Player Matchup

Khepri
Khepri
Ahatshiro
Khepri
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
249W - 243L
1,500 Elo+
Solo
Hachiman
Hachiman
Duckinyamouf
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,501 Elo+
Party 1
Erlang Shen
Erlang Shen
PEKOPEKOKONPEKO
Erlang Shen
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,314 Elo+
Party 1
Set
Set
Seatbuckle
Set
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 102L
1,654 Elo+
Party 1
Vulcan
Vulcan
SunsetMax
Vulcan
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
330W - 336L
1,465 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,487 Elo+

VS

Team Averages
Level 134
1,380 SR
1,480 Elo+
Chaac
Chaac
 
Chaac
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AlwaysWinter970
Horus
Level 127
God Stats
140W - 112L
1,626 SR
Queue Stats
479W - 456L
1,521 Elo+
Solo
Bastet
Bastet
JoeltheJackal
Bastet
Level 156
God Stats
8W - 6L
1,226 SR
Queue Stats
253W - 216L
1,499 Elo+
Party 2
Izanami
Izanami
Mas7erRoshi
Izanami
Level 156
God Stats
13W - 17L
1,146 SR
Queue Stats
175W - 177L
1,384 Elo+
Solo
Discordia
Discordia
Thx4NothinObama
Discordia
Level 148
God Stats
2W - 4L
1,400 SR
Queue Stats
451W - 433L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ahatshiro
Khepri
8
1 / 1 / 0
5,203
520
1,774
6,436
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Duckinyamouf
Hachiman
7
0 / 2 / 0
4,426
443
3,012
4,944
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
PEKOPEKOKONPEKO
Erlang Shen
11
1 / 0 / 2
6,024
602
6,835
9,555
9,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 2 / 1
6,002
600
5,594
9,289
3,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
SunsetMax
Vulcan
11
0 / 4 / 0
6,159
616
2,232
6,913
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 0
5,660
566
6,484
10,943
8,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 1 / 5
5,623
562
4,566
8,082
4,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
4 / 1 / 0
5,757
576
3,336
7,612
2,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Mas7erRoshi
Izanami
10
3 / 0 / 2
5,863
586
5,185
5,670
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Thx4NothinObama
Discordia
12
2 / 0 / 3
6,839
684
5,216
3,214
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
9
9
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
0
0
L
Khepri
Ahatshiro
Khepri
1
1
0
1
W
0
1
5
2.5
L
Hachiman
Duckinyamouf
Hachiman
0
2
0
0
W
4
1
0
4
W
Izanami
Mas7erRoshi
Izanami
3
0
2
4
L
Erlang Shen
PEKOPEKOKONPEKO
Erlang Shen
1
0
2
2
L
2
2
1
1.25
L
Vulcan
SunsetMax
Vulcan
0
4
0
0
W
Discordia
Thx4NothinObama
Discordia
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,447
Damage
24,787
37,137
Taken
35,521
21,334
Mitigated
17,996
7,317
Healing
15,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,484
1,969
0
5,504
10,943
8,750
0
0
10,943
552
39,258
L
Khepri
Ahatshiro
Khepri
1,774
26
0
790
6,436
4,246
0
0
6,436
17,829
0
W
4,566
2,233
493
2,798
8,082
4,019
0
898
7,147
0
21,329
L
Hachiman
Duckinyamouf
Hachiman
3,012
2,290
0
905
4,944
1,016
0
0
4,944
0
17,951
W
3,336
1,092
0
1,988
7,612
2,225
0
404
7,186
0
25,450
W
Izanami
Mas7erRoshi
Izanami
5,185
3,644
0
3,266
5,670
1,937
0
1,449
4,193
0
45,319
L
Erlang Shen
PEKOPEKOKONPEKO
Erlang Shen
6,835
3,717
0
4,144
9,555
9,384
0
159
9,396
0
35,697
L
5,594
2,656
0
982
9,289
3,823
0
816
8,473
0
46,923
L
Vulcan
SunsetMax
Vulcan
2,232
450
0
496
6,913
2,865
0
4,469
2,444
48,162
0
W
Discordia
Thx4NothinObama
Discordia
5,216
4
0
1,179
3,214
1,065
0
1,134
2,046
48,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,814
Gold Earned
29,742
295
Minions Killed
311
0
Camps Cleared
0
1,059,922
Distance Traveled
1,053,051
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,660
566
64
6
0
207,230
2
L
Khepri
5,203
520
20
2
0
208,796
3
W
Horus
5,623
562
28
3
0
213,250
8
L
Hachiman
4,426
443
33
3
0
189,495
0
W
Bastet
5,757
576
33
3
0
234,335
2
W
Izanami
5,863
586
82
8
0
185,242
1
L
Erlang Shen
6,024
602
60
6
0
215,384
0
L
Set
6,002
600
86
9
0
239,244
0
L
Vulcan
6,159
616
96
10
0
207,003
0
W
Discordia
6,839
684
104
10
0
212,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role