Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Miracle Void
Jormungandr
Level 99
God Stats
18W - 20L
1,509 SR
Queue Stats
636W - 652L
1,439 Elo+
Solo
Ah Puch
Ah Puch
RolenDankBud
Ah Puch
Level 141
God Stats
5W - 1L
1,952 SR
Queue Stats
7W - 4L
1,628 Elo+
Solo
Danzaburou
Danzaburou
TheFearlessTrash
Danzaburou
Level 109
God Stats
75W - 81L
1,496 SR
Queue Stats
285W - 281L
1,446 Elo+
Solo
Fenrir
Fenrir
eLLutionZ
Fenrir
Level 103
God Stats
2W - 7L
1,484 SR
Queue Stats
57W - 77L
1,377 Elo+
Party 1
Team Averages
Level 108
1,588 SR
1,478 Elo+

VS

Team Averages
Level 82
1,490 SR
1,403 Elo+
Anhur
Anhur
Fugitive102751
Anhur
Level 81
God Stats
6W - 5L
1,640 SR
Queue Stats
225W - 228L
1,508 Elo+
Solo
Chang'e
Chang'e
NerdForSale
Chang'e
Level 64
God Stats
6W - 4L
1,350 SR
Queue Stats
45W - 61L
1,378 Elo+
Solo
Lancelot
Lancelot
blackdead69675
Lancelot
Level 66
God Stats
3W - 6L
1,213 SR
Queue Stats
119W - 149L
1,342 Elo+
Solo
Yemoja
Yemoja
g12965max
Yemoja
Level 121
God Stats
2W - 3L
1,522 SR
Queue Stats
70W - 82L
1,360 Elo+
Solo
Chaac
Chaac
pfg10x4
Chaac
Level 76
God Stats
8W - 2L
1,725 SR
Queue Stats
234W - 269L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 3 / 4
6,050
550
5,621
7,980
4,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
Miracle Void
Jormungandr
9
0 / 2 / 1
5,431
494
4,887
7,201
4,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
RolenDankBud
Ah Puch
12
1 / 0 / 0
6,546
595
3,461
4,007
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TheFearlessTrash
Danzaburou
9
1 / 1 / 0
5,146
468
4,680
5,203
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
eLLutionZ
Fenrir
10
5 / 2 / 0
6,066
551
7,084
9,230
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,297
482
4,424
10,308
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
NerdForSale
Chang'e
10
1 / 2 / 0
5,480
498
2,370
7,429
2,351
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
9
4 / 2 / 2
6,136
558
5,958
6,496
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
g12965max
Yemoja
9
1 / 0 / 0
4,941
449
1,302
4,728
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
pfg10x4
Chaac
10
1 / 2 / 1
5,498
500
4,106
8,764
5,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
8
Kills
8
8
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
4
1
W
1
2
3
1.25
L
Jormungandr
Miracle Void
Jormungandr
0
2
1
0.25
W
Chang'e
NerdForSale
Chang'e
1
2
0
0.5
L
Ah Puch
RolenDankBud
Ah Puch
1
0
0
1
L
Danzaburou
TheFearlessTrash
Danzaburou
1
1
0
1
W
Lancelot
4
2
2
2.5
L
Fenrir
eLLutionZ
Fenrir
5
2
0
2.5
W
Yemoja
g12965max
Yemoja
1
0
0
1
W
Chaac
pfg10x4
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,733
Damage
18,160
33,621
Taken
37,725
14,860
Mitigated
15,206
8,069
Healing
17,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,621
1,652
0
1,429
7,980
4,087
0
650
7,000
0
42,662
W
4,424
1,868
0
4,716
10,308
3,376
48
2,772
7,536
0
32,382
L
Jormungandr
Miracle Void
Jormungandr
4,887
553
173
1,360
7,201
4,168
0
575
6,626
32,489
0
W
Chang'e
NerdForSale
Chang'e
2,370
429
426
2,750
7,429
2,351
832
2,181
5,248
27,402
0
L
Ah Puch
RolenDankBud
Ah Puch
3,461
55
0
1,417
4,007
1,492
0
379
3,628
51,713
0
L
Danzaburou
TheFearlessTrash
Danzaburou
4,680
863
0
2,135
5,203
1,559
0
545
4,658
0
33,469
W
Lancelot
5,958
1,147
0
500
6,496
2,328
0
301
6,195
0
31,954
L
Fenrir
eLLutionZ
Fenrir
7,084
1,495
0
1,555
9,230
3,554
0
1,523
7,503
0
33,785
W
Yemoja
g12965max
Yemoja
1,302
550
2,328
2,312
4,728
2,100
0
3,094
1,634
18,096
0
W
Chaac
pfg10x4
Chaac
4,106
661
0
4,226
8,764
5,051
0
0
8,764
0
31,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,239
Gold Earned
27,352
308
Minions Killed
250
0
Camps Cleared
0
1,057,591
Distance Traveled
1,012,704
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,050
550
68
6
0
205,697
0
W
Anhur
5,297
482
57
5
0
193,955
0
L
Jormungandr
5,431
494
46
4
0
201,325
2
W
Chang'e
5,480
498
59
5
0
191,818
3
L
Ah Puch
6,546
595
96
9
0
194,590
0
L
Danzaburou
5,146
468
54
5
0
201,778
1
W
Lancelot
6,136
558
44
4
0
264,061
0
L
Fenrir
6,066
551
44
4
0
254,201
0
W
Yemoja
4,941
449
25
2
0
158,024
0
W
Chaac
5,498
500
65
6
0
204,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role