Player Matchup

Ymir
Ymir
ChilyAG
Ymir
Level 150
God Stats
6W - 4L
1,500 SR
Queue Stats
248W - 257L
1,509 Elo+
Solo
Thanatos
Thanatos
Deathxthexking
Thanatos
Level 202
God Stats
12W - 14L
1,735 SR
Queue Stats
457W - 545L
1,535 Elo+
Party 3
Surtr
Surtr
JUsT 2 B3AsTlY
Surtr
Level 125
God Stats
33W - 37L
1,604 SR
Queue Stats
184W - 172L
1,598 Elo+
Solo
Xbalanque
Xbalanque
buddy716
Xbalanque
Level 104
God Stats
3W - 2L
1,697 SR
Queue Stats
129W - 134L
1,628 Elo+
Party 3
Chang'e
Chang'e
seasaltbottle
Chang'e
Level 158
God Stats
24W - 24L
1,415 SR
Queue Stats
414W - 416L
1,530 Elo+
Solo
Team Averages
Level 148
1,590 SR
1,560 Elo+

VS

Team Averages
Level 77
1,559 SR
1,578 Elo+
Ishtar
Ishtar
Duckinyamouf
Ishtar
Level 15
God Stats
1W - 2L
1,728 SR
Queue Stats
3W - 9L
1,725 Elo+
Party 2
Achilles
Achilles
PEKOPEKOKONPEKO
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
Seatbuckle
Fenrir
Level 117
God Stats
2W - 4L
1,739 SR
Queue Stats
102W - 102L
1,690 Elo+
Party 2
Aphrodite
Aphrodite
meanpane
Aphrodite
Level 152
God Stats
4W - 8L
1,285 SR
Queue Stats
310W - 301L
1,423 Elo+
Party 1
Atlas
Atlas
xthedread
Atlas
Level 78
God Stats
11W - 9L
1,546 SR
Queue Stats
237W - 217L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ChilyAG
Ymir
13
1 / 1 / 6
7,438
465
5,590
10,650
10,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Thanatos
15
4 / 2 / 2
9,234
577
10,253
12,751
6,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 0 / 2
9,926
620
8,754
18,153
12,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
buddy716
Xbalanque
14
1 / 3 / 3
8,469
529
6,492
12,077
4,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
13
3 / 2 / 1
8,078
505
10,151
11,863
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 4 / 2
7,262
454
5,302
11,275
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
12
3 / 0 / 3
7,737
484
7,620
14,226
15,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Seatbuckle
Fenrir
15
5 / 1 / 1
8,398
525
10,029
15,559
7,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
meanpane
Aphrodite
12
0 / 4 / 4
7,081
443
5,759
11,960
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
xthedread
Atlas
13
0 / 4 / 0
7,339
459
9,654
12,954
8,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
13
Kills
8
8
Deaths
13
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
ChilyAG
Ymir
1
1
6
4
W
Thanatos
4
2
2
2.5
L
Ishtar
0
4
2
0.25
W
4
0
2
5
L
Achilles
3
0
3
4.5
L
Fenrir
Seatbuckle
Fenrir
5
1
1
5.5
W
Xbalanque
buddy716
Xbalanque
1
3
3
0.83
L
Aphrodite
meanpane
Aphrodite
0
4
4
0.5
W
Chang'e
3
2
1
1.75
L
Atlas
xthedread
Atlas
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,240
Damage
38,364
65,494
Taken
65,974
38,741
Mitigated
42,373
37,326
Healing
25,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ChilyAG
Ymir
5,590
685
0
1,314
10,650
10,930
0
1,716
8,934
37,568
0
W
Thanatos
10,253
2,620
0
13,887
12,751
6,530
59
1,252
11,455
0
78,454
L
Ishtar
5,302
3,560
0
3,644
11,275
4,522
280
1,378
9,807
0
47,423
W
8,754
4,691
0
10,488
18,153
12,311
869
8,574
8,552
1,477
83,704
L
Achilles
7,620
1,483
2,440
3,725
14,226
15,024
0
4,430
9,617
935
21,885
L
Fenrir
Seatbuckle
Fenrir
10,029
3,700
0
3,508
15,559
7,900
0
2,591
12,900
0
78,257
W
Xbalanque
buddy716
Xbalanque
6,492
2,206
0
2,978
12,077
4,717
0
0
12,077
0
67,731
L
Aphrodite
meanpane
Aphrodite
5,759
615
2,256
5,709
11,960
6,202
484
6,837
4,872
54,595
0
W
Chang'e
10,151
363
3,042
5,617
11,863
4,253
327
3,317
8,546
54,628
0
L
Atlas
xthedread
Atlas
9,654
3,558
0
4,365
12,954
8,725
0
163
12,791
57,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,145
Gold Earned
37,817
492
Minions Killed
420
0
Camps Cleared
0
1,664,649
Distance Traveled
1,524,587
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,438
465
55
3
0
320,360
9
W
Thanatos
9,234
577
105
7
0
379,429
0
L
Ishtar
7,262
454
89
6
0
276,618
0
W
Surtr
9,926
620
131
8
0
321,173
0
L
Achilles
7,737
484
27
2
0
365,930
2
L
Fenrir
8,398
525
112
7
0
351,912
0
W
Xbalanque
8,469
529
114
7
0
307,408
5
L
Aphrodite
7,081
443
92
6
0
273,221
0
W
Chang'e
8,078
505
87
5
0
336,279
5
L
Atlas
7,339
459
100
6
0
256,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role