Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Skrýmir
Kukulkan
Level 82
God Stats
28W - 14L
1,365 SR
Queue Stats
647W - 634L
1,545 Elo+
Party 2
Geb
Geb
blackwalkerrr_
Geb
Level 145
God Stats
11W - 8L
1,500 SR
Queue Stats
579W - 621L
1,353 Elo+
Party 1
Hou Yi
Hou Yi
kliditismonksias
Hou Yi
Level 126
God Stats
7W - 8L
1,593 SR
Queue Stats
626W - 618L
1,481 Elo+
Solo
Tiamat
Tiamat
nekolover211
Tiamat
Level 81
God Stats
10W - 7L
1,160 SR
Queue Stats
644W - 606L
1,532 Elo+
Party 2
Team Averages
Level 124
1,424 SR
1,482 Elo+

VS

Team Averages
Level 116
1,481 SR
1,436 Elo+
Nike
Nike
Achungandam
Nike
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,430 Elo+
Party 3
Anhur
Anhur
NikolitsaGR
Anhur
Level 54
God Stats
13W - 25L
1,623 SR
Queue Stats
975W - 1,010L
1,445 Elo+
Solo
Agni
Agni
Noelia993
Agni
Level 116
God Stats
0W - 4L
1,500 SR
Queue Stats
112W - 126L
1,357 Elo+
Party 3
Athena
Athena
Pepperjack1986
Athena
Level 157
God Stats
3W - 6L
1,285 SR
Queue Stats
1,744W - 1,736L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
vnc3226
Kumbhakarna
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
167W - 154L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
1 / 2 / 6
8,069
734
7,806
12,906
10,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Skrýmir
Kukulkan
16
4 / 1 / 7
8,673
788
16,781
6,970
3,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 9
7,210
655
5,851
9,264
7,870
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 5
8,329
757
9,038
6,172
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
14
4 / 3 / 6
8,000
727
17,087
9,100
6,765
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
7,303
664
8,447
14,165
12,195
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 4 / 3
7,564
688
9,041
11,272
5,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Agni
13
2 / 2 / 2
7,068
643
8,659
8,002
3,773
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 4
8,103
737
4,786
17,078
16,429
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
vnc3226
Kumbhakarna
15
0 / 0 / 7
7,975
725
4,833
11,816
12,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
13
Kills
8
8
Deaths
13
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
2
6
2
L
3
4
3
1.13
L
2
4
3
0.88
L
Agni
2
2
2
1.5
L
1
3
4
1
W
Kukulkan
Skrýmir
Kukulkan
4
1
7
7.5
W
0
1
9
4.5
W
4
1
5
6.5
W
Tiamat
4
3
6
2.33
L
Kumbhakarna
vnc3226
Kumbhakarna
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,563
Damage
35,766
44,412
Taken
62,333
32,044
Mitigated
50,170
19,922
Healing
22,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,806
446
4,821
4,497
12,906
10,322
68
4,313
8,593
0
15,800
L
8,447
407
872
2,722
14,165
12,195
0
9,550
4,615
4,022
10,356
L
9,041
3,878
1,239
2,132
11,272
5,182
22
6,944
4,328
0
17,226
L
Agni
8,659
802
884
1,697
8,002
3,773
0
4,464
3,538
21,239
0
L
4,786
867
3,909
3,285
17,078
16,429
0
11,330
5,748
9,356
0
W
Kukulkan
Skrýmir
Kukulkan
16,781
1,321
884
1,612
6,970
3,966
0
2,820
4,150
39,226
0
W
5,851
495
707
1,476
9,264
7,870
81
4,144
5,120
8,488
0
W
9,038
4,535
871
2,427
6,172
3,121
624
4,162
2,010
0
19,303
W
Tiamat
17,087
873
1,159
1,468
9,100
6,765
0
4,529
4,571
22,428
0
L
Kumbhakarna
vnc3226
Kumbhakarna
4,833
196
2,391
3,486
11,816
12,591
0
7,431
4,385
16,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,281
Gold Earned
38,013
117
Minions Killed
85
0
Camps Cleared
0
1,108,373
Distance Traveled
949,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,069
734
15
1
0
251,271
0
L
Nike
7,303
664
10
1
0
182,980
0
L
Anhur
7,564
688
21
2
0
149,434
0
L
Agni
7,068
643
27
2
0
188,795
0
L
Athena
8,103
737
17
2
0
196,875
0
W
Kukulkan
8,673
788
65
6
0
210,667
0
W
Geb
7,210
655
4
0
0
223,350
0
W
Hou Yi
8,329
757
25
2
0
207,962
0
W
Tiamat
8,000
727
8
1
0
215,123
0
L
Kumbhakarna
7,975
725
10
1
0
231,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role