Player Matchup

Jormungandr
Jormungandr
HippieThor
Jormungandr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,386 Elo+
Party 2
Charybdis
Charybdis
ShadowFawkes
Charybdis
Level 28
God Stats
0W - 2L
1,108 SR
Queue Stats
22W - 20L
1,392 Elo+
Party 2
Kukulkan
Kukulkan
TheGreatMurgoob
Kukulkan
Level 48
God Stats
0W - 4L
1,234 SR
Queue Stats
12W - 15L
1,274 Elo+
Party 2
Team Averages
Level 67
1,280 SR
1,351 Elo+

VS

Team Averages
Level 141
1,640 SR
1,513 Elo+
Merlin
Merlin
hpvalladao
Merlin
Level 158
God Stats
8W - 7L
1,500 SR
Queue Stats
429W - 437L
1,541 Elo+
Party 1
Apollo
Apollo
jundle01
Apollo
Level 127
God Stats
5W - 4L
1,890 SR
Queue Stats
59W - 56L
1,446 Elo+
Solo
Artio
Artio
kiiq14
Artio
Level 137
God Stats
12W - 13L
1,531 SR
Queue Stats
260W - 258L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HippieThor
Jormungandr
11
0 / 6 / 0
6,881
573
8,893
13,364
10,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
ShadowFawkes
Charybdis
10
0 / 8 / 0
6,918
577
4,328
13,803
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
12
0 / 10 / 0
7,388
616
3,872
14,304
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
hpvalladao
Merlin
16
13 / 0 / 9
10,956
913
18,648
7,998
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
jundle01
Apollo
15
8 / 0 / 11
10,132
844
11,442
9,855
4,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
kiiq14
Artio
15
3 / 0 / 17
10,135
845
7,174
11,478
12,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
61
0
Kills
24
24
Deaths
0
0
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
HippieThor
Jormungandr
0
6
0
0
L
Charybdis
ShadowFawkes
Charybdis
0
8
0
0
L
Kukulkan
0
10
0
0
W
Merlin
hpvalladao
Merlin
13
0
9
17.5
W
Apollo
jundle01
Apollo
8
0
11
13.5
W
Artio
kiiq14
Artio
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,093
Damage
37,264
41,471
Taken
29,331
21,754
Mitigated
20,596
4,303
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
HippieThor
Jormungandr
8,893
2,176
145
1,874
13,364
10,771
28
6,223
7,141
19,697
1,960
L
Charybdis
ShadowFawkes
Charybdis
4,328
1,471
0
1,688
13,803
5,120
0
7,672
6,131
0
15,518
L
Kukulkan
3,872
461
34
562
14,304
5,863
0
10,525
3,779
26,485
0
W
Merlin
hpvalladao
Merlin
18,648
1,049
0
1,423
7,998
3,531
512
2,524
5,474
57,320
1,872
W
Apollo
jundle01
Apollo
11,442
7,888
0
4,314
9,855
4,586
2,032
5,706
4,149
0
42,330
W
Artio
kiiq14
Artio
7,174
464
789
4,159
11,478
12,479
381
3,658
7,820
16,167
1,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,187
Gold Earned
31,223
97
Minions Killed
169
0
Camps Cleared
0
526,208
Distance Traveled
703,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,881
573
26
2
0
183,552
0
L
Charybdis
6,918
577
24
2
0
180,523
0
L
Kukulkan
7,388
616
47
4
0
162,133
0
W
Merlin
10,956
913
85
7
0
224,679
0
W
Apollo
10,132
844
68
6
0
218,118
0
W
Artio
10,135
845
16
1
0
261,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role