Player Matchup

Fenrir
Fenrir
BlacKWolFQc3302
Fenrir
Level 68
God Stats
2W - 2L
1,478 SR
Queue Stats
32W - 36L
1,451 Elo+
Party 1
Poseidon
Poseidon
Duckblind98396
Poseidon
Level 4
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 3L
1,741 Elo+
Party 1
Ymir
Ymir
Ninwui
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Surtr
Surtr
R4NSUMBQc
Surtr
Level 101
God Stats
6W - 7L
1,641 SR
Queue Stats
18W - 26L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
SkunkWarior
Danzaburou
Level 42
God Stats
11W - 15L
1,474 SR
Queue Stats
25W - 25L
1,352 Elo+
Party 1
Team Averages
Level 43
1,477 SR
1,485 Elo+

VS

Team Averages
Level 42
1,352 SR
1,344 Elo+
Olorun
Olorun
Caezardagreat
Olorun
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 83L
1,303 Elo+
Party 2
Kukulkan
Kukulkan
Juliiwildboy
Kukulkan
Level 38
God Stats
1W - 2L
1,489 SR
Queue Stats
1W - 2L
1,226 Elo+
Solo
Kali
Kali
R3cognition9970
Kali
Level 47
God Stats
2W - 3L
1,365 SR
Queue Stats
138W - 142L
1,446 Elo+
Party 2
Raijin
Raijin
Sleipnir_IX
Raijin
Level 42
God Stats
3W - 5L
1,071 SR
Queue Stats
150W - 156L
1,328 Elo+
Solo
Guan Yu
Guan Yu
WavrySoup76
Guan Yu
Level 32
God Stats
6W - 3L
1,332 SR
Queue Stats
41W - 52L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 1
7,678
512
7,735
13,054
5,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
9
0 / 11 / 2
5,863
391
4,953
12,793
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Ninwui
Ymir
9
0 / 7 / 0
5,393
360
2,778
13,223
5,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
R4NSUMBQc
Surtr
9
1 / 3 / 0
6,532
435
4,845
11,535
7,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
SkunkWarior
Danzaburou
9
0 / 8 / 0
5,844
390
7,485
11,987
3,766
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 9
9,797
653
13,585
13,612
6,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Juliiwildboy
Kukulkan
14
5 / 2 / 2
8,580
572
6,880
7,772
3,064
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 0 / 8
9,564
638
11,355
11,651
4,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
14
7 / 2 / 4
9,568
638
7,098
9,179
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
WavrySoup76
Guan Yu
15
5 / 1 / 8
8,757
584
9,040
12,327
10,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
66
4
Kills
35
35
Deaths
6
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
10
1
9
14.5
L
Poseidon
0
11
2
0.09
W
Kukulkan
Juliiwildboy
Kukulkan
5
2
2
3
L
Ymir
Ninwui
Ymir
0
7
0
0
W
8
0
8
12
L
Surtr
R4NSUMBQc
Surtr
1
3
0
0.33
L
Danzaburou
SkunkWarior
Danzaburou
0
8
0
0
W
Raijin
7
2
4
4.5
W
Guan Yu
WavrySoup76
Guan Yu
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,796
Damage
47,958
62,592
Taken
54,541
26,105
Mitigated
28,035
5,150
Healing
20,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,735
2,459
0
565
13,054
5,465
0
5,810
7,206
0
32,365
W
13,585
8,483
698
8,184
13,612
6,051
3,274
2,167
11,291
59,452
0
L
Poseidon
4,953
1,190
0
0
12,793
3,862
0
7,300
5,166
17,801
0
W
Kukulkan
Juliiwildboy
Kukulkan
6,880
515
0
459
7,772
3,064
2,349
350
7,422
56,954
0
L
Ymir
Ninwui
Ymir
2,778
709
0
0
13,223
5,902
0
5,032
8,105
17,805
0
W
11,355
5,531
0
4,594
11,651
4,781
570
522
11,089
0
75,463
L
Surtr
R4NSUMBQc
Surtr
4,845
1,486
0
4,305
11,535
7,110
0
4,163
7,372
448
30,917
L
Danzaburou
SkunkWarior
Danzaburou
7,485
4,017
0
280
11,987
3,766
0
4,689
7,180
0
37,192
W
Raijin
7,098
1,323
0
2,703
9,179
3,405
1,330
3,105
6,074
51,878
0
W
Guan Yu
WavrySoup76
Guan Yu
9,040
701
810
2,832
12,327
10,734
273
1,532
10,717
0
53,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,310
Gold Earned
46,266
200
Minions Killed
492
0
Camps Cleared
0
1,391,716
Distance Traveled
1,548,931
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,678
512
66
4
0
329,364
0
W
Olorun
9,797
653
76
5
0
275,132
0
L
Poseidon
5,863
391
10
1
0
262,592
0
W
Kukulkan
8,580
572
102
7
0
312,463
0
L
Ymir
5,393
360
31
2
0
300,474
0
W
Kali
9,564
638
105
7
0
363,262
0
L
Surtr
6,532
435
40
3
0
222,193
0
L
Danzaburou
5,844
390
53
4
0
277,093
0
W
Raijin
9,568
638
123
8
0
272,221
1
W
Guan Yu
8,757
584
86
6
0
325,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role