Player Matchup

Zeus
Zeus
Jackal waggle
Zeus
Level 89
God Stats
23W - 27L
1,307 SR
Queue Stats
177W - 169L
1,507 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lil Drago Wago
Tsukuyomi
Level 79
God Stats
1W - 3L
1,317 SR
Queue Stats
84W - 78L
1,529 Elo+
Party 1
Horus
Horus
NATE DAWG01999
Horus
Level 67
God Stats
38W - 24L
1,500 SR
Queue Stats
171W - 148L
1,523 Elo+
Party 1
Xing Tian
Xing Tian
Nina The Pun
Xing Tian
Level 20
God Stats
5W - 9L
1,383 SR
Queue Stats
16W - 31L
1,444 Elo+
Party 1
Ao Kuang
Ao Kuang
Nyla The Yeen
Ao Kuang
Level 125
God Stats
2W - 4L
1,321 SR
Queue Stats
164W - 151L
1,454 Elo+
Party 1
Team Averages
Level 76
1,366 SR
1,491 Elo+

VS

Team Averages
Level 70
1,422 SR
1,447 Elo+
Janus
Janus
BirthWater
Janus
Level 48
God Stats
12W - 14L
1,571 SR
Queue Stats
55W - 48L
1,579 Elo+
Solo
Rama
Rama
Blaq Atem
Rama
Level 67
God Stats
7W - 14L
1,107 SR
Queue Stats
402W - 421L
1,365 Elo+
Solo
He Bo
He Bo
BunnyFoxMoonWolf
He Bo
Level 130
God Stats
16W - 19L
1,338 SR
Queue Stats
766W - 811L
1,376 Elo+
Solo
Camazotz
Camazotz
TheMelonRanger
Camazotz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,490 Elo+
Solo
Xing Tian
Xing Tian
doggygee
Xing Tian
Level 62
God Stats
3W - 2L
1,592 SR
Queue Stats
26W - 29L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 12
9,377
1,042
10,685
2,898
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Lil Drago Wago
Tsukuyomi
15
1 / 0 / 12
9,413
1,046
9,734
7,448
3,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 0 / 10
9,622
1,069
5,634
8,266
9,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xing Tian
Nina The Pun
Xing Tian
15
0 / 0 / 13
9,764
1,085
1,792
5,571
6,051
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Nyla The Yeen
Ao Kuang
16
11 / 0 / 5
10,870
1,208
11,990
8,289
7,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

359

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
0 / 0 / 0
8,577
953
14,611
3,738
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
13
0 / 3 / 0
8,042
894
1,715
5,632
2,359
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

14
0 / 5 / 0
8,428
936
4,652
8,154
1,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
13
0 / 6 / 0
8,322
925
5,054
18,753
11,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
doggygee
Xing Tian
13
0 / 3 / 0
8,162
907
584
8,530
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
0
17
Kills
0
0
Deaths
17
52
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
0
0
0
0
L
Rama
0
3
0
0
L
0
5
0
0
W
1
0
12
7
W
Tsukuyomi
Lil Drago Wago
Tsukuyomi
1
0
12
7
W
4
0
10
9
W
Xing Tian
Nina The Pun
Xing Tian
0
0
13
6.5
W
Ao Kuang
Nyla The Yeen
Ao Kuang
11
0
5
13.5
L
Camazotz
0
6
0
0
L
Xing Tian
doggygee
Xing Tian
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,835
Damage
26,616
32,472
Taken
44,807
27,716
Mitigated
23,466
12,592
Healing
2,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
14,611
923
0
125
3,738
1,100
0
2,002
1,577
35,856
0
L
Rama
1,715
1,520
0
291
5,632
2,359
0
3,368
2,086
0
3,673
L
4,652
39
0
640
8,154
1,948
0
4,124
3,815
18,543
0
W
10,685
1,264
0
177
2,898
1,323
0
1,008
1,890
26,059
1,410
W
Tsukuyomi
Lil Drago Wago
Tsukuyomi
9,734
3,049
0
353
7,448
3,650
0
3,952
3,496
0
27,188
W
5,634
1,427
2,205
2,125
8,266
9,077
0
5,590
2,676
0
10,420
W
Xing Tian
Nina The Pun
Xing Tian
1,792
146
2,474
1,420
5,571
6,051
0
3,309
2,262
3,765
0
W
Ao Kuang
Nyla The Yeen
Ao Kuang
11,990
4,281
0
3,838
8,289
7,615
0
5,988
2,301
24,750
0
L
Camazotz
5,054
806
0
1,379
18,753
11,793
0
11,342
7,046
0
18,243
L
Xing Tian
doggygee
Xing Tian
584
237
0
239
8,530
6,266
0
2,086
6,224
6,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,046
Gold Earned
41,531
143
Minions Killed
114
6
Camps Cleared
5
921,875
Distance Traveled
520,045
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,577
953
56
6
0
133,718
0
L
Rama
8,042
894
6
1
0
72,820
0
L
He Bo
8,428
936
26
3
2
109,361
0
W
Zeus
9,377
1,042
54
6
5
137,192
0
W
Tsukuyomi
9,413
1,046
34
4
1
207,824
0
W
Horus
9,622
1,069
11
1
0
181,105
0
W
Xing Tian
9,764
1,085
6
1
0
188,737
0
W
Ao Kuang
10,870
1,208
38
4
0
207,017
0
L
Camazotz
8,322
925
21
2
1
155,695
0
L
Xing Tian
8,162
907
5
1
2
48,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role