Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Noob life5375
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,603 Elo+
Party 2
Cthulhu
Cthulhu
Ravendude5975
Cthulhu
Level 30
God Stats
0W - 1L
1,705 SR
Queue Stats
3W - 10L
1,460 Elo+
Party 2
Olorun
Olorun
Vovcoach
Olorun
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
256W - 320L
1,331 Elo+
Solo
Arachne
Arachne
montana-7519
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,343 Elo+
Solo
Team Averages
Level 40
1,541 SR
1,447 Elo+

VS

Team Averages
Level 108
1,551 SR
1,452 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
El_Machucas
Xing Tian
Level 148
God Stats
5W - 4L
1,500 SR
Queue Stats
253W - 221L
1,485 Elo+
Party 1
Hun Batz
Hun Batz
MCXVIIIxJUNGLE
Hun Batz
Level 140
God Stats
7W - 3L
1,500 SR
Queue Stats
341W - 347L
1,264 Elo+
Solo
Kukulkan
Kukulkan
Thartalo
Kukulkan
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
321W - 276L
1,485 Elo+
Party 1
Cupid
Cupid
x2High2Skillx
Cupid
Level 118
God Stats
15W - 8L
1,753 SR
Queue Stats
1,114W - 1,142L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 3 / 4
7,094
591
4,160
9,965
9,513
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 4 / 6
9,280
773
13,190
17,981
22,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
17
4 / 5 / 3
9,392
783
17,824
16,023
15,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Vovcoach
Olorun
13
1 / 8 / 1
7,897
658
4,802
16,194
7,180
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
montana-7519
Arachne
14
3 / 9 / 4
8,519
710
7,111
15,598
7,337
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
5 / 2 / 14
10,191
849
12,579
8,494
4,613
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
El_Machucas
Xing Tian
17
5 / 2 / 15
9,840
820
9,140
12,965
17,338
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
14
4 / 5 / 10
9,133
761
4,993
16,235
8,473
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Thartalo
Kukulkan
19
12 / 0 / 13
11,506
959
24,893
12,306
7,516
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 3 / 11
9,095
758
13,047
12,055
6,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
92
11
Kills
29
29
Deaths
12
18
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
4
0.67
W
Nu Wa
 
Nu Wa
5
2
14
6
W
Xing Tian
El_Machucas
Xing Tian
5
2
15
6.25
W
Hun Batz
4
5
10
1.8
L
3
4
6
1.5
L
Cthulhu
4
5
3
1.1
W
Kukulkan
Thartalo
Kukulkan
12
0
13
18.5
L
Olorun
Vovcoach
Olorun
1
8
1
0.19
L
Arachne
montana-7519
Arachne
3
9
4
0.56
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,087
Damage
64,652
75,761
Taken
62,055
62,313
Mitigated
44,500
19,913
Healing
23,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,160
177
490
2,668
9,965
9,513
0
6,113
3,852
8,590
0
W
Nu Wa
 
Nu Wa
12,579
7,734
450
1,356
8,494
4,613
1,247
6,368
1,923
26,796
0
W
Xing Tian
El_Machucas
Xing Tian
9,140
443
2,184
2,579
12,965
17,338
366
6,896
5,599
16,971
0
W
Hun Batz
4,993
753
454
3,559
16,235
8,473
1,557
7,864
8,064
0
13,012
L
13,190
322
965
3,435
17,981
22,557
0
8,881
9,048
31,767
0
L
Cthulhu
17,824
45
2,381
3,732
16,023
15,726
0
10,075
5,927
50,330
0
W
Kukulkan
Thartalo
Kukulkan
24,893
2,715
1,160
3,687
12,306
7,516
1,221
9,952
2,086
51,791
0
L
Olorun
Vovcoach
Olorun
4,802
1,610
1,646
2,948
16,194
7,180
0
12,475
3,700
15,786
0
L
Arachne
montana-7519
Arachne
7,111
4,440
0
1,648
15,598
7,337
728
8,972
6,622
0
18,076
W
13,047
7,413
3,362
4,796
12,055
6,560
3,466
7,548
4,407
0
21,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,182
Gold Earned
49,765
141
Minions Killed
134
0
Camps Cleared
0
955,452
Distance Traveled
1,128,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,094
591
13
1
0
112,607
0
W
Nu Wa
10,191
849
31
3
0
197,171
0
W
Xing Tian
9,840
820
12
1
0
260,667
0
W
Hun Batz
9,133
761
17
1
0
195,708
0
L
Geb
9,280
773
12
1
0
236,973
0
L
Cthulhu
9,392
783
69
6
0
238,669
0
W
Kukulkan
11,506
959
50
4
0
258,321
0
L
Olorun
7,897
658
27
2
0
176,455
0
L
Arachne
8,519
710
20
2
0
190,748
0
W
Cupid
9,095
758
24
2
0
216,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role