
Ravana
Gold V
richitex
Ravana
Gold V
Level 195
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChoidRomero
Xbalanque
15
1 / 3 / 0
8,598
537
8,300
12,068
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Ext Daze
Jormungandr
12
0 / 4 / 0
6,873
430
3,362
11,140
6,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
Ext Ignorant
Bakasura
14
3 / 4 / 0
7,872
492
3,424
14,073
6,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Kxyze
Tiamat
13
2 / 4 / 2
7,624
477
9,838
12,910
7,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
YamZs
Kuzenbo
11
0 / 4 / 2
7,012
438
5,407
15,357
19,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
FreyaMauiCliodhnaHe BoMercury

VS

Bans
King ArthurFenrirAo KuangThorShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
2 / 0 / 4
9,199
575
9,281
12,031
6,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 7
8,297
519
10,782
9,494
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Matty_Mo_3
Cu Chulainn
17
7 / 0 / 2
10,419
651
11,017
9,656
9,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
Srbindy
Athena
13
1 / 0 / 9
8,597
537
7,287
15,106
14,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
richitex
Ravana
16
9 / 2 / 2
10,112
632
9,602
8,077
4,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
6
Kills
19
19
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ChoidRomero
Xbalanque
1
3
0
0.33
W
Rama
2
0
4
4
W
0
4
7
0.88
L
Jormungandr
Ext Daze
Jormungandr
0
4
0
0
L
Bakasura
Ext Ignorant
Bakasura
3
4
0
0.75
L
Tiamat
Kxyze
Tiamat
2
4
2
0.75
W
Cu Chulainn
Matty_Mo_3
Cu Chulainn
7
0
2
8
W
Athena
Srbindy
Athena
1
0
9
5.5
L
Kuzenbo
YamZs
Kuzenbo
0
4
2
0.25
W
Ravana
richitex
Ravana
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,331
Damage
47,969
65,548
Taken
54,364
45,094
Mitigated
40,072
14,566
Healing
20,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ChoidRomero
Xbalanque
8,300
4,354
0
2,821
12,068
4,896
524
1,206
10,842
0
70,146
W
Rama
9,281
7,664
0
7,751
12,031
6,715
225
2,093
9,686
0
89,914
W
10,782
696
0
1,092
9,494
4,492
0
6,076
3,326
66,002
465
L
Jormungandr
Ext Daze
Jormungandr
3,362
1,008
0
1,589
11,140
6,465
0
947
9,349
49,748
0
L
Bakasura
Ext Ignorant
Bakasura
3,424
2,261
0
2,641
14,073
6,332
0
2,263
11,554
0
54,620
L
Tiamat
Kxyze
Tiamat
9,838
1,282
311
3,365
12,910
7,803
0
7,286
5,230
54,691
0
W
Cu Chulainn
Matty_Mo_3
Cu Chulainn
11,017
1,042
0
3,598
9,656
9,341
0
3,208
6,448
6,389
87,472
W
Athena
Srbindy
Athena
7,287
2,984
3,211
4,024
15,106
14,735
0
6,454
8,449
24,891
0
L
Kuzenbo
YamZs
Kuzenbo
5,407
2,075
381
3,458
15,357
19,598
10
6,415
8,685
25,277
0
W
Ravana
richitex
Ravana
9,602
2,793
0
885
8,077
4,789
151
1,049
6,868
0
92,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,979
Gold Earned
46,624
464
Minions Killed
606
0
Camps Cleared
0
1,588,297
Distance Traveled
1,592,680
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,598
537
135
8
0
283,569
2
W
Rama
9,199
575
165
10
0
268,753
4
W
Agni
8,297
519
139
9
0
284,724
0
L
Jormungandr
6,873
430
84
5
0
283,930
1
L
Bakasura
7,872
492
98
6
0
389,511
6
L
Tiamat
7,624
477
114
7
0
313,028
1
W
Cu Chulainn
10,419
651
142
9
0
329,503
0
W
Athena
8,597
537
36
2
0
322,238
5
L
Kuzenbo
7,012
438
33
2
0
318,259
4
W
Ravana
10,112
632
124
8
0
387,462
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role